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- 16:40, 8 December 2025 diff hist 0 Modification:The Long Night: Armor →Setups current
- 20:50, 7 December 2025 diff hist +199 Armor →Some more workarounds regarding Layer Size, Permit, and Layering current
- 20:45, 7 December 2025 diff hist +166 Armor →Some more workarounds regarding Layer Size, Permit, and Layering
- 20:41, 7 December 2025 diff hist +573 Armor →Some more workarounds regarding Layer Size, Permit, and Layering: thickness of setup. Mittens are unique, as they have 150% Coverage. Are those overlaps correct>
- 20:14, 7 December 2025 diff hist +468 Modification:The Long Night: Armor →Analysis
- 19:38, 7 December 2025 diff hist +1,062 Modification:The Long Night: Armor →Analysis
- 19:06, 7 December 2025 diff hist +654 Modification:The Long Night: Armor →Analysis
- 18:50, 7 December 2025 diff hist -3 Modification:The Long Night: Armor →Setups
- 18:50, 7 December 2025 diff hist +306 Modification:The Long Night: Armor →Analysis
- 18:42, 7 December 2025 diff hist -15 Modification:The Long Night: Armor →Pants/Greaves (PANTS)
- 18:40, 7 December 2025 diff hist +707 Modification:The Long Night: Armor →Post 6.1 version armor
- 18:11, 7 December 2025 diff hist +1,061 Modification:The Long Night: Armor →Setups
- 17:48, 7 December 2025 diff hist +34 Modification:The Long Night: Armor →Post 6.1 version armor
- 17:47, 7 December 2025 diff hist +4,750 Modification:The Long Night: Armor →Post 6.1 version armor
- 17:23, 7 December 2025 diff hist +2,030 Modification:The Long Night: Armor →Post 6.1 version armor
- 17:15, 7 December 2025 diff hist +13,980 Modification:The Long Night: Armor →Post 6.1 version armor
- 17:07, 7 December 2025 diff hist -8 Armor →Some more workarounds regarding Layer Size, Permit, and Layering: If STRUCTURAL_ELASTICITY_WOVEN_THREAD doesn't apply to Leather clothing and applies only to Cloth/Thread, then Leather Armor item is nothing more than thick toga. In which case Robe is better. IDK if 1 Bone/Shell Helm is better than 3 Hoods
- 15:56, 7 December 2025 diff hist 0 Modification:The Long Night: Armor →Post 6.1 version armor
- 15:43, 7 December 2025 diff hist +4,983 Modification:The Long Night: Armor →Armor
- 08:13, 7 December 2025 diff hist +1,153 Modification:The Long Night: Armor →Armor
- 21:14, 6 December 2025 diff hist +3,653 Modification:The Long Night: Armor →Headgear (HELM)
- 20:58, 6 December 2025 diff hist +40 Modification:The Long Night: Armor →Armor
- 20:54, 6 December 2025 diff hist +3,283 Modification:The Long Night: Armor →Armor
- 20:44, 6 December 2025 diff hist +4,522 Modification:The Long Night: Armor →Armor
- 20:30, 6 December 2025 diff hist +3,573 Modification:The Long Night: Armor →Post 6.1 version armor
- 19:23, 6 December 2025 diff hist +7,523 Modification:The Long Night: Armor →Post 6.1 version armor
- 21:02, 5 December 2025 diff hist +4,516 Modification:The Long Night: Armor
- 11:33, 4 December 2025 diff hist +420 Level of conflict →Brawl
- 11:01, 4 December 2025 diff hist +74 Stray
- 10:54, 4 December 2025 diff hist +74 Mount →Adventurer Mode
- 10:23, 4 December 2025 diff hist +38 Armor →Some more workarounds regarding Layer Size, Permit, and Layering
- 19:41, 3 December 2025 diff hist +79 Armor →Shield: Now i would like to hear what all those qualities mean.
- 19:24, 3 December 2025 diff hist +4,375 Armor →Types of protection: https://github.com/niezbop/DwarfFortress-raws/blob/master/raw/objects/item_helm.txt Are these correct or not? Finally figured out the in-game difference between leather armor and leather clothes.
- 17:23, 1 December 2025 diff hist -65 Modification:The Long Night: Creatures →Machines
- 17:19, 1 December 2025 diff hist +346 Modification:The Long Night: Creatures →Machines
- 15:59, 1 December 2025 diff hist +1,569 Modification:The Long Night: Armor →Clothing: would complete it once armor table is more complete. Long-sleeved shirt is thicker. Twelve-layer kimono behaves like padded armor (IRL it's made of thin cloth, there it's abnormally tough for a rag); it's Italic since, while not chainmail, it's abnormally tough.
- 15:00, 1 December 2025 diff hist +20 Modification:The Long Night: Armor →Clothing
- 12:11, 1 December 2025 diff hist +126 Modification:The Long Night: Creatures →Machines
- 11:41, 1 December 2025 diff hist +49 Modification:The Long Night: Creatures →Organic and Hybrid
- 11:39, 1 December 2025 diff hist +84 Modification:The Long Night: Creatures →Machines
- 11:33, 1 December 2025 diff hist +543 Modification:The Long Night: Weapons →Ranged Weapons current
- 11:19, 1 December 2025 diff hist +2 Modification:The Long Night: Creatures →Bioframes
- 10:44, 1 December 2025 diff hist +31 Modification:The Long Night →What is The Long Night?
- 10:37, 1 December 2025 diff hist +137 Modification:The Long Night: Armor →Clothing
- 10:14, 1 December 2025 diff hist +374 Armor →Coverage
- 08:39, 27 November 2025 diff hist +21 Armor →Some more workarounds regarding Layer Size, Permit, and Layering