v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
User:Bob
Jump to navigation
Jump to search
Current Favored Build[edit]
Skilled Dwarfs
- Carpenter/Grower
- Mason/BuildingDesigner
- Mechanic/SiegeEngineer
- Weaponsmith/Brewer
- Armorsmith/Cook
- MetalCrafter5/Diagnoser5 - will become Herbalist
- GemSetter5/Persuader2/Negotiator2/JudgeOfIntent1 - will become FurnaceOperator/Woodburner
Food Items
- each 2-dwarfbuck meat x1 (for barrels)
- beer x31
- run x31
- ale x31
- plump helmets x10 (for wine and spawn)
- each seed (except plump helmets) x10
Various "industry" items
- Iron anvil x1
- charcoal x1 (if I don't want to build a wood furnace)
- bit coal x10 (to smelt my ores and make alloys)
- tetrahedrite (or other copper ore if unavail) x5 (for bronze weapons and chance of silver bar)
- cassiterite x5 (make bronze from bars for weapons)
- bismuthinite x5
- common stone x5 (for smelter/forge/other workshops)
- Tower-cap logs x5 (for beds, use wagon wood for a bucket)
- leather x5
- silk thread x5
- pig tail thread x5
Livestock
- cat x1 (F)
- dog x4 (3F, 1M)
Quick Start Goals
- Build smelter, forge, kitchen
- Set Herbalist to work
- Make tools (axes and picks)
- Cook all the meat - forbid the meals after created to trade them
- Cook/brew any surface plants and seeds
- Dig underground farms out of soil level
- Start planting crops that can be processed immediately (pig tails are really first choice) since barrels and bags will be limiting factor
Challenges
- Build everything out of blocks not stone
- No booze cooking
Current Fort[edit]
Progress
Init changes[edit]
- INTRO:OFF
- FPS:YES
- AUTOSAVE:SEASONAL
- AUTOBACKUP:YES
- AUTOSAVE_PAUSE:YES
- INITIAL_SAVE:YES
- PAUSE_ON_LOAD:YES
- SHOW_EMBARK_*:ALWAYS
- SHOW_FLOW_AMOUNTS:YES
- SHOW_ALL_HISTORY_...:YES