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Difference between revisions of "v0.31 Talk:Captured creatures"

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--[[User:JohnEvans|JohnEvans]] 22:29, 5 June 2010 (UTC)
 
--[[User:JohnEvans|JohnEvans]] 22:29, 5 June 2010 (UTC)
 
:I've often wondered how to take prisoners' items if my book keeper isn't skilled enough to list all the weapons/armor in the stocks screen. Just to clarify, you're doing [d]esignate-[b]set properties-[c]reclaim on the cage which is inside an animal stockpile?--[[Special:Contributions/208.81.12.34|208.81.12.34]] 17:12, 21 July 2010 (UTC)
 
:I've often wondered how to take prisoners' items if my book keeper isn't skilled enough to list all the weapons/armor in the stocks screen. Just to clarify, you're doing [d]esignate-[b]set properties-[c]reclaim on the cage which is inside an animal stockpile?--[[Special:Contributions/208.81.12.34|208.81.12.34]] 17:12, 21 July 2010 (UTC)
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::Yes. Usually I build one cage and assign all the non-theif goblins to it.  I designate a garbage dump on the squares around the cage. After you claim the items using #1, then you need to follow #2 and #3 above. Namely dumping them and then claiming the cage so it isn't dumped.  If the cage is built, you don't have to immediately worry about them dumping it.  I've also found it convenient to have the cage/dump/stockpiles close to the depot to save the dwarves some time pathing.--[[User:Kwieland|Kwieland]] 19:36, 22 July 2010 (UTC)
  
 
== Kill creatures in cages? ==
 
== Kill creatures in cages? ==

Revision as of 19:36, 22 July 2010

How to strip prisoners

I've noticed that if you have prisoners and you want to steal their items...You first have to unforbid the items. Then you can dump them (as worked in 40d).

So, really it's a 3-step process:

1) d-b-c, reclaim the cage and everything in it. 2) d-b-d, dump the cage and everything in it. 3) k or t, then d, to un-dump the cage.

--JohnEvans 22:29, 5 June 2010 (UTC)

I've often wondered how to take prisoners' items if my book keeper isn't skilled enough to list all the weapons/armor in the stocks screen. Just to clarify, you're doing [d]esignate-[b]set properties-[c]reclaim on the cage which is inside an animal stockpile?--208.81.12.34 17:12, 21 July 2010 (UTC)
Yes. Usually I build one cage and assign all the non-theif goblins to it. I designate a garbage dump on the squares around the cage. After you claim the items using #1, then you need to follow #2 and #3 above. Namely dumping them and then claiming the cage so it isn't dumped. If the cage is built, you don't have to immediately worry about them dumping it. I've also found it convenient to have the cage/dump/stockpiles close to the depot to save the dwarves some time pathing.--Kwieland 19:36, 22 July 2010 (UTC)

Kill creatures in cages?

Say I capture a bonobo in a cage trap. How can I slaughter the bonobo and eat it?

As per 40d, you have to tame it first.--Kwieland 16:31, 21 July 2010 (UTC)

40d

This article should be copied over from 40d. I don't see any differences (other than the dungeon master bug)--Kwieland 16:31, 21 July 2010 (UTC)

It's a wiki, you can feel free to do so yourself :) Mason (T-C) 17:04, 21 July 2010 (UTC)

Release Large Animal

When a caged creature gives birth, a dwarf with the Animal Training job may grab another cage and stand place the newborn creature in the new cage. The dwarf's job is listed as "Release Large Animal."