v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.


From Dwarf Fortress Wiki
Jump to navigation Jump to search
This article is about the current version of DF.
Note that some content may still need to be updated.

A house or tower (although the latter may lead to confusion with necromancer or player-designed towers) is a building owned by a rich denizen of a town. Anybody with a sufficient account can grab a house or have a tower built in a city. The buildings pass on to family members currently, and buildings that don't pass to anybody can be obtained by somebody (instead of having them build a new one, sometimes.) Tower-builders are generally merchants and wealthy officials, as they are very expensive. There's a cap on the amount of towers based on city size to prevent a Towers of Bologna situation from being too common, but there can still be a number of them. Towers can also be reconstructed and extended - feast halls, added fortifications and gated yards are common. The previous owners of towers and houses are referenced in the histories, so their passage can be reasonably easily followed.

These houses can contain lost artifacts without anyone knowing it. For instance, if a villain, say, passes on in an unfortunate way and has no family in the area to inherit their artifacts or house, the artifacts will simply be in that house, hidden and lost. In the very likely event that the house is purchased later, the artifacts will be unknown to the homebuyer (at first), but they will nevertheless possibly have a problem on their hands, depending on who might be searching for the treasures.