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Difference between revisions of "v0.31:Trapper"
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(Cleaned up some formatting) |
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Line 11: | Line 11: | ||
| workshop = | | workshop = | ||
* {{L|Kennel}} | * {{L|Kennel}} | ||
− | * {{L|Butcher's shop}}}} | + | * {{L|Butcher's shop}} |
+ | | attributes = | ||
+ | * Analytical Ability | ||
+ | * Creativity | ||
+ | * Spatial Sense | ||
+ | }} | ||
{{av}} | {{av}} | ||
Revision as of 13:16, 26 July 2010
Association | ||
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Profession | Template:L | |
Job Title | Trapper | |
Labor | Trapping | |
Tasks | ||
| ||
Workshop | ||
Attributes | ||
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This article is about an older version of DF. |
Trapper is the skill associated with the trapping labor. Trappers are involved in trapping small types of creatures, mainly Template:L, through the use of Template:L. Trapper dwarves automatically gather creatures caught by an animal trap, and are prepared to tame, however, should a dwarf come across it, it will be eaten, regardless if the dwarf detests it or not.
To trap an animal, either query a Template:L or Template:L and add a Capture small land animal task. The animal can then, if it is trainable, be Template:L.
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