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Difference between revisions of "v0.34:Miller"

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(Importing content from v0.31 (359/614))
 
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Milling produces one unit of [[dye]], [[flour]] or [[sugar]] per item milled as well as 1 or 2 [[seed]]s. Milled items have no [[Item quality|extra quality]] associated with them.
 
Milling produces one unit of [[dye]], [[flour]] or [[sugar]] per item milled as well as 1 or 2 [[seed]]s. Milled items have no [[Item quality|extra quality]] associated with them.
  
A quern is powered by the dwarf himself, while a millstone uses outside mechanical power (either a [[water wheel]] or a [[windmill]]).  Using a millstone is obviously quicker, though it is also more difficult to set up.
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A quern is powered by the dwarf themself, while a millstone uses outside mechanical power (either a [[water wheel]] or a [[windmill]]).  Using a millstone is obviously quicker, though it is also more difficult to set up.
  
 
'''See also:'''
 
'''See also:'''

Latest revision as of 08:22, 14 August 2014

Skill: Miller
Association  
Profession Farmer
Job Title Miller
Labor Milling
Tasks
Workshop
Attributes
  • Strength
  • Agility
  • Endurance
  • Kinesthetic Sense
This article is about an older version of DF.

Miller is the skill associated with the milling labor. Millers mill plants at either a quern or millstone, placing the resulting goods into bags. Milling produces one unit of dye, flour or sugar per item milled as well as 1 or 2 seeds. Milled items have no extra quality associated with them.

A quern is powered by the dwarf themself, while a millstone uses outside mechanical power (either a water wheel or a windmill). Using a millstone is obviously quicker, though it is also more difficult to set up.

See also:

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other

Other/Peasant
Unused