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Editing User:Uzu Bash

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====Exp/attr gains====
+
{| class="wikitable sortable"
{| class="wikitable"
 
||Read a book||+20 Analytical, Focus; +10 Linguistic||+30 Reading, Student (first time only)
 
 
|-
 
|-
||Compose dance w/mus+lyrics||+1000 Creativity, +500 Linguistic and Music||+110 Writing, +50 Poetry, Musician and Dance
+
||Socialize||0||1
 
|-
 
|-
||Write letter||+1 Analytical||+12 Writing, +50 Prose
+
||Stay occupied||3||2
 
|-
 
|-
||play string (per turn)|| agil +10, crea +10, music +10||make music +1, play string +1, specific instrument +1, music form +1
+
||Be creative||4||1
 
|-
 
|-
||sing (per turn)||foc +10, crea +10, music +10||make music +1, sing +1, music form +1
+
||Excitement||5||1
 
|-
 
|-
||simulate (per turn)||foc +10, crea +10, music +10||make music +1, sing +1, music form +1 (+0 to instrument)
+
||Acquire object||20||1
 +
|-
 +
||Drink alcohol||1||10
 +
|-
 +
||Fight||22||1
 +
|-
 +
||Cause trouble||23||1
 +
|-
 +
||Argue||24||1
 +
|-
 +
||Be extravagant||25||1
 +
|-
 +
||Learn something||6||1
 +
|-
 +
||Think abstractly||28||1
 +
|-
 +
||Make merry||12||1
 +
|-
 +
||Practice skill||15||2
 +
|-
 +
||Martial training||14||1
 +
|-
 +
||Eat good meal||21||1
 +
|-
 +
||Help someone||27||2
 +
|-
 +
||See animal||18||1
 +
|-
 +
||Wander||26||1
 +
|-
 +
||Be with friends|| ||
 +
|-
 +
||Craft object|| ||
 +
|-
 +
||Hear eloquence|| ||
 +
|-
 +
||Make romance|| ||
 +
|-
 +
||Be with family|| ||
 +
|-
 +
||Uphold tradition|| ||
 +
|-
 +
||Self-examination|| ||
 +
|-
 +
||Take it easy|| ||
 
|}
 
|}
double gain on 1st turn
 
singing doesn't increase speaking, poetry or poetic form
 
speaking doesn't increase ANYTHING and always bombs
 
  
dance +10 str, agi, end, spa, kin
+
Read a book: +30 Reading, Student; +20 Analytical, Focus; +10 Linguistic
  
====biped gaits====
+
elf       : 214:428:642:900:1900:2900
elf
 
          : 214:428:642:900:1900:2900
 
 
       swim: 731:1525:2257:2990:4300:6100
 
       swim: 731:1525:2257:2990:4300:6100
 
     crawl: 675:1409:2069:2728:4000:5700
 
     crawl: 675:1409:2069:2728:4000:5700
 
     climb: 585:1178:1692:2206:3400:4900
 
     climb: 585:1178:1692:2206:3400:4900
human
+
human     : 225:450:6754:900:2900
          : 225:450:6754:900:2900
 
 
       swim: 1254:4112:4723:5341:6433:7900
 
       swim: 1254:4112:4723:5341:6433:7900
 
     crawl: 731:1525:2257:2990:4300:6100
 
     crawl: 731:1525:2257:2990:4300:6100
 
     climb: 1755:-8567
 
     climb: 1755:-8567
 
+
cougar man: 293:521:711:900:1900:2900
all beastfolk (as of 43.05, biped conversion scales to percentage difference; req more examination)
 
          : 293:521:711:900:1900:2900
 
 
  swim/crawl/
 
  swim/crawl/
 
       climb: 731:1525:2257:2990:4300:6100
 
       climb: 731:1525:2257:2990:4300:6100
 
 
=== Food, energy, fat ===
 
[[File:unit.counters2.png|left|thumb|upright 2.0]]
 
* Hunger, Thirst and Sleepiness timers increment 1/tick, Stomach and Food Contents decrement 1/tick
 
* Each consumable unit increases Stomach Contents by 50k.
 
* A unit of food increases Food Contents and reduces Hunger equally. A unit of drink decreases Thirst.
 
** Some drinks (incl alcohol) increase Food Content as well.
 
** Not all Food Contents decrease Hunger (incl alcohol.)
 
* Food Contents are converted to Stored Fat 1/tick.
 
* Exhaustion increases and Stored Fat decreases at the rate of Energy usage.
 
 
<br>
 
There isn't a stamina capacity, instead Exhaustion is increased until reaching limits of Tiredness (2k Exhaustion,) Over-Extertion (4k,) to Unconsciousness. These are determined by physical attributes and possibly the body plan of the unit. Exhaustion decreases at a rate most certainly determined by Endurance, and possibly other attributes and body plan factors.<br>
 
 
Fat tissue layer thickness scales to Stored Fat, so it will modify speed gradually. Death by starvation won't occur until Stored Fat is completely depleted, so you can survive hunger as long as you have some. As of 43.05 layer insulation properties aren't used, but I expect that to change in future updates.
 
 
As with muscle mass, fat mass scales to a creature's base size and fat percentage. A kobold could pig out until pot-bellied without dragging down his activity level, but a fattening bear man could slow down so much that he may as well sleep off the rest of the season.
 
 
When a unit offloads from the local map, all counters are reset except Hunger/Thirst/Sleep timers and Stored Fat, so an adventurer has much more control over fat gains. If you wanted to add on the mass, you could sit around feasting and guzzling booze. If you wanted to trim down, you could offload the map immediately after consuming food or drinking alcohol, then return to local map to engage in any activity; even standing around talking has an Energy cost.
 
 
==== Arena/Adventurer Limits ====
 
Arena, avg attr - These appear consistent for all races and body sizes. scale 86400 ticks/day, 50000 per unit consumed
 
 
* Thirst - 57600, 115200, 172800 -9.1% gaits, 345600 Dehydrated -16.7% gaits, 864k Dead
 
* Hunger - 57600, 172800, 1209600 -9.1% gaits (-16.7% w/extreme thirst,) 2592000 Starving -16.7% gaits (23.1% w/ext thirst) stored fat burns 10x faster, 5184000 terminal
 
 
5184000 is the highest you can survive without stored fat, but so long as you do, there's no further penalty. Max stored fat = 999999; 2,060.2k ticks between starving and terminal, burn rate effectively divides fat by 10.
 
 
Stomach capacity of 300k (6 units) appears to be constant for all body sizes, from giant elephants to capybara, so presumably a unit of consumption scales to whatever creature is consuming it. But over 250k, the stomach will eject total Content into a pool-sized splatter of vomit. Hunger/Thirst timers won't increase though, so you can fill back up to max, and when vomit counter times out, it'll be ejected again. If you're unable to sleep/wait/travel, this would be the quickest way to bring your Hunger/Thirst down to tolerable amounts. And if severely starving, the acidic green puddle between your boots becomes an unlimited food supply.
 
 
to do test fat counter in fast travel.
 
 
* Sleep - 115200, 172800, 259200 (-7% gaits), 345600 (-9.1% gaits), 864000 (-16.7% gaits), max 5184000
 

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