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v0.31 Talk:Demon

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My first demon encounter[edit]

Surprisingly, my first demon in the new version was a three eyed slavering humanoid pig. Apparently it couldn't fly - as it ran off a cliff and died. Soon thereafter I met a three eyed female humanoid lizard demon lawgiver (and though I was decked out in full steel and a legendary fighter/swordsdwarf with a good weapon and over 100 notable kills, it punched me in the foot and killed me). I am going to update the page to reflect that some demons cannot fly.

TheTrueMikeBrown 14:04, 8 April 2010 (UTC)

I just pierced the cavern today. Didn't really intend to, it appears that the adamantine vein had a hollow pillar going through it. So, that spawned all of the flying demons in mid air right below the opening. Tried desperately to knock a hole in a wall that led into a cavern hoping to drown the SOBs. Sadly, my entire fortress was slaughtered in minutes.--Kuroneko 14:17, 9 April 2010 (UTC)

Went back and pierced that cavern again, this time with a plan. I set up a flood gate that was infront of a higher level cavern's water supply. I pierced into the adamantine tunnel, and pulled the lever. It would seem that while demons are rather hot (caused steam on a regular basis) they have no problems with water. Several of them were swimming around in 7/7 blocks with no issues.--Kuroneko 00:59, 12 April 2010 (UTC)

I haven't actually encountered any demons yet, but my sites and pops lists "Unnumbered ass demons." I'm afraid to look. Edit: Used reveal2 to find one in fortress mode - yep. [1] Shotgunmaniac 21:21, 11 April 2010 (UTC)

I wanted to look at those demons, so I made a embark for the sole purprose to dig into hell. Everyone has been killed, no demon died. Then I reembarked with a miner and a stone worker and 5 axedwarfes. I encountered three demons with names, but they didn't stand ANY chance against my dwarfes. They died on sight. I was able to make a staircase to hell, but it was already empty except to that horde of cow demon things, which slaughtered my dwarfes pretty fast. A staircase to hell is funny. And I am sure I found a slade in there!--Niggy 10:11, 5 May 2010 (UTC)

Note to self: demons can pass fortifications. --Ray

I can confirm the above. I spent ages building a demon-obsidianizer, only to watch them walk into the magma sea through a fortification.

Magma/Lava and water can push creatures through fortifications. I was planning on make the demons a target for my siege operators.--BrakArg 06:21, 19 September 2010 (UTC)

I wanted to kill all of them. I set up a nasty reusable cave-in-trap and carefully carved fortifications till I discovered the pit's ceiling. I used a controlled cave-in to punch a hole in there to grant access to my trap that is between them and my fortress. But they don't seem to be interested to move in seeking for dwarfen blood.

More FUN for your arena[edit]

http://img829.imageshack.us/img829/1397/steambrutecage.png

I caged some demons. Yes. Demons. Fuck yes. When a creature is webbed, the game ignores its [TRAPAVOID]. So make a way like me, and position some GCS on a side behind fortifications like me. Should work with FBs, and titans too.--Niggy 11:45, 23 August 2010 (UTC)

Add a "Hunting" section?[edit]

I've encountered Demons that were clearly hunting my character, particularly after I pledged myself to a diety. In fact, I've had entire quests that appeared to be ruses to get me into a cave (I've been twice tasked to hunt a minotaur, searched for a dozen or so minutes until I noticed the quest was "done" then encountered a demon near the entrance.)

Considering just how rare demons are to encounter in a 257x257 world, and in the same area no less, there has to be some sort of hunting mechanic Toady has in for Demons. --Canuhearmenow 16:54, 16 March 2011 (UTC)

Demons constantly roam the Underworld in significant quantities, and glitches have been observed which transport subterranean creatures to the surface when in proximity to certain underground features. --Quietust 17:05, 16 March 2011 (UTC)

"functionally infinite" means what?[edit]

In the article, it is stated that there are functionally infinite demons. How many demons does that really mean? Does this mean a tens of thousands, or 2^128, or something in between?--Cam94509 19:25, 8 May 2011 (UTC)

Quick edit: I mean (2^128) -1, of course :P --Cam94509 19:25, 8 May 2011 (UTC)

It means that they'll spawn without limit. If you go into Legends mode and export (save name)-world_sites_and_pops.txt then you'll see "unlimited" listed for demons, whereas other species will have specific numbers at which no more of that species will spawn if that many have been killed. I don't believe there are any (powers of 2)-1 involved. I believe the population just isn't checked when deciding whether or not to spawn a demon, but I can't say I've actually seen the code. --Ral 22:44, 8 May 2011 (UTC)
Alright. So why not just use the phrase 'infinite' in the article? If they are, in fact, infinite, why state they are 'functionally infinite'? Functionally infinite implies that, while their is a limit, you will simply never reach it. --Cam94509 21:10, 9 May 2011 (UTC)
It probably should just say "infinite". I didn't write that so I don't know if whoever wrote it was getting at something or or just inserting an extra word to get finger exercise. --Ral 22:24, 9 May 2011 (UTC)

tame[edit]

is there possible to tame a demon? Even thru cheat (runesmith maybe)?


Do all demons really fly?[edit]

because I don't think they do, at least not anymore --nil

Checking the extracted demons of a world of mine, no, not all demons can fly.
Knight Otu 13:36, 3 July 2011 (UTC)

Just Monsters?[edit]

From what I can gather hell in DF seems to just be some kind of cavern containing a bunch of mega-monsters rather then the supernatural "Demon" creatures that usually come to mind; very similar to "The Nether" in Minecraft almost. Anybody else have an opinion on this? --JamesK89 20:01, 15 July 2011 (UTC)

For the most part, demons are similar to normal monsters. However, they are closer to being something of mega-forgotten beasts: usually have special attack (fire, poison, syndromes) and are mutated from what is "normal" creatures. Also, once one pierces into the cavern, they start to spawn in the dozens. To compare to Nether: imagine building a portal, going through it, and finding yourself surrounded by 50 ghasts that are able to burn, poison, and rip you to shreds before you get close. And once the portal is there, they follow you to the surface, until they spawn kill you for all of eternity.

Tactics section?[edit]

Can't help notice there's no real advice on conquering hell/fighting demons on this page, when I think there are some useful bits to educate a player who doesn't mind being spoiled. Would this be the right page to put this kind of information on? Should I just go ahead and get started?98.203.173.56 20:20, 27 July 2011 (UTC)

Nether caps[edit]

Nether caps have a fixed temperature, so calcs on materials made of it are bypassed. Perhaps this could be used to combat demons that have a temperature much higher than that of lava. --24.19.208.103 05:05, 5 February 2012 (UTC)

Encasing in obsidian[edit]

If you encase a demon in obsidian and then mine the obsidian will the demon be alive dead or gone? And do demons melt stone walls(do walls need to be made fron adamantin or will any stone sufice)?--89.121.176.82 10:14, 7 February 2012 (UTC)

  • Encasing a demon in obsidian is exactly the same as encasing any other creature in obsidian - instant death, and the corpse is destroyed. Also, the only walls that can be melted by any creature are natural (non-constructed) ice, and that only happens when the creature emits enough heat to melt them (which is the case for all creatures made of fire or magma; other titans/forgotten beasts/demons have a fixed temperature of around 10040, but that's probably not warm enough to melt nearby ice). --Quietust 13:57, 7 February 2012 (UTC)