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v53.16 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
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Shapes are a particular type of descriptor present within the game.
Descriptive Uses[edit]
Along with colors and patterns, shapes are one of the three main classes of descriptors used by the game when defining or generating visually descriptive text to be presented to the player.
Defined shapes can be invoked in a variety of ways:
- Preferences - along with materials, creatures, and plants, dwarves can also like certain shapes.
- Images - used in engravings and decorations, most simple images (not depicting historical events) will simply depict a shape, generally one of the ones preferred by the engraver.
- Symbols - shapes can be used as the core element of group symbols generated during world generation and activity.
- Cut gems - cut gems (and stones) can have a particular shape. Gizzard stones are treated as a specific type of gem cut.
- Dice - dice come in different shapes, both as platonic solids and as polygonal prisms (long dice).
List of Shapes[edit]
Vanilla Dwarf Fortress has the following shapes pre-defined:
| ID | NAME | WORD | ADJ | FACES | TILE1 | CATEGORY |
|---|---|---|---|---|---|---|
| STAR | star, stars | STAR | three-pointed, four-pointed, five-pointed, many-pointed | '*' | SIMPLE | |
| CRESCENT | crescent, crescents | CRESCENT | narrow, thick, | '(' | SIMPLE | |
| CROSS | cross, crosses | CROSS_NOUN | broad, tall, thin | '+' | SIMPLE | |
| SQUARE | square, squares | 254 | SIMPLE | |||
| CIRCLE | circle, circles | 9 | SIMPLE | |||
| DIAMOND | diamond, diamonds | 4 | SIMPLE | |||
| SUN | sun, suns | SUN | shining, blazing | 15 | SIMPLE | |
| MOON | moon, moons | MOON | hidden, full, crescent, half | 7 | SIMPLE | |
| WAVE | wave, waves | WAVE | 247 | SIMPLE | ||
| MOUNTAIN | mountain, mountains | MOUNTAIN | 30 | SIMPLE | ||
| CLOUD | cloud, clouds | 236 | SIMPLE | |||
| GIZZARD_STONE | gizzard stone, gizzard stones | 9 | ||||
| SMOOTH_PEBBLE | pebble, pebbles | smooth | 9 | |||
| OVAL_CABOCHON | cabochon, cabochons | oval | 9 | |||
| ROUND_CABOCHON | cabochon, cabochons | round | 9 | |||
| CUSHION_CABOCHON | cabochon, cabochons | cushion | 254 | |||
| RECTANGULAR_CABOCHON | cabochon, cabochons | rectangular | 254 | |||
| POINT_CUT_GEM | gem, gems | point cut | 4 | |||
| TABLE_CUT_GEM | gem, gems | table cut | 4 | |||
| SINGLE_CUT_GEM | gem, gems | single cut | 4 | |||
| ROSE_CUT_GEM | gem, gems | rose cut | 9 | |||
| BRIOLETTE_CUT_GEM | gem, gems | briolette cut | 9 | |||
| EMERALD_CUT_GEM | gem, gems | emerald cut | 4 | |||
| MARQUISE_CUT_GEM | gem, gems | marquise cut | 4 | |||
| OVAL_CUT_GEM | gem, gems | oval cut | 4 | |||
| PEAR_CUT_GEM | gem, gems | pear cut | 9 | |||
| SQUARE_BRILLIANT_CUT_GEM | gem, gems | square brilliant cut | 4 | |||
| RADIANT_CUT_GEM | gem, gems | radiant cut | 4 | |||
| TRILLION_CUT_GEM | gem, gems | trillion cut | 4 | |||
| ROUND_BRILLIANT_CUT_GEM | gem, gems | round brilliant cut | 4 | |||
| BAGUETTE_CUT_GEM | gem, gems | baguette cut | 4 | |||
| TAPERED_BAGUETTE_CUT_GEM | gem, gems | tapered baguette cut | 4 | |||
| CUSHION_CUT_GEM | gem, gems | cushion cut | 4 | |||
| OCTAGON_CUT_GEM | gem, gems | octagon cut | 4 | |||
| SQUARE_CUT_GEM | gem, gems | square cut | 4 | |||
| PLATONIC_TETRAHEDRON | tetrahedron, tetrahedra | tetrahedral | 4 | 30 | PLATONIC | |
| PLATONIC_CUBE | cube, cubes | cubic | 6 | 254 | PLATONIC, DICE | |
| PLATONIC_OCTAHEDRON | octahedron, octahedra | octahedral | 8 | 4 | PLATONIC, DICE | |
| PLATONIC_DODECAHEDRON | dodecahedron, dodecahedra | dodecahedral | 12 | 4 | PLATONIC, DICE | |
| PLATONIC_ICOSAHEDRON | icosahedron, icosahedra | icosahedral | 20 | 4 | PLATONIC, DICE | |
| LONG_DIE_4 | four-sided prism, four-sided prisms | four-sided long | 4 | 45 | DICE | |
| LONG_DIE_6 | six-sided prism, six-sided prisms | six-sided long | 6 | 45 | DICE | |
| LONG_DIE_8 | eight-sided prism, eight-sided prisms | eight-sided long | 8 | 45 | DICE |
Notes[edit]
- Numbers correspond to tile coordinates. The equivalent ASCII characters can be found on the Character table.