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Editing Labor
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− | {{Quality| | + | {{migrated article}} |
+ | {{Quality|Unrated}} | ||
{{av}} | {{av}} | ||
− | {{quote|'''"To get a job done, a dwarf has to do it."''' - Boss Urist McOverstates-the-obvious}}[[File: | + | {{quote|'''"To get a job done, a dwarf has to do it."''' - Boss Urist McOverstates-the-obvious}}[[File:labor_preview.jpg|thumb|220px|right|"Put both your backs into it!"]]'''Labor''' is how jobs get done in a fortress and which labors are enabled for a dwarf determines which jobs they can perform. The skill level and [[attribute]]s of an individual determine how effectively they perform a job, and a dwarf's overall skill levels determine which profession the game assigns to them. |
− | The | + | The sprites of the dwarves, humans, elves will represent the profession they are assigned. For example, a woodcutter dwarf will appear as someone constantly carrying an axe, and a miner will appear as someone always carrying a pickaxe. |
==Introduction to labor== | ==Introduction to labor== | ||
*Your dwarves function as semi-autonomous entities, usually fulfilling their own basic needs, and sometimes performing jobs when able. | *Your dwarves function as semi-autonomous entities, usually fulfilling their own basic needs, and sometimes performing jobs when able. | ||
− | *Most jobs correspond to a '''labor''' | + | *Most jobs correspond to a '''labor''' which a dwarf must have enabled to perform. |
− | *Labors | + | *Labors are assigned to dwarves in groups called '''work details'''. |
− | *'''Jobs''', the specific tasks to be completed, are created in various ways, including [[designation]]s, [[zone]]s, [[workshop]] tasks, and [[manager]] work orders, and once created, an idle dwarf | + | *'''Jobs''', the specific tasks to be completed, are created in various ways, including [[designation]]s, [[zone]]s, [[workshop]] tasks, and [[manager]] work orders, and once created, an idle dwarf with that labor enabled will be assigned the job. |
*As dwarves perform jobs, their '''skill''' in those areas increase. (The terms labor and skill are '''not''' synonyms. Skill is a measure of proficiency for a given labor, while a labor is the ability to do the work.) | *As dwarves perform jobs, their '''skill''' in those areas increase. (The terms labor and skill are '''not''' synonyms. Skill is a measure of proficiency for a given labor, while a labor is the ability to do the work.) | ||
**Some skills don't correspond to jobs, like [[social skills]] and miscellaneous abilities like [[swimming]]. | **Some skills don't correspond to jobs, like [[social skills]] and miscellaneous abilities like [[swimming]]. | ||
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===Work details=== | ===Work details=== | ||
− | The '''Work details''' tab lists the current sets of labors and who is allowed to do them. The work details are listed on the left side of the screen, selecting one shows a list of all labor assignable citizens in your fortress on the right. Each line shows the citizen's name, profession, applicable skill levels for this detail, specialization button, assigned details, and finally a check mark for this selected work detail | + | The '''Work details''' tab lists the current sets of labors and who is allowed to do them. The work details are listed on the left side of the screen, selecting one shows a list of all labor assignable citizens in your fortress on the right. Each line shows the citizen's name, profession, applicable skill levels for this detail, specialization button, assigned details, and finally a check mark for this selected work detail. |
Above the list, each work detail has a setting controlling how it is assigned to citizens: | Above the list, each work detail has a setting controlling how it is assigned to citizens: | ||
− | *When "Only | + | *When "Only select do this" is selected, the work detail will be assigned to any citizen with a check the rightmost box on their line. |
− | *With "Everybody does this" selected, all citizens in the fortress will have permission to do the work detail's labors. (Any checked boxes will be | + | *With "Everybody does this" selected, all citizens in the fortress will have permission to do the work detail's labors. (Any checked boxes will be grey, showing that they are not currently used, but that they would be if the detail were set to "Only select do this".) |
− | *When "Nobody does this" is selected, all citizens in the fortress will be ''banned'' from doing the work detail's labors. This does ''not'' override permission given by other works details. Any check marks/permissions set up before selecting "Nobody does this" will go red, showing that they are paused and they will be restored if you go back to "Only | + | *When "Nobody does this" is selected, all citizens in the fortress will be ''banned'' from doing the work detail's labors. This does ''not'' override permission given by other works details. Any check marks/permissions set up before selecting "Nobody does this" will go red, showing that they are paused and they will be restored if you go back to "Only select do this". |
− | + | Additionally, each citizen has the option to be '''specialized''', this is shown by the hammer and lock icon just to the right of their name (It can also be viewed and interacted with from the {{k|u}} Citizens menu). When this setting is on, the citizen will ignore any "Everybody does this" work detail. | |
− | + | Labors not assigned to ''any'' work detail are treated as "Everybody does this".{{verify}} | |
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====Default work details==== | ====Default work details==== | ||
− | By default | + | By default the work details, and the labors associated with them, are as follows{{cite forum|180804/8438104}} |
{| class="wikitable" | {| class="wikitable" | ||
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| Haulers | | Haulers | ||
|| | || | ||
− | * All [[ | + | * All [[Hauling]] labors |
|- | |- | ||
| Orderlies | | Orderlies | ||
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===Standing orders=== | ===Standing orders=== | ||
− | + | See: [[Standing_orders|Standing Orders]] | |
===Kitchen=== | ===Kitchen=== | ||
− | This tab lists all item types currently within the fortress that can be used for either [[cooking]] or [[brewing]]. It is separated into four tabs: | + | This tab lists of all item types currently within the fortress that can be used for either [[cooking]] or [[brewing]]. It is separated into four tabs: |
*Vegetables, fruit, and leaves | *Vegetables, fruit, and leaves | ||
*Seeds | *Seeds | ||
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On each tab, the items are listed in the left most column ({{DFtext|Ingredient Type|7:1}}). The second column ({{DFtext|Number|7:1}}) lists the number of each ingredient currently possessed. The last column ({{DFtext|Permissions|7:1}}) is subdivided into two additional columns, cooking and brewing. This is the most important part, as it shows you whether dwarves are currently allowed to use the ingredient for the given task. Possible values are: | On each tab, the items are listed in the left most column ({{DFtext|Ingredient Type|7:1}}). The second column ({{DFtext|Number|7:1}}) lists the number of each ingredient currently possessed. The last column ({{DFtext|Permissions|7:1}}) is subdivided into two additional columns, cooking and brewing. This is the most important part, as it shows you whether dwarves are currently allowed to use the ingredient for the given task. Possible values are: | ||
+ | {{outdatedsection}} | ||
+ | '''Indicators need updating and use different colors between graphics and text UIs.''' | ||
+ | * {{DFtext|Cook|4:1}} or {{DFtext|Brew|4:1}} - This item could be used for the task, but is currently disallowed. | ||
+ | * {{DFtext|Cook|1:1}} or {{DFtext|Brew|1:1}} - This item is able to be used for the task, and dwarves have permission to do so. | ||
+ | * {{DFtext|----|0:1}} - This indicates that the given item cannot be used in this way. For example, Deer meat cannot be brewed (Any [[Alcohol#Cooking|alcohol can be cooked]]). | ||
− | + | Note that when a new food is obtained, the default is {{DFtext|Cook|1:1}} and {{DFtext|Brew|1:1}}. This includes recently [[butcher|butchered]] animals, [[food]]stuffs gained from trading, first [[Crop|crops]] from [[Seed|seeds]], and plants [[Plant gathering|gathered]] from the wild. Item types for which all items have been designated as [[Forbid|forbidden]] will not be listed on this menu. | |
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− | Note that when a new food is obtained, the default is | ||
Cooking permission is also used/needed for [[Cheese|cheesemaking]] from [[milk]] items{{verify|I last embarked with all milks and set them all to not cook so I could make them into cheese first, but I want to double check.}} | Cooking permission is also used/needed for [[Cheese|cheesemaking]] from [[milk]] items{{verify|I last embarked with all milks and set them all to not cook so I could make them into cheese first, but I want to double check.}} | ||
===Stone use=== | ===Stone use=== | ||
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== Tool requirements == | == Tool requirements == | ||
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<!-- Note these are duplicated on [[Template:V50 labors]] --> | <!-- Note these are duplicated on [[Template:V50 labors]] --> | ||
{| border="1" cellpadding="5" cellspacing="0" class="wikitable" | {| border="1" cellpadding="5" cellspacing="0" class="wikitable" | ||
− | ! Category !! | + | ! Category !! Labors !! Benefits of higher skill |
|- | |- | ||
− | | | + | | Mining || |
− | + | * [[Mining]] | |
− | |||
| speed only | | speed only | ||
|- | |- | ||
− | | rowspan=3 | | + | | rowspan=3 |Woodworker || |
− | + | * [[Carpentry]] | |
+ | | speed; item and furniture quality | ||
|- | |- | ||
− | | Crossbow-making | + | | |
− | + | * [[Crossbow-making]] | |
| speed; weapon quality | | speed; weapon quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Wood cutting]] | |
| speed only | | speed only | ||
|- | |- | ||
− | | rowspan=4 | | + | | rowspan=4 | Stoneworking |
− | | | + | || |
− | + | * [[Masonry]] | |
| speed only | | speed only | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Stone carving]] | |
| speed; items and furniture quality | | speed; items and furniture quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Stonecutting]] | |
| speed only | | speed only | ||
|- | |- | ||
− | | [[Stone engraving | + | | |
− | + | * [[Stone engraving]] | |
| speed; engraving quality | | speed; engraving quality | ||
|- | |- | ||
− | | rowspan=5 | | + | | rowspan=5 | Hunting/Related || |
− | | | + | * [[Animal training]] |
− | |||
| speed; training quality | | speed; training quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Animal care]] | |
| none (not implemented) | | none (not implemented) | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Hunting]] | |
− | | | + | | success rate tends to rise from increasing ambusher and marksdwarf skills |
|- | |- | ||
− | | | + | | |
− | + | * [[Trapping]] | |
| success rate? trap quality?{{verify}} | | success rate? trap quality?{{verify}} | ||
|- | |- | ||
− | | Small animal dissection | + | | |
− | + | * [[Small animal dissection]] | |
| speed only | | speed only | ||
|- | |- | ||
− | | | + | | [[Healthcare]] (Medical) || |
− | + | * [[Diagnosis]] | |
+ | * [[Surgery]] | ||
+ | * [[Setting bones]] | ||
+ | * [[Suturing]] | ||
+ | * [[Dressing wounds]] | ||
+ | | speed; success chance, accuracy (and speed) of treatment | ||
|- | |- | ||
− | | | + | | [[Healthcare]] (Nursing) || |
+ | * [[Feed patients/prisoners]] | ||
+ | * [[Recovering wounded]] | ||
+ | | none | ||
|- | |- | ||
− | | | + | | rowspan=20 | Farming/Related || |
+ | * [[Butchery]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Tanning]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Farming (fields)]] | ||
+ | | speed; crop yield (stack size) | ||
|- | |- | ||
− | | | + | | |
− | | | + | * [[Dyeing]] |
− | + | | speed; dye quality | |
|- | |- | ||
− | | | + | | |
+ | * [[Gelding]] | ||
+ | | less likely to be injured | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Soap making]] | |
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Wood burning]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Potash making]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Lye making]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Milling]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Brewing]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Plant gathering]] | ||
+ | | speed; success and plant yield (stack size) | ||
|- | |- | ||
− | | | + | | |
+ | * [[Plant processing]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Cheese making]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Milking]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Shearing]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Spinning]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Cooking]] | ||
+ | | speed; meal and ingredient quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Pressing]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Beekeeping]] | ||
+ | | speed only{{verify}} | ||
|- | |- | ||
− | | | + | | rowspan=3 | Fishing/Related || |
+ | * [[Fishing]] | ||
+ | | speed; fish stack size | ||
|- | |- | ||
− | | | + | | |
+ | * [[Fish cleaning]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Fish dissection]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | rowspan=5 | Metalsmithing || |
+ | * [[Furnace operating]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Weaponsmithing]] | ||
+ | | speed; weapon quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Armoring]] | |
+ | | speed; armor quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Blacksmithing]] | ||
+ | | speed; item and furniture quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Metalcrafting]] | ||
+ | | speed; craft, item, decoration, designed building quality | ||
|- | |- | ||
− | | rowspan= | + | | rowspan=2 | Jewelry || |
− | + | * [[Gem cutting]] | |
+ | | speed; gem craft quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Gem setting]] | ||
+ | | speed; decoration quality | ||
|- | |- | ||
− | | | + | | rowspan=13 | Crafts || |
+ | * [[Bookbinder|Bookbinding]] | ||
+ | | ? | ||
|- | |- | ||
− | | | + | | |
+ | * [[Papermaker|Papermaking]] | ||
+ | | ? | ||
|- | |- | ||
− | | | + | | |
+ | * [[Leatherworker|Leatherworking]] | ||
+ | | speed; clothing, decoration, craft quality | ||
|- | |- | ||
− | | | + | | |
− | + | * [[Wood crafter|Woodcrafting]] | |
+ | | speed; craft quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Stone crafter|Stonecrafting]] | ||
+ | | speed; craft quality | ||
|- | |- | ||
− | | | + | | |
− | | | + | * [[Bone carving]] |
+ | | speed; craft, decoration quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Glassmaking]] | ||
+ | | speed; craft, item, furniture quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Weaver|Weaving]] | ||
+ | | speed; cloth quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Clothier|Clothesmaking]] | ||
+ | | speed; clothing, decoration quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Strand extractor|Strand extraction]] | ||
+ | | speed only | ||
|- | |- | ||
− | | | + | | |
+ | * [[Potter|Pottery]] | ||
+ | | speed; craft, item, furniture quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Glazer|Glazing]] | ||
+ | | speed; glaze quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Wax worker|Wax working]] | ||
+ | | speed; craft quality | ||
|- | |- | ||
− | | | + | | rowspan=4 | Engineering || |
+ | * [[Siege engineer|Siege engineering]] | ||
+ | | speed; part, ammunition quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Siege operator|Siege operating]] | ||
+ | | speed; accuracy | ||
|- | |- | ||
− | | | + | | |
+ | * [[Mechanic|Mechanics]] | ||
+ | | speed; mechanism, furniture quality | ||
|- | |- | ||
− | | | + | | |
+ | * [[Pump operator|Pump operating]] | ||
+ | | none | ||
|- | |- | ||
− | | | + | | [[Hauling]] || |
+ | * Stone hauling | ||
+ | * Wood hauling | ||
+ | * Item hauling | ||
+ | * Burial | ||
+ | * Food hauling | ||
+ | * Refuse hauling | ||
+ | * Furniture hauling | ||
+ | * [[Hauling#Animal hauling|Animal hauling]] | ||
+ | * Trade Good Hauling | ||
+ | * Water Hauling | ||
+ | * [[Hauling#Push /Haul Vehicle|Push/Haul Vehicle]] | ||
+ | | none | ||
|- | |- | ||
− | | rowspan=4 | | + | | rowspan=4 | Other Jobs || |
− | + | * [[Cleaning]] | |
+ | | none | ||
|- | |- | ||
− | | | + | | |
+ | * [[Lever operation]] | ||
+ | | none | ||
|- | |- | ||
− | | | + | | |
+ | * Road building | ||
+ | | none | ||
|- | |- | ||
− | | | + | | |
− | + | * Wall/floor construction | |
− | + | | none | |
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|} | |} | ||
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A few things are listed as "No Job" but can be considered labors in a different sense: running scared, not having a path to any place useful, and being [[insane]]. | A few things are listed as "No Job" but can be considered labors in a different sense: running scared, not having a path to any place useful, and being [[insane]]. | ||
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{{Category|Skills|*}} | {{Category|Skills|*}} | ||
{{Category|Interface}} | {{Category|Interface}} | ||
[[ru:Labor]] | [[ru:Labor]] |