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- 07:06, 1 October 2020 diff hist +73 DF2014 Talk:Werebeast
- 07:05, 1 October 2020 diff hist +564 DF2014 Talk:Werebeast →Strange moods?: new section
- 06:54, 1 October 2020 diff hist +990 Werebeast Edited characteristics section arrangement, updated fortress behavior to note that werebeasts in the current version no longer remain friendly with werebeasts of the same species, reiterated that they were building destroyers, minor language changes.
- 05:38, 1 October 2020 diff hist +891 Refuse note on corpse stockpile, vs refuse stockpile with corpses enabled
- 01:07, 1 October 2020 diff hist +97 DF2014 Talk:Strange mood →Werebeasts: new section
- 22:05, 30 September 2020 diff hist +173 Room
- 00:03, 30 September 2020 diff hist +702 DF2014 Talk:Noble →Foreign units being elected to non-fort positions?: new section
- 22:53, 29 September 2020 diff hist -102 m Werebeast
- 22:47, 29 September 2020 diff hist +279 m Werebeast
- 18:40, 26 September 2020 diff hist -14 DF2014 Talk:Strange mood →Iron clothing?
- 18:40, 26 September 2020 diff hist +231 DF2014 Talk:Strange mood →Iron clothing?
- 04:53, 26 September 2020 diff hist +30 Undead
- 04:53, 26 September 2020 diff hist +2 m Undead
- 04:40, 26 September 2020 diff hist +279 Strange mood clarification about the soldier profession and strange moods (off-duty militia captains are capable of getting strange moods, it's a question of on-duty vs off-duty, not profession title - though title is certainly a great shorthand for everyone else)
- 04:19, 26 September 2020 diff hist -1 DF2014 Talk:Strange mood →Iron clothing?
- 04:18, 26 September 2020 diff hist +93 DF2014 Talk:Strange mood →Iron clothing?
- 04:18, 26 September 2020 diff hist +680 DF2014 Talk:Strange mood →Iron clothing?: new section
- 03:54, 26 September 2020 diff hist +1,296 DF2014 Talk:Diplomat →Diplomats stop arriving if your noble dies?: new section current
- 02:34, 26 September 2020 diff hist +24 Undead
- 02:33, 26 September 2020 diff hist +153 Undead bones from sentient dead can be used for crafting, for some reason
- 01:40, 23 September 2020 diff hist +13 Bone
- 23:37, 14 September 2020 diff hist +268 Bone Note on using the bones of sentient creatures
- 07:54, 14 September 2020 diff hist -16 m Stress
- 07:51, 14 September 2020 diff hist +85 m Stress added the fact that children can't be exiled directly
- 07:50, 14 September 2020 diff hist +27 m Stress
- 06:34, 14 September 2020 diff hist +1,314 Undead Update on the efficacy of crossbows against the undead (the page did not make it clear just how ineffective they are at dealing with a horde), and added/expanded on zombies' unwillingness to dodge and how that may be exploited