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23a:Wood token

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This article is about an older version of DF.

Trees are stored in the matgloss_wood.txt file.

Token Description
[NAME:] The name of the tree.
[ADJ:] The adjective used to describe items made of this wood.
[AUTUMNCOLOR] Causes the tree to change colors in autumn and lose its leaves during winter.
[TILE:] What number tile is used to represent this tree. See character table.
[PREFSTRING:] Why dwarves like this tree.
[WET] Allows the tree to grow near rivers and ponds. Trees without [WET] or [DRY] will not grow anywhere.
[DRY] Allows the tree to grow away from rivers and ponds. Trees without [WET] or [DRY] will not grow anywhere.
[BIOME_*] What biome this tree appears in.
[SPEC_HEAT:] The specific heat capacity of wood from this tree. Not actually used - the game hardcodes this value to 420 for all trees.
[HEATDAM_POINT:] The temperature at which heat will begin to damage wood from this tree.
[COLDDAM_POINT:] The temperature at which frost will begin to damage wood from this tree.
[IGNITE_POINT:] The temperature at which wood from this tree will burst into flames.
[MELTING_POINT:] The temperature at which wood from this tree will melt into a puddle of goo.
[BOILING_POINT:] The temperature at which wood from this tree will boil into a cloud of vapor.
[FIXED_TEMP:] The temperature this wood emits naturally.