v50 Steam/Premium information for editors
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- N
- This edit created a new page (also see list of new pages)
- m
- This is a minor edit
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- This edit was performed by a bot
- (±123)
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13 January 2026
12 January 2026
| m 21:03 | Template:Current/version diffhist 0 Quietust talk contribs | ||||
| m 15:53 | Book diffhist +1 Silverwing235 talk contribs →Bugs | ||||
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08:15 | Animal trainer 2 changes history -101 [Ziusudra (2×)] | |||
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08:15 (cur | prev) +100 Ziusudra talk contribs →Animal knowledge: moved thresholds into table | ||||
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07:20 (cur | prev) -201 Ziusudra talk contribs changed some uses of domestic* and train to tame (can't find any links to the section in this version), clarified how region affects what's available, added funneling, webbed traps, trimmed extra whitespace | ||||
11 January 2026
| 21:15 | Food diffhist +250 108.85.197.99 talk "food" is not always separate from "drink" (and others) | ||||
| 17:27 | Animal trainer diffhist +132 87.143.77.206 talk →Taming children | ||||
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12:49 | Interface 4 changes history +110 [GeloMor (4×)] | |||
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12:49 (cur | prev) +12 GeloMor talk contribs | ||||
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12:48 (cur | prev) 0 GeloMor talk contribs | ||||
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12:48 (cur | prev) +98 GeloMor talk contribs | ||||
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12:41 (cur | prev) 0 GeloMor talk contribs | ||||
| 11:16 | Strange mood diffhist -102 GeloMor talk contribs fixed in 53.09 | ||||
9 January 2026
| 13:51 | Need diffhist +1 Quietust talk contribs →Focus: Exact thresholds, determined by tweaking distraction numbers with DFHack | ||||
7 January 2026
| 20:37 | Skill diffhist +9 108.85.197.99 talk →Skill level names | ||||
| 17:32 | Template:Current/version diffhist 0 Quietust talk contribs new version is out | ||||
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15:12 | Strange mood 3 changes history -187 [Quietust (3×)] | |||
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15:12 (cur | prev) -30 Quietust talk contribs →Failure: I thought we disproved this rumor years ago | ||||
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14:53 (cur | prev) +1 Quietust talk contribs →Eligibility: unit -> squad (in DF, "unit" means a single creature, not a "military unit") | |||
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14:35 (cur | prev) -158 Quietust talk contribs get rid of pointlessly wordy explanation; burrows aren't the only thing that make workshops inaccessible - there are also things like locked doors | ||||
6 January 2026
| 17:36 | Strange mood diffhist +354 87.143.77.206 talk →In fortress mode: information concerning active and assigned burrow of moody dwarf added | ||||