v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 19:19, 27 August 2012 diff hist 0 m v0.34:Metal industry →Industry management
- 19:17, 27 August 2012 diff hist +3 m v0.34:Ceramic industry →Industry management: hyper link
- 19:16, 27 August 2012 diff hist +720 v0.34:Ceramic industry /* Industry management /* explanation of using stockpiles to control what is used at a kiln.
- 13:41, 26 August 2012 diff hist -5 m v0.34:Fishing industry Edit for plain English
- 06:41, 9 July 2011 diff hist +154 N v0.31 Talk:Screw press Created page with 'Corrected pile where jugs are stored. Added reference to fixed bug, but I may not have completed this fully.~~~~' current
- 06:39, 9 July 2011 diff hist +35 m v0.31:Screw press Added reference to the fixing on one bug.
- 06:34, 9 July 2011 diff hist +5 m v0.31:Screw press Changed pile from furniture to Finished Goods
- 09:06, 28 May 2010 diff hist +655 N v0.31 Talk:Maximizing framerate Created page with ''''World Gen editing to speed Fortress Mode''' On an old slow computer, I have found that editing the world_gen.txt file in the date/init folder to help: [CAVERN_LAYER_COUNT:3…'
- 19:27, 4 May 2009 diff hist +238 40d Talk:Aquarium
- 19:26, 4 May 2009 diff hist -90 40d:Aquarium
- 08:10, 1 May 2009 diff hist +76 m 40d:Trading Added warning that two depots will mean neither works