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Difference between revisions of "v0.31:Fisherdwarf"
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− | {{Quality|Exceptional| | + | {{Quality|Exceptional|07:38, 10 August 2010 (UTC)}} |
{{Skill | {{Skill | ||
| color = 1:0 | | color = 1:0 | ||
| skill = Fisherdwarf | | skill = Fisherdwarf | ||
| profession = {{L|Fishery Worker}} | | profession = {{L|Fishery Worker}} | ||
− | | job name = | + | | job name = Fishing |
| tasks = | | tasks = | ||
* Fishing | * Fishing |
Revision as of 07:38, 10 August 2010
Association | ||
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Profession | Template:L | |
Job Title | Fisherdwarf | |
Labor | Fishing | |
Tasks | ||
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Workshop | ||
None
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Attributes | ||
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This article is about an older version of DF. |
Fisherdwarves is the skill associated with the fishing Template:L. Fisherdwarves catch Template:L from available Template:L sources: ponds, Template:Ls, Template:Ls, Template:Ls and the Template:L. The higher the fisherdwarf skill, the faster they catch fish. Unfortunately they also deplete the stocks of fish in the water faster.
In order to have fisherdwarves catch fish, a Template:L(i) must be created, and if there is any fish-bearing water inside, it can be set to be used for fishing. Once this is done, any Template:L with the fishing labor enabled will occasionally go to a fishing zone to catch fish.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |
Balance · Coordination · Discipline · Druid · Military tactics · Poet · Reader · Speaker · Tracker · Wordsmith · Writer |