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- 13:59, 4 June 2012 diff hist +50 v0.34 Talk:Hauling
- 13:59, 4 June 2012 diff hist +329 N v0.34 Talk:Hauling Created page with "This bit: "If you have the "All dwarves harvest" option turned on, all dwarves will help bring in the harvest, even if they don't have Food Hauling enabled." What I've noticed ..."
- 16:15, 7 September 2010 diff hist +55 v0.31 Talk:Chief medical dwarf →Relevant Skills
- 16:15, 7 September 2010 diff hist +339 v0.31 Talk:Chief medical dwarf →Relevant Skills
- 16:09, 7 September 2010 diff hist +484 v0.31 Talk:Captain of the guard
- 02:33, 28 July 2010 diff hist -3 v0.31 Talk:Equipment →Waterskins
- 02:33, 28 July 2010 diff hist +28 v0.31 Talk:Equipment →Waterskins
- 02:32, 28 July 2010 diff hist +91 v0.31 Talk:Equipment →Waterskins
- 02:31, 28 July 2010 diff hist -135 v0.31:Equipment
- 03:19, 18 June 2010 diff hist +285 v0.31:Appraiser
- 18:30, 4 March 2010 diff hist +327 40d Talk:Melt item →Pairs of Objects: new section
- 22:14, 12 February 2010 diff hist +32 N Smithy Redirected page to Metalsmith's forge current
- 18:56, 3 December 2008 diff hist +2,469 40d Talk:Armor token
- 05:41, 21 May 2008 diff hist +748 40d Talk:Magma →Added new section
- 04:41, 18 May 2008 diff hist +72 40d:Waterskin
- 01:19, 1 May 2008 diff hist +600 40d Talk:Skill →Trader
- 05:31, 29 April 2008 diff hist +50 40d:Fortress defense →The "Inverse Battlement" Design by Sergius
- 05:25, 29 April 2008 diff hist +1,172 40d:Fortress defense
- 18:35, 12 January 2008 diff hist +1,191 40d Talk:Crop Categorized Crops
- 17:44, 12 January 2008 diff hist +660 40d Talk:Stockpile Usable/Unusable Weapons/Armour?
- 04:23, 12 January 2008 diff hist +976 40d Talk:Siege Human Leader / Mercenary?
- 19:09, 6 January 2008 diff hist 0 40d Talk:Bookkeeper →Infinite Experience Corrected?
- 19:09, 6 January 2008 diff hist +537 40d Talk:Bookkeeper →Infinite Experience Corrected?
- 17:38, 5 January 2008 diff hist +627 40d Talk:Bookkeeper Infinite Experience Corrected?
- 17:09, 5 January 2008 diff hist +158 N 40d Talk:Wood cutter New page: Would it be an advisable strategy to make every dwarf a woodcutter? That way they would all carry axes... ~~~~
- 05:13, 5 January 2008 diff hist +1,216 40d:Pregenerated worlds →Seeds
- 04:58, 5 January 2008 diff hist +32 N File:Doubleplusgood.png Image of the doubleplusgood seed
- 04:20, 5 January 2008 diff hist +63 N User:Sergius New page: Sergius is reasonably well known for his edible arts graduates. current
- 04:13, 5 January 2008 diff hist +474 User talk:0x517A5D →Seekret Projekt
- 02:09, 1 November 2007 diff hist +476 N 40d Talk:Fire-safe New page: There is a in-game distinction between fire-safe and magma safe. Apparently some stones are better at heat than others. Fire-safe are only meant for regular furnaces, not magma. (although ...
- 03:25, 31 October 2007 diff hist +874 N 40d:Furnace New page: Category:Buildings They must be built from fire-safe materials. Magma furnaces have to be built from magma-safe materials and must have magma accessible from below one of the 8...