v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Related changes

Jump to navigation Jump to search

Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.

Recent changes options Show last 50 | 100 | 250 | 500 changes in last 1 | 3 | 7 | 14 | 30 days
Hide registered users | Hide anonymous users | Hide my edits | Show bots | Hide minor edits
Show new changes starting from 18:51, 9 January 2026
   
Page name:
List of abbreviations:
N
This edit created a new page (also see list of new pages)
m
This is a minor edit
b
This edit was performed by a bot
(±123)
The page size changed by this number of bytes

9 January 2026

 m   16:32  War diffhist +11 Silverwing235 talk contribs →‎Causes of war
     16:25  Thief‎‎ 2 changes history +61 [Silverwing235‎; 108.85.197.99‎]
 m   
16:25 (cur | prev) -3 Silverwing235 talk contribs
     
05:38 (cur | prev) +64 108.85.197.99 talk & fix parenthetical note

8 January 2026

     17:53  Creature token‎‎ 2 changes history +156 [ASpatula66‎; AvenkyrPakacit‎]
     
17:53 (cur | prev) +108 ASpatula66 talk contribs Not a bug, there's just no reasonable path for large roamers to enter the map via or end up in ponds. Tag: Undo
 m   
15:11 (cur | prev) +48 AvenkyrPakacit talk contribs Mentioned [LARGE_ROAMING] Pool biome bug.

7 January 2026

     20:37  Skill diffhist +9 108.85.197.99 talk →‎Skill level names
     17:32  Template:Current/version diffhist 0 Quietust talk contribs new version is out
     15:12  Strange mood‎‎ 3 changes history -187 [Quietust‎ (3×)]
     
15:12 (cur | prev) -30 Quietust talk contribs →‎Failure: I thought we disproved this rumor years ago
 m   
14:53 (cur | prev) +1 Quietust talk contribs →‎Eligibility: unit -> squad (in DF, "unit" means a single creature, not a "military unit")
     
14:35 (cur | prev) -158 Quietust talk contribs get rid of pointlessly wordy explanation; burrows aren't the only thing that make workshops inaccessible - there are also things like locked doors
     01:54  Clothing‎‎ 2 changes history +54 [108.85.197.99‎ (2×)]
     
01:54 (cur | prev) 0 108.85.197.99 talk
     
01:53 (cur | prev) +54 108.85.197.99 talk awkward phrasing

6 January 2026

     17:36  Strange mood diffhist +354 87.143.77.206 talk →‎In fortress mode: information concerning active and assigned burrow of moody dwarf added
     16:41  Bone‎‎ 4 changes history +1,768 [108.85.197.99‎; GeloMor‎; Silverwing235‎ (2×)]
 m   
16:41 (cur | prev) +1 Silverwing235 talk contribs →‎Moods
 m   
13:53 (cur | prev) -1 Silverwing235 talk contribs →‎Bone armor: anon's clearly well-intentioned typo
 m   
08:40 (cur | prev) +1 GeloMor talk contribs →‎Uses for bone
     
06:08 (cur | prev) +1,767 108.85.197.99 talk →‎Uses for bone: let's be clear about "bone armor"

5 January 2026

     13:59  Appraiser diffhist +300 87.143.77.206 talk rough bounds for exp. gain due to caravan trade good value added