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Difference between revisions of "v0.31:Reclaim"

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==Bugs==
 
==Bugs==
The mud normally found in cave systems is gone on reclaim. This may interfere with your farming plans.
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The mud normally found in cave systems is gone on reclaim. This may interfere with your farming and/or wood cutting plans (depending if you rely on the underground forests for wood).

Revision as of 21:30, 10 May 2010

This article is about an older version of DF.

Reclaiming

Sometimes, your forts are extinguished. Sometimes, your forts in totally awesome locations are extinguished. Sometimes, you have to go back. Reclaiming a fortress is a method of doing so.

In order to reclaim a fortress site, you must first have a site to reclaim. If you lose a fortress to a tantrum spiral or invasion, you can select the reclaim option by hitting "R".

After doing so, you will be brought to the embark screen, where you can assign skills and items as normal with 300 points to spend.

What you'll find

Upon arriving, you will find items from the previous colonization attempt are strewn around the area. All map items and workshops start forbidden, so you must unforbid them if you plan on using them. You may also find the source of your fort's downfall, so be careful about picking things up. If your fort was devastated by a berserk dwarf, they are probably still on the map, ready to ambush your gatherers.

Bugs

The mud normally found in cave systems is gone on reclaim. This may interfere with your farming and/or wood cutting plans (depending if you rely on the underground forests for wood).