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23a:Wood token

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This article is about an older version of DF.

Trees are stored in the matgloss_wood.txt file.

Token Arguments Description
 NAME name The name of the tree.
 ADJ adjective The adjective used to describe items made of this wood.
 AUTUMNCOLOR Causes the tree to change colors in autumn and lose its leaves during winter.
 TILE num What number tile is used to represent this tree. See character table.
 PREFSTRING text Why dwarves like this tree.
 WET Allows the tree to grow near rivers and ponds. Trees without [WET] or [DRY] will not grow anywhere.
 DRY Allows the tree to grow away from rivers and ponds. Trees without [WET] or [DRY] will not grow anywhere.
 BIOME_* What biome this tree appears in.
 SPEC_HEAT num The specific heat capacity of wood from this tree. Not actually used - the game hardcodes this value to 420 for all trees.
 HEATDAM_POINT num The temperature at which heat will begin to damage wood from this tree.
 COLDDAM_POINT num The temperature at which frost will begin to damage wood from this tree.
 IGNITE_POINT num The temperature at which wood from this tree will burst into flames.
 MELTING_POINT num The temperature at which wood from this tree will melt into a puddle of goo.
 BOILING_POINT num The temperature at which wood from this tree will boil into a cloud of vapor.
 FIXED_TEMP num The temperature this wood emits naturally.