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The '''arms industry''' deals with the production and processing of [[weapon]]s. As with other [[Industry|industries]], it deals with the use of raw materials to create usable items. | The '''arms industry''' deals with the production and processing of [[weapon]]s. As with other [[Industry|industries]], it deals with the use of raw materials to create usable items. |
Revision as of 21:49, 8 July 2012
This article is about an older version of DF. |
The arms industry deals with the production and processing of weapons. As with other industries, it deals with the use of raw materials to create usable items.
Getting Started
To create a decent arms industry, you will need a forge or a magma forge, some metal, and a source of fuel.
Creating Melee Weapons
As can be expected, most weapons are made of metal. Metal weapons require a single bar of weapons-grade metals such as copper, iron, steel, bronze, silver, and bismuth bronze. Metal weapons are made at a forge or magma forge by a weaponsmith, and training weapons can be made at a carpenter's workshop by a carpenter.
Creating Ranged Weapons
The only ranged weapon suitable for use by dwarves is a crossbow. Crossbows can be made out of weapons-grade metal, bone, and wood. Wood and bone crossbows are created at a bowyer's workshop, while metal crossbows are created at a forge or a magma forge. Crossbows fire bolts, created out of wood and bone at a craftsdwarf's workshop or out of metal at a forge. Queuing 1 bolt to be created will create five of the kind specified.