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Difference between revisions of "23a:Order of the axe"
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− | The [[order of the axe]] is a [[cult]] centered around this particular type of Dwarven weaponry. This [[noble]] arrives once you have forged (and not traded away) 50 axes and, once present, will insist that you have at least as many axes as other types of weapons by making requests to the [[Mayor]]. | + | The [[order of the axe]] is a [[cult]] centered around this particular type of Dwarven weaponry. This [[noble]] arrives once you have forged (and not traded away) 50 axes and, once present, will insist that you have at least as many axes as other types of weapons by making occasional requests to the [[Mayor]]. |
{{nobles}} | {{nobles}} |
Revision as of 18:36, 28 February 2014
Room requirements | ||
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Office | Office | |
Quarters | Quarters | |
Dining room | Dining Room | |
Tomb | None | |
Furniture requirements | ||
Chests | 1 | |
Cabinets | 1 | |
Weapon racks | 3 | |
Armor stands | 1 | |
Other | ||
Mandates | None | |
Demands | 1 | |
Arrival conditions | ||
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Function | ||
This article is about an older version of DF. |
The order of the axe is a cult centered around this particular type of Dwarven weaponry. This noble arrives once you have forged (and not traded away) 50 axes and, once present, will insist that you have at least as many axes as other types of weapons by making occasional requests to the Mayor.
Economy | |
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Trade | |
Wealth | |
Justice | |
Guilds | |
Cults | |
Nobility | |
Other | |
Foreign |