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Difference between revisions of "40d:Cloth"
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'''Cloth''' is made from ([[Giant cave spider|giant]]/[[Phantom spider|phantom]]/[[cave spider|cave]]) spider [[silk]] [[thread]], [[rope reed]] thread and [[pig tail]] thread. Cloth is made at a [[loom]] and by default, [[thread]]s are woven into cloth by an available [[weaver]] automatically. Cloth and thread may be [[dye]]d at a [[dyer's shop]], but finished goods and [[clothing]] cannot be dyed. Unlike most intermediate goods cloth has a quality modifier, which adds to value of goods created from it. | '''Cloth''' is made from ([[Giant cave spider|giant]]/[[Phantom spider|phantom]]/[[cave spider|cave]]) spider [[silk]] [[thread]], [[rope reed]] thread and [[pig tail]] thread. Cloth is made at a [[loom]] and by default, [[thread]]s are woven into cloth by an available [[weaver]] automatically. Cloth and thread may be [[dye]]d at a [[dyer's shop]], but finished goods and [[clothing]] cannot be dyed. Unlike most intermediate goods cloth has a quality modifier, which adds to value of goods created from it. | ||
− | Cloth is used to make [[bag]]s, [[clothing]], and [[rope]]s at a [[clothier's shop]], and crafts at the [[craftdwarf's workshop]]. The "sew cloth image" command at a clothier's shop can be used to [[decorate]] a clothing object. | + | Cloth is used to make [[bag]]s, [[clothing]], and [[Restraint|rope]]s at a [[clothier's shop]], and crafts at the [[craftdwarf's workshop]]. The "sew cloth image" command at a clothier's shop can be used to [[decorate]] a clothing object. |
Foreign merchants, particularly [[elves]], tend to sell decent amounts of both dyed and un-dyed cloth. | Foreign merchants, particularly [[elves]], tend to sell decent amounts of both dyed and un-dyed cloth. |
Revision as of 16:38, 15 June 2009
Cloth is made from (giant/phantom/cave) spider silk thread, rope reed thread and pig tail thread. Cloth is made at a loom and by default, threads are woven into cloth by an available weaver automatically. Cloth and thread may be dyed at a dyer's shop, but finished goods and clothing cannot be dyed. Unlike most intermediate goods cloth has a quality modifier, which adds to value of goods created from it.
Cloth is used to make bags, clothing, and ropes at a clothier's shop, and crafts at the craftdwarf's workshop. The "sew cloth image" command at a clothier's shop can be used to decorate a clothing object.
Foreign merchants, particularly elves, tend to sell decent amounts of both dyed and un-dyed cloth.