v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.
Editing v0.31 Talk:Material token
Jump to navigation
Jump to search
Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.
You are editing a page for an older version of Dwarf Fortress ("Main" is the current version, not "v0.31"). Please make sure you intend to do this. If you are here by mistake, see the current page instead.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 23: | Line 23: | ||
All hardcoded materials except glass use 10000/10000/0 for all YIELD/FRACTURE/STRAIN_AT_YIELD properties and 0/0 for MAX_EDGE/ABSORPTION. "Rock" is used in Arena mode instead of actual stone types. --[[User:Quietust|Quietust]] 19:54, 8 September 2010 (UTC) | All hardcoded materials except glass use 10000/10000/0 for all YIELD/FRACTURE/STRAIN_AT_YIELD properties and 0/0 for MAX_EDGE/ABSORPTION. "Rock" is used in Arena mode instead of actual stone types. --[[User:Quietust|Quietust]] 19:54, 8 September 2010 (UTC) | ||
− | Effective raws | + | Effective raws: |
+ | |||
+ | INORGANIC{{gamedata|[INORGANIC:INORGANIC] | ||
+ | [STATE_COLOR:ALL_SOLID:GRAY] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:rock] | ||
+ | [STATE_COLOR:LIQUID:RED] | ||
+ | [STATE_NAME_ADJ:LIQUID:magma] | ||
+ | [STATE_COLOR:GAS:RED] | ||
+ | [STATE_NAME_ADJ:GAS:boiling magma] | ||
+ | [BASIC_COLOR:7:0] | ||
+ | [BUILD_COLOR:7:0:0] | ||
+ | [SPEC_HEAT:1000] | ||
+ | [MELTING_POINT:11500] | ||
+ | [BOILING_POINT:13000] | ||
+ | [SOLID_DENSITY:2000] | ||
+ | [LIQUID_DENSITY:2000] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | AMBER{{gamedata|[INORGANIC:AMBER] | ||
+ | [STATE_COLOR:ALL:AMBER] | ||
+ | [STATE_NAME_ADJ:SOLID:amber] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:ground amber] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:amber paste] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed amber] | ||
+ | [BASIC_COLOR:6:0] | ||
+ | [BUILD_COLOR:6:0:0] | ||
+ | [MATERIAL_VALUE:2] | ||
+ | [SPEC_HEAT:1000] | ||
+ | [HEATDAM_POINT:11000] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0] | ||
+ | [ITEMS_DELICATE]}} | ||
+ | |||
+ | CORAL{{gamedata|[INORGANIC:CORAL] | ||
+ | [STATE_COLOR:ALL:WHITE] | ||
+ | [STATE_NAME_ADJ:SOLID:coral] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:ground coral] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:coral paste] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed coral] | ||
+ | [BASIC_COLOR:7:1] | ||
+ | [BUILD_COLOR:7:0:1] | ||
+ | [MATERIAL_VALUE:2] | ||
+ | [SPEC_HEAT:1000] | ||
+ | [HEATDAM_POINT:10600] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0] | ||
+ | [ITEMS_DELICATE]}} | ||
+ | |||
+ | GLASS_GREEN{{gamedata|[INORGANIC:GLASS_GREEN] | ||
+ | [STATE_COLOR:ALL_SOLID:DARK_GREEN] | ||
+ | [STATE_NAME_ADJ:SOLID:green glass] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:ground green glass] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:green glass paste] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed green glass] | ||
+ | [STATE_COLOR:LIQUID:RED] | ||
+ | [STATE_NAME_ADJ:LIQUID:molten green glass] | ||
+ | [STATE_COLOR:GAS:RED] | ||
+ | [STATE_NAME_ADJ:GAS:boiling green glass] | ||
+ | [BASIC_COLOR:2:0] | ||
+ | [BUILD_COLOR:2:0:0] | ||
+ | [MATERIAL_VALUE:2] | ||
+ | [SPEC_HEAT:700] | ||
+ | [MELTING_POINT:13600] | ||
+ | [BOILING_POINT:16000] | ||
+ | [SOLID_DENSITY:2600] | ||
+ | [LIQUID_DENSITY:2240] | ||
+ | [IMPACT_YIELD:1000000] | ||
+ | [IMPACT_FRACTURE:1000000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:2222] | ||
+ | [COMPRESSIVE_YIELD:1000000] | ||
+ | [COMPRESSIVE_FRACTURE:1000000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:2222] | ||
+ | [TENSILE_YIELD:33000] | ||
+ | [TENSILE_FRACTURE:33000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:47] | ||
+ | [TORSION_YIELD:33000] | ||
+ | [TORSION_FRACTURE:33000] | ||
+ | [TORSION_STRAIN_AT_YIELD:113] | ||
+ | [SHEAR_YIELD:33000] | ||
+ | [SHEAR_FRACTURE:33000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:113] | ||
+ | [BENDING_YIELD:33000] | ||
+ | [BENDING_FRACTURE:33000] | ||
+ | [BENDING_STRAIN_AT_YIELD:47] | ||
+ | [MAX_EDGE:15000] | ||
+ | [ITEMS_HARD] | ||
+ | [ITEMS_GLASS]}} | ||
+ | |||
+ | GLASS_CLEAR{{gamedata|[INORGANIC:GLASS_CLEAR] | ||
+ | [STATE_COLOR:ALL_SOLID:CLEAR] | ||
+ | [STATE_NAME_ADJ:SOLID:clear glass] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:ground clear glass] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:clear glass paste] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed clear glass] | ||
+ | [STATE_COLOR:LIQUID:RED] | ||
+ | [STATE_NAME_ADJ:LIQUID:molten clear glass] | ||
+ | [STATE_COLOR:GAS:RED] | ||
+ | [STATE_NAME_ADJ:GAS:boiling clear glass] | ||
+ | [BASIC_COLOR:3:0] | ||
+ | [BUILD_COLOR:3:0:0] | ||
+ | [MATERIAL_VALUE:5] | ||
+ | [SPEC_HEAT:700] | ||
+ | [MELTING_POINT:13600] | ||
+ | [BOILING_POINT:16000] | ||
+ | [SOLID_DENSITY:2600] | ||
+ | [LIQUID_DENSITY:2240] | ||
+ | [IMPACT_YIELD:1000000] | ||
+ | [IMPACT_FRACTURE:1000000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:2222] | ||
+ | [COMPRESSIVE_YIELD:1000000] | ||
+ | [COMPRESSIVE_FRACTURE:1000000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:2222] | ||
+ | [TENSILE_YIELD:33000] | ||
+ | [TENSILE_FRACTURE:33000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:47] | ||
+ | [TORSION_YIELD:33000] | ||
+ | [TORSION_FRACTURE:33000] | ||
+ | [TORSION_STRAIN_AT_YIELD:113] | ||
+ | [SHEAR_YIELD:33000] | ||
+ | [SHEAR_FRACTURE:33000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:113] | ||
+ | [BENDING_YIELD:33000] | ||
+ | [BENDING_FRACTURE:33000] | ||
+ | [BENDING_STRAIN_AT_YIELD:47] | ||
+ | [MAX_EDGE:15000] | ||
+ | [ITEMS_HARD] | ||
+ | [ITEMS_GLASS]}} | ||
+ | |||
+ | GLASS_CRYSTAL{{gamedata|[INORGANIC:GLASS_CRYSTAL] | ||
+ | [STATE_COLOR:ALL_SOLID:CLEAR] | ||
+ | [STATE_NAME_ADJ:SOLID:crystal glass] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:ground crystal glass] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:crystal glass paste] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed crystal glass] | ||
+ | [STATE_COLOR:LIQUID:RED] | ||
+ | [STATE_NAME_ADJ:LIQUID:molten crystal glass] | ||
+ | [STATE_COLOR:GAS:RED] | ||
+ | [STATE_NAME_ADJ:GAS:boiling crystal glass] | ||
+ | [BASIC_COLOR:7:1] | ||
+ | [BUILD_COLOR:7:0:1] | ||
+ | [MATERIAL_VALUE:10] | ||
+ | [SPEC_HEAT:700] | ||
+ | [MELTING_POINT:13600] | ||
+ | [BOILING_POINT:16000] | ||
+ | [SOLID_DENSITY:2600] | ||
+ | [LIQUID_DENSITY:2240] | ||
+ | [IMPACT_YIELD:1000000] | ||
+ | [IMPACT_FRACTURE:1000000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:2222] | ||
+ | [COMPRESSIVE_YIELD:1000000] | ||
+ | [COMPRESSIVE_FRACTURE:1000000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:2222] | ||
+ | [TENSILE_YIELD:33000] | ||
+ | [TENSILE_FRACTURE:33000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:47] | ||
+ | [TORSION_YIELD:33000] | ||
+ | [TORSION_FRACTURE:33000] | ||
+ | [TORSION_STRAIN_AT_YIELD:113] | ||
+ | [SHEAR_YIELD:33000] | ||
+ | [SHEAR_FRACTURE:33000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:113] | ||
+ | [BENDING_YIELD:33000] | ||
+ | [BENDING_FRACTURE:33000] | ||
+ | [BENDING_STRAIN_AT_YIELD:47] | ||
+ | [MAX_EDGE:15000] | ||
+ | [ITEMS_HARD] | ||
+ | [ITEMS_GLASS]}} | ||
+ | |||
+ | WATER{{gamedata|[INORGANIC:WATER] | ||
+ | [STATE_COLOR:ALL_SOLID:WHITE] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:ice] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:snow] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:slush] | ||
+ | [STATE_COLOR:LIQUID:CLEAR] | ||
+ | [STATE_NAME_ADJ:LIQUID:water] | ||
+ | [STATE_COLOR:GAS:CLEAR] | ||
+ | [STATE_NAME_ADJ:GAS:steam] | ||
+ | [BASIC_COLOR:1:0] | ||
+ | [BUILD_COLOR:3:0:0] | ||
+ | [SPEC_HEAT:4181] | ||
+ | [MELTING_POINT:10000] | ||
+ | [BOILING_POINT:10180] | ||
+ | [SOLID_DENSITY:920] | ||
+ | [LIQUID_DENSITY:1000] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | COAL{{gamedata|[INORGANIC:COAL] | ||
+ | [STATE_COLOR:ALL:BLACK] | ||
+ | [STATE_NAME_ADJ:SOLID:coal] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:coal powder] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:coal slush] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed coal] | ||
+ | [BASIC_COLOR:0:1] | ||
+ | [BUILD_COLOR:0:0:1] | ||
+ | [MATERIAL_VALUE:2] | ||
+ | [SPEC_HEAT:409] | ||
+ | [IGNITE_POINT:11440] | ||
+ | [SOLID_DENSITY:1346] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | POTASH{{gamedata|[INORGANIC:POTASH] | ||
+ | [STATE_COLOR:ALL:WHITE] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:potash] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:potash slush] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed potash] | ||
+ | [BASIC_COLOR:7:1] | ||
+ | [BUILD_COLOR:7:0:1] | ||
+ | [MATERIAL_VALUE:3] | ||
+ | [SPEC_HEAT:800] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | ASH{{gamedata|[INORGANIC:ASH] | ||
+ | [STATE_COLOR:ALL:GRAY] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:ash] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:ash paste] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed ash] | ||
+ | [BASIC_COLOR:7:0] | ||
+ | [BUILD_COLOR:7:0:0] | ||
+ | [SPEC_HEAT:800] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | PEARLASH{{gamedata|[INORGANIC:PEARLASH] | ||
+ | [STATE_COLOR:ALL:WHITE] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:pearlash] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:pearlash paste] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed pearlash] | ||
+ | [BASIC_COLOR:7:1] | ||
+ | [BUILD_COLOR:7:0:1] | ||
+ | [MATERIAL_VALUE:4] | ||
+ | [SPEC_HEAT:800] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | LYE{{gamedata|[INORGANIC:LYE] | ||
+ | [STATE_COLOR:ALL:CLEAR] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:frozen lye] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:frozen lye powder] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:lye slush] | ||
+ | [STATE_NAME_ADJ:LIQUID:lye] | ||
+ | [STATE_NAME_ADJ:GAS:boiling lye] | ||
+ | [BASIC_COLOR:7:0] | ||
+ | [BUILD_COLOR:7:0:0] | ||
+ | [MATERIAL_VALUE:2] | ||
+ | [SPEC_HEAT:4181] | ||
+ | [MELTING_POINT:10000] | ||
+ | [BOILING_POINT:10180] | ||
+ | [SOLID_DENSITY:920] | ||
+ | [LIQUID_DENSITY:1000] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | MUD{{gamedata|[INORGANIC:MUD] | ||
+ | [STATE_COLOR:ALL:BROWN] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:mud] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:dirt] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed dirt] | ||
+ | [BASIC_COLOR:6:0] | ||
+ | [BUILD_COLOR:6:0:0] | ||
+ | [SPEC_HEAT:800] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | VOMIT{{gamedata|[INORGANIC:VOMIT] | ||
+ | [STATE_COLOR:ALL:DARK_GREEN] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:vomit] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed vomit] | ||
+ | [BASIC_COLOR:2:0] | ||
+ | [BUILD_COLOR:2:0:0] | ||
+ | [SPEC_HEAT:4181] | ||
+ | [HEATDAM_POINT:10180] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | SALT{{gamedata|[INORGANIC:SALT] | ||
+ | [STATE_COLOR:ALL:WHITE] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:salt] | ||
+ | [STATE_NAME_ADJ:LIQUID:molten salt] | ||
+ | [STATE_NAME_ADJ:GAS:boiling salt] | ||
+ | [BASIC_COLOR:7:0] | ||
+ | [BUILD_COLOR:7:0:1] | ||
+ | [MATERIAL_VALUE:10] | ||
+ | [SPEC_HEAT:854] | ||
+ | [MELTING_POINT:11442] | ||
+ | [BOILING_POINT:12637] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [LIQUID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | FILTH_B{{gamedata|[INORGANIC:FILTH_B] | ||
+ | [STATE_COLOR:ALL:BROWN] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:filth] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed filth] | ||
+ | [BASIC_COLOR:6:0] | ||
+ | [BUILD_COLOR:6:0:0] | ||
+ | [SPEC_HEAT:4181] | ||
+ | [HEATDAM_POINT:10180] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | FILTH_Y{{gamedata|[INORGANIC:FILTH_Y] | ||
+ | [STATE_COLOR:ALL:YELLOW] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:frozen filth] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:frozen filth powder] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:filth slush] | ||
+ | [STATE_NAME_ADJ:LIQUID:filth] | ||
+ | [STATE_NAME_ADJ:GAS:boiling filth] | ||
+ | [BASIC_COLOR:6:1] | ||
+ | [BUILD_COLOR:6:0:1] | ||
+ | [SPEC_HEAT:4181] | ||
+ | [HEATDAM_POINT:10180] | ||
+ | [MELTING_POINT:10000] | ||
+ | [BOILING_POINT:10180] | ||
+ | [SOLID_DENSITY:920] | ||
+ | [LIQUID_DENSITY:1000] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | UNKNOWN_SUBSTANCE{{gamedata|[INORGANIC:UNKNOWN_SUBSTANCE] | ||
+ | [STATE_COLOR:ALL:GRAY] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:unknown frozen substance] | ||
+ | [STATE_NAME_ADJ:SOLID_POWDER:unknown frozen powder] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:unknown slush] | ||
+ | [STATE_NAME_ADJ:LIQUID:unknown substance] | ||
+ | [STATE_NAME_ADJ:GAS:unknown boiling substance] | ||
+ | [BASIC_COLOR:7:0] | ||
+ | [BUILD_COLOR:7:0:0] | ||
+ | [SPEC_HEAT:4181] | ||
+ | [HEATDAM_POINT:10180] | ||
+ | [MELTING_POINT:10000] | ||
+ | [BOILING_POINT:10180] | ||
+ | [SOLID_DENSITY:920] | ||
+ | [LIQUID_DENSITY:1000] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} | ||
+ | |||
+ | GRIME{{gamedata|[INORGANIC:GRIME] | ||
+ | [STATE_COLOR:ALL:BROWN] | ||
+ | [STATE_NAME_ADJ:ALL_SOLID:grime] | ||
+ | [STATE_NAME_ADJ:SOLID_PASTE:grime paste] | ||
+ | [STATE_NAME_ADJ:SOLID_PRESSED:pressed grime] | ||
+ | [BASIC_COLOR:2:0] | ||
+ | [BUILD_COLOR:2:0:0] | ||
+ | [SPEC_HEAT:800] | ||
+ | [SOLID_DENSITY:1200] | ||
+ | [IMPACT_YIELD:10000] | ||
+ | [IMPACT_FRACTURE:10000] | ||
+ | [IMPACT_STRAIN_AT_YIELD:0] | ||
+ | [COMPRESSIVE_YIELD:10000] | ||
+ | [COMPRESSIVE_FRACTURE:10000] | ||
+ | [COMPRESSIVE_STRAIN_AT_YIELD:0] | ||
+ | [TENSILE_YIELD:10000] | ||
+ | [TENSILE_FRACTURE:10000] | ||
+ | [TENSILE_STRAIN_AT_YIELD:0] | ||
+ | [TORSION_YIELD:10000] | ||
+ | [TORSION_FRACTURE:10000] | ||
+ | [TORSION_STRAIN_AT_YIELD:0] | ||
+ | [SHEAR_YIELD:10000] | ||
+ | [SHEAR_FRACTURE:10000] | ||
+ | [SHEAR_STRAIN_AT_YIELD:0] | ||
+ | [BENDING_YIELD:10000] | ||
+ | [BENDING_FRACTURE:10000] | ||
+ | [BENDING_STRAIN_AT_YIELD:0]}} |