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Difference between revisions of "v0.31:Creature texture token"

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{{av}}
 
{{av}}
[[Category:Modding]]
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{{Quality|Fine}}
[[Category:Tokens]]
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{{Category|Modding}}
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{{Category|Tokens}}
  
 
These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.
 
These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.
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|-
 
|-
 
| LAW_ENFORCE
 
| LAW_ENFORCE
| Believed to replace GUARD from 40d
+
| Presumably used by members of the squad led by a position responsible for LAW_ENFORCEMENT (i.e. Fortress Guards)
 
|-
 
|-
 
| TAX_ESCORT
 
| TAX_ESCORT
| Believed to replace ROYALGUARD from 40d
+
| Presumably used by members of the squad led by a position responsible for ESCORT_TAX_COLLECTOR (i.e. Royal Guards)
 
|-
 
|-
 
| ZOMBIE
 
| ZOMBIE

Latest revision as of 22:02, 21 December 2012

This article is about an older version of DF.

These are tokens used when adding entries under [CREATURE_GRAPHICS] in the graphics.txt file.

Token Notes
DEFAULT Standard creature
ADVENTURER Used when playing the creature as an adventurer(?)
LAW_ENFORCE Presumably used by members of the squad led by a position responsible for LAW_ENFORCEMENT (i.e. Fortress Guards)
TAX_ESCORT Presumably used by members of the squad led by a position responsible for ESCORT_TAX_COLLECTOR (i.e. Royal Guards)
ZOMBIE Zombified version of the creature
SKELETON Skeleton version of the creature