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Difference between revisions of "v0.31:Bronze"
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(Undo revision 109662 by 208.81.12.34 (Talk) don't insert signed comments in the middle of an article - we have Talk pages for a reason) |
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− | {{Alloy|name=Bronze|color=6:4:0|color1= | + | {{Alloy|name=Bronze|color=6:4:0|color1=7:3:0|color2=6:4:0 |
|uses= | |uses= | ||
* {{L|weapon|Melee Weapons}} | * {{L|weapon|Melee Weapons}} |
Revision as of 18:03, 13 May 2010
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This article is about an older version of DF. |
Bronze is an alloy of tin and copper. Bronze produces better weapons than pure Template:L. Bronze can also be used to make Template:L and other objects at a Template:L.
Bronze can be made using one of the following recipes:
- Template:L bar + Template:L bar
- Template:L + Template:L or Template:L or Template:L
Bronze has a Template:L of 5 and uses the same ingredients as Template:L (which also has a value of 5). If you find yourself short of Template:L, use this metal to make your objects of art instead of using fine pewter.
[INORGANIC:BRONZE]
[USE_MATERIAL_TEMPLATE:METAL_TEMPLATE]
[STATE_NAME_ADJ:ALL_SOLID:bronze]
[STATE_NAME_ADJ:LIQUID:molten bronze]
[STATE_NAME_ADJ:GAS:boiling bronze]
[DISPLAY_COLOR:6:4:0]
[MATERIAL_VALUE:5]
[SPEC_HEAT:435]
[MELTING_POINT:11868]
[BOILING_POINT:14140]
[ITEMS_WEAPON][ITEMS_WEAPON_RANGED][ITEMS_AMMO][ITEMS_DIGGER][ITEMS_ARMOR]
[ITEMS_HARD]
[ITEMS_METAL]
[ITEMS_BARRED]
[ITEMS_SCALED]
[SOLID_DENSITY:8250]
[LIQUID_DENSITY:8020]
[MOLAR_MASS:80000]
[IMPACT_YIELD:602000]
[IMPACT_FRACTURE:843500]
[IMPACT_STRAIN_AT_YIELD:547]
[COMPRESSIVE_YIELD:602000]
[COMPRESSIVE_FRACTURE:843500]
[COMPRESSIVE_STRAIN_AT_YIELD:547] no data, used 110
[TENSILE_YIELD:172000]
[TENSILE_FRACTURE:241000]
[TENSILE_STRAIN_AT_YIELD:156] 110
[TORSION_YIELD:172000]
[TORSION_FRACTURE:241000]
[TORSION_STRAIN_AT_YIELD:156]
[SHEAR_YIELD:172000]
[SHEAR_FRACTURE:241000]
[SHEAR_STRAIN_AT_YIELD:156] no data, used 110
[BENDING_YIELD:172000]
[BENDING_FRACTURE:241000]
[BENDING_STRAIN_AT_YIELD:156]
[MAX_EDGE:10000] |