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Editing v0.31:Site finder

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The search will take into account the whole world map.
 
The search will take into account the whole world map.
  
More information on some of the settings can be found on the [[World generation]] page.
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More information on some of the settings can be found on the {{L|World generation}} page.
  
 
== X Dimension / Y Dimension ==
 
== X Dimension / Y Dimension ==
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Range: N/A, Low, Medium, High
 
Range: N/A, Low, Medium, High
  
These settings mean the same as the '''Benign, Neutral, Savage''' settings on the [[Regions]] page.
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These settings mean the same as the '''Benign, Neutral, Savage''' settings on the {{L|Regions}} page.
  
 
== Evil ==
 
== Evil ==
 
Range: N/A, Low, Medium, High
 
Range: N/A, Low, Medium, High
  
These settings relate to the '''Good, Neutral, Evil''' designations on the [[Regions]] page.
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These settings relate to the '''Good, Neutral, Evil''' designations on the {{L|Regions}} page.
  
 
It also seems to be an average for the selected area: an area evenly divided between Good and Evil will show up on a search for "Medium", while "Good" will usually turn up a predominantly good area.
 
It also seems to be an average for the selected area: an area evenly divided between Good and Evil will show up on a search for "Medium", while "Good" will usually turn up a predominantly good area.
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Range: N/A, Low, Medium, High
 
Range: N/A, Low, Medium, High
  
This corresponds{{verify}} approximately to Freezing/Cold, Temperate/Warm, Hot/Scorching (see [[Climate]]).
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This corresponds{{verify}} approximately to Freezing/Cold, Temperate/Warm, Hot/Scorching (see {{L|Climate}}).
  
 
== Rain ==
 
== Rain ==
 
Range: N/A, Low, Medium, High
 
Range: N/A, Low, Medium, High
  
Selects the amount of rain/snow{{verify}} to expect (see [[Weather]]).
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Selects the amount of rain/snow{{verify}} to expect (see {{L|Weather}}).
  
 
== Drainage ==
 
== Drainage ==
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Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have [[flux]] stone.
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Controls whether a candidate must have {{L|flux}} stone.
 
It may be a good idea to check the layers list to confirm you have flux close to the surface, since the site finder will happily count a marble layer 1 z-level above the magma sea as an embark site that does contain flux.
 
It may be a good idea to check the layers list to confirm you have flux close to the surface, since the site finder will happily count a marble layer 1 z-level above the magma sea as an embark site that does contain flux.
  
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Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have an [[aquifer]].
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Controls whether a candidate must have an {{L|aquifer}}.
  
 
== River ==
 
== River ==
 
Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have a [[river]].
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Controls whether a candidate must have a {{L|river}}.
  
 
== Shallow Metal ==
 
== Shallow Metal ==
 
Range: N/A, None, Yes, Multiple
 
Range: N/A, None, Yes, Multiple
  
Controls whether a site must have shallow [[metal]](s). Possibly the metals are on levels -3 to -61. Expect iron in the sedimentary layers.
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Controls whether a site must have shallow {{L|metal}}(s). Possibly the metals are on levels -3 to -61. Expect iron in the sedimentary layers.
  
 
== Deep Metal ==
 
== Deep Metal ==
 
Range: N/A, None, Yes, Multiple
 
Range: N/A, None, Yes, Multiple
  
Controls whether a site must have deep [[metal]](s). Possibly the metals are on levels -17 to -61.
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Controls whether a site must have deep {{L|metal}}(s). Possibly the metals are on levels -17 to -61.
  
 
== Soil ==
 
== Soil ==
 
Range: N/A, None, ≤ Little, ≤ Some, ≤ Deep
 
Range: N/A, None, ≤ Little, ≤ Some, ≤ Deep
  
Controls how much [[soil]] a site is allowed.
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Controls how much {{L|soil}} a site is allowed.
  
 
== Clay ==
 
== Clay ==
 
Range: N/A, No, Yes
 
Range: N/A, No, Yes
  
Controls whether a candidate must have [[clay]].
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Controls whether a candidate must have {{L|clay}}.

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