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40d Talk:Wrestler
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Has anybody else noticed, in the latest version (40d) that wrestlers are levelling up much quicker? To put this into perspective: in my current fortress I have 36 champions at the end of year 4. Each and every one of them got from recruit to champion in less than two seasons. And no matter what weapon I equip them with, their experience in that weapon never, ever meets or exceeds that gained in wrestling. Obviously, I shouldn't complain, but it's still slightly vexing, as non-wrestling military elites are considered desirable. If only because grey is such a boring colour. Aosher 18:39, 18 March 2009 (UTC)
- Them getting legendary so quick has been reported on the forums a few times, so it's a relatively well-known bug. As for weapons, do you mean elite wrestlers don't turn into something else when another weapon gets high enough? --LegacyCWAL 19:26, 18 March 2009 (UTC)
- Oh, good. I searched the Known Bugs list and couldn't find anything, but wanted to be sure before making a forum post. What I meant about the weapon was: say I have just made a new recruit. That recruit has 0XP in both wrestling and whatever weapon I assign them to. The recruit goes off and spars; we know that sparring trains both the weapon skill in question and wrestling, as well as armour user, shield user etc. While sparring with a weapon, the recruit should gain XP in the weapon faster than wrestling, but he doesn't; in every case that I've tried, the dwarf has become a wrestler, then an elite wrestler, then a champion, still gaining XP as a weapon user but never having the XP in that weapon meet or exceed the XP he has in wrestling. It seems that it's just a function of wrestling XP being gained abnormally quickly. Aosher 08:48, 19 March 2009 (UTC)
- I'm running 40d and I've only had this happen with 1 out of about 20 soldiers (and 1 other whose skill in wrestling was even close to his weapon skill). Now mind you, for about half of my soldiers I assigned them weapons that match their preferences, so that might be a factor, but there are plenty of soldier of "Talented ___dwarf/Competent Wrestler caliber (with no preferences for weapon ____).Nemokara 18:35, 9 October 2009 (UTC)
- Oh, good. I searched the Known Bugs list and couldn't find anything, but wanted to be sure before making a forum post. What I meant about the weapon was: say I have just made a new recruit. That recruit has 0XP in both wrestling and whatever weapon I assign them to. The recruit goes off and spars; we know that sparring trains both the weapon skill in question and wrestling, as well as armour user, shield user etc. While sparring with a weapon, the recruit should gain XP in the weapon faster than wrestling, but he doesn't; in every case that I've tried, the dwarf has become a wrestler, then an elite wrestler, then a champion, still gaining XP as a weapon user but never having the XP in that weapon meet or exceed the XP he has in wrestling. It seems that it's just a function of wrestling XP being gained abnormally quickly. Aosher 08:48, 19 March 2009 (UTC)
- I was seeing this same effect of all dwarves turning into wrestlers even when given other weapons, and I might know why: I had a wrestler who would spar with hammerdwarves, and they did a lot of wrestling (probably because once grappled the hammerdwarf would execute wrestling moves as well?), and in this process my hammerdwarf grabbed a quiver, so even when he was sparring with my axdwarf, he was wrestling (the usual stuff in his hands problem mentioned on this page), and thus hammer vs. axe was actually a wrestling match. soon a couple of people had stuff in their hands, and even when I gave the wrestler a weapon and had *nobody* set to wrestling, everybody was still wrestling. When I went through and emptied their hands of stuff they'd ripped off, weapons advanced much more quickly and wrestling much more slowly, and they turned into hammerdwarves, etc. Does that seem right? --Thrillho 19:26, 28 December 2009 (UTC)