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Difference between revisions of "v0.31:Steel"
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{{Alloy3 | {{Alloy3 | ||
|name=Steel | |name=Steel | ||
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|properties= | |properties= | ||
* {{L|Material value}} 30 | * {{L|Material value}} 30 | ||
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'''Steel''' is the best common metal for smithing {{L|weapons}} and {{L|armor}}. Products made with steel have a very high value, equal to that of {{L|gold}}. | '''Steel''' is the best common metal for smithing {{L|weapons}} and {{L|armor}}. Products made with steel have a very high value, equal to that of {{L|gold}}. | ||
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The total reaction consumes 2 units of flux, 2 units of fuel, and 2 bars of iron. This produces 2 bars of steel. | The total reaction consumes 2 units of flux, 2 units of fuel, and 2 bars of iron. This produces 2 bars of steel. | ||
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{{category|metals}} | {{category|metals}} |
Revision as of 20:56, 7 May 2010
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Recipe | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Properties | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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This article is about an older version of DF. |
Steel is the best common metal for smithing Template:L and Template:L. Products made with steel have a very high value, equal to that of Template:L.
Steel can be smelted at a Template:L by a Template:L with the Template:L Template:L activated.
Recipe
Steel production is fairly complex compared to the creation of other alloys. Note: in steelmaking, Template:L or charcoal is used as an ingredient, not as a fuel. If you are using a non-magma smelter, an extra 4 fuel is required to power the smelter (2 ore-to-iron smeltings, then the 2 steps below).
The first step is to create Template:L:
- 1 bar of Template:L
- 1 Template:L stone
- 1 unit of fuel
Produces:
- 1 bar of pig iron
The second step combines the pig iron with more iron to produce steel:
- 1 bar of iron
- 1 bar of pig iron
- 1 flux stone
- 1 unit of fuel
Produces:
- 2 bars of steel
The total reaction consumes 2 units of flux, 2 units of fuel, and 2 bars of iron. This produces 2 bars of steel.
[INORGANIC:STEEL]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:steel]
[STATE_NAME_ADJ:LIQUID:molten steel]
[STATE_NAME_ADJ:GAS:boiling steel]
[DISPLAY_COLOR:0:7:1]
[MATERIAL_VALUE:30]
[SPEC_HEAT:500]
[MELTING_POINT:12718]
[BOILING_POINT:14968]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR][ITEMS_ANVIL]
[SOLID_DENSITY:7850]
[LIQUID_DENSITY:6980]
[MOLAR_MASS:55845]
[IMPACT_YIELD:1505000]
[IMPACT_FRACTURE:2520000]
[IMPACT_STRAIN_AT_YIELD:940]
[COMPRESSIVE_YIELD:1505000]
[COMPRESSIVE_FRACTURE:2520000]
[COMPRESSIVE_STRAIN_AT_YIELD:940] 160
[TENSILE_YIELD:430000]
[TENSILE_FRACTURE:720000]
[TENSILE_STRAIN_AT_YIELD:225] 200
[TORSION_YIELD:430000]
[TORSION_FRACTURE:720000]
[TORSION_STRAIN_AT_YIELD:215]
[SHEAR_YIELD:430000]
[SHEAR_FRACTURE:720000]
[SHEAR_STRAIN_AT_YIELD:215] no data, used 200
[BENDING_YIELD:430000]
[BENDING_FRACTURE:720000]
[BENDING_STRAIN_AT_YIELD:215]
[MAX_EDGE:10000]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED] |