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Difference between revisions of "23a:Order of the hammer"

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The [[order of the hammer]] is a [[cult]] centered around this particular type of Dwarven weaponry. This [[noble]] arrives once you have forged (and not traded away) 50 war hammers and, once present, will occasionally mandate their production. As with [[guild]]s, ignoring these mandates may lead the cult to start a work slowdown, presumably affecting the production of these weapons.
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The [[order of the hammer]] is a [[cult]] centered around this particular type of Dwarven weaponry. This [[noble]] arrives once you have forged (and not traded away) 50 war hammers and, once present, will insist that you have at least as many war hammers as other types of weapons by making occasional requests to the [[Mayor]].
  
 
{{nobles}}
 
{{nobles}}

Revision as of 18:37, 28 February 2014

Order of the Hammer
Room requirements  
Office Office
Quarters Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 3
Armor stands 1
Other
Mandates None
Demands 1
Arrival conditions
Function
This article is about an older version of DF.

The order of the hammer is a cult centered around this particular type of Dwarven weaponry. This noble arrives once you have forged (and not traded away) 50 war hammers and, once present, will insist that you have at least as many war hammers as other types of weapons by making occasional requests to the Mayor.

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