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Difference between revisions of "v0.31 Talk:Material token"

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m (add labels)
(additional state names)
Line 62: Line 62:
 
[STATE_NAME_ADJ:SOLID:amber]
 
[STATE_NAME_ADJ:SOLID:amber]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground amber]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground amber]
 +
[STATE_NAME_ADJ:SOLID_PASTE:amber paste]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed amber]
 
[BASIC_COLOR:6:0]
 
[BASIC_COLOR:6:0]
 
[BUILD_COLOR:6:0:0]
 
[BUILD_COLOR:6:0:0]
Line 91: Line 93:
 
[STATE_NAME_ADJ:SOLID:coral]
 
[STATE_NAME_ADJ:SOLID:coral]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground coral]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground coral]
 +
[STATE_NAME_ADJ:SOLID_PASTE:coral paste]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed coral]
 
[BASIC_COLOR:7:1]
 
[BASIC_COLOR:7:1]
 
[BUILD_COLOR:7:0:1]
 
[BUILD_COLOR:7:0:1]
Line 120: Line 124:
 
[STATE_NAME_ADJ:SOLID:green glass]
 
[STATE_NAME_ADJ:SOLID:green glass]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground green glass]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground green glass]
 +
[STATE_NAME_ADJ:SOLID_PASTE:green glass paste]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed green glass]
 
[STATE_COLOR:LIQUID:RED]
 
[STATE_COLOR:LIQUID:RED]
 
[STATE_NAME_ADJ:LIQUID:molten green glass]
 
[STATE_NAME_ADJ:LIQUID:molten green glass]
Line 155: Line 161:
 
[STATE_NAME_ADJ:SOLID:clear glass]
 
[STATE_NAME_ADJ:SOLID:clear glass]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground clear glass]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground clear glass]
 +
[STATE_NAME_ADJ:SOLID_PASTE:clear glass paste]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed clear glass]
 
[STATE_COLOR:LIQUID:RED]
 
[STATE_COLOR:LIQUID:RED]
 
[STATE_NAME_ADJ:LIQUID:molten clear glass]
 
[STATE_NAME_ADJ:LIQUID:molten clear glass]
Line 190: Line 198:
 
[STATE_NAME_ADJ:SOLID:crystal glass]
 
[STATE_NAME_ADJ:SOLID:crystal glass]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground crystal glass]
 
[STATE_NAME_ADJ:SOLID_POWDER:ground crystal glass]
 +
[STATE_NAME_ADJ:SOLID_PASTE:crystal glass paste]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed crystal glass]
 
[STATE_COLOR:LIQUID:RED]
 
[STATE_COLOR:LIQUID:RED]
 
[STATE_NAME_ADJ:LIQUID:molten crystal glass]
 
[STATE_NAME_ADJ:LIQUID:molten crystal glass]
Line 223: Line 233:
 
WATER{{gamedata|[INORGANIC:WATER]
 
WATER{{gamedata|[INORGANIC:WATER]
 
[STATE_COLOR:ALL_SOLID:WHITE]
 
[STATE_COLOR:ALL_SOLID:WHITE]
[STATE_NAME_ADJ:SOLID:ice]
+
[STATE_NAME_ADJ:ALL_SOLID:ice]
 
[STATE_NAME_ADJ:SOLID_POWDER:snow]
 
[STATE_NAME_ADJ:SOLID_POWDER:snow]
 +
[STATE_NAME_ADJ:SOLID_PASTE:slush]
 
[STATE_COLOR:LIQUID:CLEAR]
 
[STATE_COLOR:LIQUID:CLEAR]
 
[STATE_NAME_ADJ:LIQUID:water]
 
[STATE_NAME_ADJ:LIQUID:water]
Line 259: Line 270:
 
[STATE_NAME_ADJ:SOLID:coal]
 
[STATE_NAME_ADJ:SOLID:coal]
 
[STATE_NAME_ADJ:SOLID_POWDER:coal powder]
 
[STATE_NAME_ADJ:SOLID_POWDER:coal powder]
 +
[STATE_NAME_ADJ:SOLID_PASTE:coal slush]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed coal]
 
[BASIC_COLOR:0:1]
 
[BASIC_COLOR:0:1]
 
[BUILD_COLOR:0:0:1]
 
[BUILD_COLOR:0:0:1]
Line 287: Line 300:
 
[STATE_COLOR:ALL:WHITE]
 
[STATE_COLOR:ALL:WHITE]
 
[STATE_NAME_ADJ:ALL_SOLID:potash]
 
[STATE_NAME_ADJ:ALL_SOLID:potash]
 +
[STATE_NAME_ADJ:SOLID_PASTE:potash slush]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed potash]
 
[BASIC_COLOR:7:1]
 
[BASIC_COLOR:7:1]
 
[BUILD_COLOR:7:0:1]
 
[BUILD_COLOR:7:0:1]
Line 314: Line 329:
 
[STATE_COLOR:ALL:GRAY]
 
[STATE_COLOR:ALL:GRAY]
 
[STATE_NAME_ADJ:ALL_SOLID:ash]
 
[STATE_NAME_ADJ:ALL_SOLID:ash]
 +
[STATE_NAME_ADJ:SOLID_PASTE:ash paste]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed ash]
 
[BASIC_COLOR:7:0]
 
[BASIC_COLOR:7:0]
 
[BUILD_COLOR:7:0:0]
 
[BUILD_COLOR:7:0:0]
Line 340: Line 357:
 
[STATE_COLOR:ALL:WHITE]
 
[STATE_COLOR:ALL:WHITE]
 
[STATE_NAME_ADJ:ALL_SOLID:pearlash]
 
[STATE_NAME_ADJ:ALL_SOLID:pearlash]
 +
[STATE_NAME_ADJ:SOLID_PASTE:pearlash paste]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed pearlash]
 
[BASIC_COLOR:7:1]
 
[BASIC_COLOR:7:1]
 
[BUILD_COLOR:7:0:1]
 
[BUILD_COLOR:7:0:1]
Line 366: Line 385:
 
LYE{{gamedata|[INORGANIC:LYE]
 
LYE{{gamedata|[INORGANIC:LYE]
 
[STATE_COLOR:ALL:CLEAR]
 
[STATE_COLOR:ALL:CLEAR]
[STATE_NAME_ADJ:SOLID:frozen lye]
+
[STATE_NAME_ADJ:ALL_SOLID:frozen lye]
 
[STATE_NAME_ADJ:SOLID_POWDER:frozen lye powder]
 
[STATE_NAME_ADJ:SOLID_POWDER:frozen lye powder]
 +
[STATE_NAME_ADJ:SOLID_PASTE:lye slush]
 
[STATE_NAME_ADJ:LIQUID:lye]
 
[STATE_NAME_ADJ:LIQUID:lye]
 
[STATE_NAME_ADJ:GAS:boiling lye]
 
[STATE_NAME_ADJ:GAS:boiling lye]
Line 399: Line 419:
 
MUD{{gamedata|[INORGANIC:MUD]
 
MUD{{gamedata|[INORGANIC:MUD]
 
[STATE_COLOR:ALL:BROWN]
 
[STATE_COLOR:ALL:BROWN]
[STATE_NAME_ADJ:SOLID:mud]
+
[STATE_NAME_ADJ:ALL_SOLID:mud]
 
[STATE_NAME_ADJ:SOLID_POWDER:dirt]
 
[STATE_NAME_ADJ:SOLID_POWDER:dirt]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed dirt]
 
[BASIC_COLOR:6:0]
 
[BASIC_COLOR:6:0]
 
[BUILD_COLOR:6:0:0]
 
[BUILD_COLOR:6:0:0]
Line 427: Line 448:
 
[STATE_COLOR:ALL:DARK_GREEN]
 
[STATE_COLOR:ALL:DARK_GREEN]
 
[STATE_NAME_ADJ:ALL_SOLID:vomit]
 
[STATE_NAME_ADJ:ALL_SOLID:vomit]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed vomit]
 
[BASIC_COLOR:2:0]
 
[BASIC_COLOR:2:0]
 
[BUILD_COLOR:2:0:0]
 
[BUILD_COLOR:2:0:0]
Line 486: Line 508:
 
[STATE_COLOR:ALL:BROWN]
 
[STATE_COLOR:ALL:BROWN]
 
[STATE_NAME_ADJ:ALL_SOLID:filth]
 
[STATE_NAME_ADJ:ALL_SOLID:filth]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed filth]
 
[BASIC_COLOR:6:0]
 
[BASIC_COLOR:6:0]
 
[BUILD_COLOR:6:0:0]
 
[BUILD_COLOR:6:0:0]
Line 512: Line 535:
 
FILTH_Y{{gamedata|[INORGANIC:FILTH_Y]
 
FILTH_Y{{gamedata|[INORGANIC:FILTH_Y]
 
[STATE_COLOR:ALL:YELLOW]
 
[STATE_COLOR:ALL:YELLOW]
[STATE_NAME_ADJ:SOLID:frozen filth]
+
[STATE_NAME_ADJ:ALL_SOLID:frozen filth]
 
[STATE_NAME_ADJ:SOLID_POWDER:frozen filth powder]
 
[STATE_NAME_ADJ:SOLID_POWDER:frozen filth powder]
 +
[STATE_NAME_ADJ:SOLID_PASTE:filth slush]
 
[STATE_NAME_ADJ:LIQUID:filth]
 
[STATE_NAME_ADJ:LIQUID:filth]
 
[STATE_NAME_ADJ:GAS:boiling filth]
 
[STATE_NAME_ADJ:GAS:boiling filth]
Line 545: Line 569:
 
UNKNOWN_SUBSTANCE{{gamedata|[INORGANIC:UNKNOWN_SUBSTANCE]
 
UNKNOWN_SUBSTANCE{{gamedata|[INORGANIC:UNKNOWN_SUBSTANCE]
 
[STATE_COLOR:ALL:GRAY]
 
[STATE_COLOR:ALL:GRAY]
[STATE_NAME_ADJ:SOLID:unknown frozen substance]
+
[STATE_NAME_ADJ:ALL_SOLID:unknown frozen substance]
 
[STATE_NAME_ADJ:SOLID_POWDER:unknown frozen powder]
 
[STATE_NAME_ADJ:SOLID_POWDER:unknown frozen powder]
 +
[STATE_NAME_ADJ:SOLID_PASTE:unknown slush]
 
[STATE_NAME_ADJ:LIQUID:unknown substance]
 
[STATE_NAME_ADJ:LIQUID:unknown substance]
 
[STATE_NAME_ADJ:GAS:unknown boiling substance]
 
[STATE_NAME_ADJ:GAS:unknown boiling substance]
Line 579: Line 604:
 
[STATE_COLOR:ALL:BROWN]
 
[STATE_COLOR:ALL:BROWN]
 
[STATE_NAME_ADJ:ALL_SOLID:grime]
 
[STATE_NAME_ADJ:ALL_SOLID:grime]
 +
[STATE_NAME_ADJ:SOLID_PASTE:grime paste]
 +
[STATE_NAME_ADJ:SOLID_PRESSED:pressed grime]
 
[BASIC_COLOR:2:0]
 
[BASIC_COLOR:2:0]
 
[BUILD_COLOR:2:0:0]
 
[BUILD_COLOR:2:0:0]

Revision as of 20:26, 17 February 2011

		spec_heat	heatdam_point	colddam_point	ignite_point	melting_point	boiling_point	fixed_temp	solid_density	liquid_density	material_value
"rock"		1000		NONE		NONE		NONE		11500		13000		NONE		2000		2000		1
amber		1000		11000		NONE		NONE		NONE		NONE		NONE		1200		NONE		2
coral		1000		10600		NONE		NONE		NONE		NONE		NONE		1200		NONE		2
green glass	700		NONE		NONE		NONE		13600		16000		NONE		2600		2240		2
clear glass	700		NONE		NONE		NONE		13600		16000		NONE		2600		2240		5
crystal glass	700		NONE		NONE		NONE		13600		16000		NONE		2600		2240		10
water		4181		NONE		NONE		NONE		10000		10180		NONE		920		1000		1
coal		409		NONE		NONE		11440		NONE		NONE		NONE		1346		NONE		2
potash		800		NONE		NONE		NONE		NONE		NONE		NONE		1200		NONE		3
ash		800		NONE		NONE		NONE		NONE		NONE		NONE		1200		NONE		1
pearlash	800		NONE		NONE		NONE		NONE		NONE		NONE		1200		NONE		4
lye		4181		NONE		NONE		NONE		10000		10180		NONE		920		1000		2
mud		800		NONE		NONE		NONE		NONE		NONE		NONE		1200		NONE		1
vomit		4181		10180		NONE		NONE		NONE		NONE		NONE		1200		NONE		1
salt		854		NONE		NONE		NONE		11442		12637		NONE		1200		1200		10
filth_b		4181		10180		NONE		NONE		NONE		NONE		NONE		1200		NONE		1
filth_y		4181		10180		NONE		NONE		10000		10180		NONE		920		1000		1
unknown	subst	4181		10180		NONE		NONE		10000		10180		NONE		920		1000		1
grime		800		NONE		NONE		NONE		NONE		NONE		NONE		1200		NONE		1

All hardcoded materials use 10000/10000/0 for all YIELD/FRACTURE/STRAIN_AT_YIELD properties and do not define MAX_EDGE or ABSORPTION. "Rock" is used in Arena mode instead of actual stone types. --Quietust 19:54, 8 September 2010 (UTC)

Effective raws:

INORGANIC

AMBER

CORAL

GLASS_GREEN

GLASS_CLEAR

GLASS_CRYSTAL

WATER

COAL

POTASH

ASH

PEARLASH

LYE

MUD

VOMIT

SALT

FILTH_B

FILTH_Y

UNKNOWN_SUBSTANCE

GRIME