40d:Expedition leader
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Room requirements | ||
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Office | None | |
Quarters | None | |
Dining room | None | |
Tomb | None | |
Furniture requirements | ||
Chests | None | |
Cabinets | None | |
Weapon racks | None | |
Armor stands | None | |
Other | ||
Mandates | None | |
Demands | None | |
Arrival conditions | ||
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Function | ||
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This article is about an older version of DF. |
Every fortress starts with an Expedition Leader, a low-grade noble position that is automatically appointed when you start your game. It is not possible to choose a new expedition leader while the current one remains alive. Your first expedition leader is semi-randomly chosen from the starting dwarves. Giving one dwarf social skills will greatly increase the chance that this dwarf is chosen as the leader; otherwise it is completely random.
If your Expedition Leader is slain and you do not choose a new one from the nobles screen, a new dwarf will be automatically, semi-randomly designated for the job after about half a season.
When the population of a fort reaches 50, the expedition leader becomes the Mayor.