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Masterwork:Blood beast
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B | |
Biome | |
---|---|
| |
Attributes | |
Cannot be tamed | |
Size | |
Adult: | 140,000 cm3 |
Butchering returns | |
Food items | |
Raw materials | |
There is too little information about this creature. |
This article is about a mod. |
MDF: v1.31 |
- A skinless abomination with bulging muscles and poisonous blood. These cursed creatures are only found very near the underworld. Possessed dwarves might transform into one of these abominations.
[CREATURE:BLOODBEAST]
ARENA_RESTRICTED
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A skinless abomination with bulging muscles and poisonous blood. These cursed creatures are only found very near the underworld. Possessed dwarves might transform into one of these abominations.]
[NAME:blood beast:blood beasts:blood beast]
[CASTE_NAME:blood beast:blood beasts:blood beast]
[CASTE:MALE]
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A skinless abomination with bulging muscles and poisonous blood. These cursed creatures are only found very near the underworld. Possessed dwarves might transform into one of these abominations.]
[SELECT_CASTE:MALE]
[CREATURE_CLASS:ALL_CREATURES][DESCRIPTION:A skinless abomination with bulging muscles and poisonous blood. These cursed creatures are only found very near the underworld. Possessed dwarves might transform into one of these abominations.]
[CREATURE_TILE:'B'][COLOR:4:0:0]
[LIKES_FIGHTING]
[LARGE_ROAMING]
[BIOME:ANY_LAND][BIOME:SUBTERRANEAN_CHASM]
[UNDERGROUND_DEPTH:3:3]
[FREQUENCY:100]
[POPULATION_NUMBER:7500:9000]
[CLUSTER_NUMBER:3:6]
[EXTRAVISION][NOBREATHE][NONAUSEA][NOEMOTION]
[NO_FEVERS]
[LARGE_PREDATOR]
[NO_DRINK][NO_EAT][NO_SLEEP]
[CANNOT_UNDEAD]
[CANOPENDOORS]
[NOFEAR]
[PREFSTRING:gruesomeness]
[BODY:HUMANOID:RIBCAGE:3FINGERS:2TOES:BLOOD_HEART:MOUTH_SPLIT_JAW]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[TENDONS:CREATURE_MAT:ANIMAL:SINEW:200]
[LIGAMENTS:CREATURE_MAT:ANIMAL:SINEW:200]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen corrupted blood]
[STATE_ADJ:ALL_SOLID:frozen corrupted blood]
[STATE_NAME:LIQUID:corrupted blood]
[STATE_ADJ:LIQUID:corrupted blood]
[STATE_NAME:GAS:boiling corrupted blood]
[STATE_ADJ:GAS:boiling corrupted blood]
[PREFIX:NONE]
[SYNDROME]
[SYN_NAME:corruption]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_CONTACT]
[CE_PAIN:SEV:50:PROB:100:LOCALIZED:VASCULAR_ONLY:START:10:PEAK:10:END:100]
[CE_SWELLING:SEV:50:PROB:100:LOCALIZED:VASCULAR_ONLY:START:10:PEAK:10:END:150]
[USE_MATERIAL_TEMPLATE:MUSCLE:MUSCLE_TEMPLATE]
[USE_MATERIAL_TEMPLATE:BONE:BONE_TEMPLATE]
[MAX_EDGE:10000]
[USE_MATERIAL_TEMPLATE:HEART:MUSCLE_TEMPLATE]
[TISSUE:BLOOD]
[TISSUE_NAME:blood:NP]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:BLOOD]
[TISSUE_MAT_STATE:LIQUID]
[RELATIVE_THICKNESS:1]
[CONNECTS]
[HEALING_RATE:1]
[TISSUE_SHAPE:LAYER]
[TISSUE:HEART]
[TISSUE_NAME:heart tissue:NP]
[FUNCTIONAL]
[STRUCTURAL]
[SCARS]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:HEART]
[RELATIVE_THICKNESS:1]
[VASCULAR:30]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:MUSCLE]
[TISSUE_NAME:muscle:muscles]
[THICKENS_ON_STRENGTH]
[ARTERIES]
[SCARS]
[MUSCULAR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:MUSCLE]
[RELATIVE_THICKNESS:10]
[VASCULAR:5]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[TISSUE:BONE]
[TISSUE_NAME:bone:NP] Whether it has a plural depends on exact part
[STRUCTURAL]
[CONNECTIVE_TISSUE_ANCHOR]
[TISSUE_MATERIAL:LOCAL_CREATURE_MAT:BONE]
[RELATIVE_THICKNESS:5]
[VASCULAR:3]
[PAIN_RECEPTORS:50]
[CONNECTS]
[TISSUE_SHAPE:LAYER]
[SETTABLE]
[SPLINTABLE]
[BODY_DETAIL_PLAN:EXOSKELETON_TISSUE_LAYERS:MUSCLE:BLOOD:BONE]
[BODY_SIZE:0:0:140000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[BODY_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE]
[ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100]
[ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:SECOND]
[ATTACK:BITE:BODYPART:BY_CATEGORY:MANDIBLE]
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:1000]
[ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_CANLATCH]
[SPECIALATTACK_SUCK_BLOOD:100:100]
[ITEMCORPSE:LIQUID_MISC:NO_SUBTYPE:LOCAL_CREATURE_MAT:BLOOD]
[ALL_ACTIVE] |