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Difference between revisions of "40d:Tree"
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− | Across the [[world]], '''trees''' can be found littering the landscape. They are a great renewable source of [[wood]], but never a source of food in Dwarf Fortess (it is | + | Across the [[world]], '''trees''' can be found littering the landscape. They are a great renewable source of [[wood]], but never a source of food in Dwarf Fortess (it is currently{{version|0.28.181.40d}} not possible to harvest mangos, maple syrup, rubber, nuts, etc.). There are many different varieties that grow in different [[biomes]]. While [[tower cap]]s grow indoors, every other variety occurs only outdoors. |
''Trees'' are a type of [[map tile]], not [[construction]]s, similar to solid [[rock]] or [[bush]]es. They must be designated for removal from the [[designations|{{Key|d}}esignations menu]] chop {{k|t}}rees, which will instruct [[dwarves]] with the [[woodcutter]] skill to grab an [[axe]] and begin chopping down the tree. | ''Trees'' are a type of [[map tile]], not [[construction]]s, similar to solid [[rock]] or [[bush]]es. They must be designated for removal from the [[designations|{{Key|d}}esignations menu]] chop {{k|t}}rees, which will instruct [[dwarves]] with the [[woodcutter]] skill to grab an [[axe]] and begin chopping down the tree. |
Revision as of 14:16, 14 May 2009
Across the world, trees can be found littering the landscape. They are a great renewable source of wood, but never a source of food in Dwarf Fortess (it is currentlyv0.28.181.40d not possible to harvest mangos, maple syrup, rubber, nuts, etc.). There are many different varieties that grow in different biomes. While tower caps grow indoors, every other variety occurs only outdoors.
Trees are a type of map tile, not constructions, similar to solid rock or bushes. They must be designated for removal from the designations menu chop trees, which will instruct dwarves with the woodcutter skill to grab an axe and begin chopping down the tree.
Trees grow from saplings, which start growing randomly on tiles of a suitable biome. Saplings can be destroyed by heavy traffic. To grow from a sapling to a tree takes about a year and a half.
Trees viewed from one tile above look like coloured stone blocks floating in the air. Also, deciduous trees will change colour to red or yellow in autumn, and lose their leaves in winter: ╞
.
Trees also gain names near elven settlements. It is unclear what effect this has on gameplay, if any at all.
Trees will not as of yet be destroyed by magma or fire (nor will water damage them in any way). Saplings can 'drown' in water and magma, though.
List of Trees
Tree Name | Habitat | Tile | Alignment | Density (Weight) | Deciduous |
---|---|---|---|---|---|
Mangrove | Mangrove Swamp (Wet) | ♣ |
All | 500 | No |
Saguaro | Any Desert (Dry) | ╞ |
All | 500 | No |
Pine | Taiga Forest (Dry) Temperate Conifer Forest Tropical Conifer Forest |
↑ |
All | 560 | No |
Cedar | Temperate Conifer Forest (Dry) Tropical Conifer Forest |
↨ |
All | 380 | No |
Oak | Any Temperate Broadleaf Forest (Dry) | ♠ |
All | 700 | Yes |
Mahogany | Any Tropical Forest (Dry) | ♠ |
All | 600 | No |
Acacia | Tropical Dry Broadleaf Forest (Dry) Tropical Grassland Tropical Savanna Tropical Shrubland |
♣ |
All | 500 | No |
Kapok | Tropical Moist Broadleaf Forest (Dry) | Γ |
All | 500 | No |
Maple | Temperate Broadleaf Forest (Dry) Temperate Grassland Temperate Savanna Temperate Shrubland |
♣ |
All | 755 | Yes |
Willow | Any Temperate (Wet) Any Tropical Forest Tropical Grassland Tropical Savanna Tropical Shrubland Tropical Freshwater Swamp Tropical Saltwater Swamp Tropical Freshwater Marsh Tropical Saltwater Marsh |
⌠ |
All | 420 | No |
Tower-cap | Subterranean Water (Wet)(Dry) | ♣ |
All | 600 | No |
Glumprong | Not Freezing (Dry) | ┤ |
Evil | 1200 | No |
Feather tree | Not Freezing (Dry) | ♣ |
Good | 100 | No |
Highwood | Not Freezing (Dry) | ¶ |
Savage | 500 | No |
Larch | Taiga Forest (Dry) Temperate Conifer Forest |
↑ |
All | 590 | Yes |
Chestnut | Any Temperate Broadleaf Forest (Dry) | ♠ |
All | 500 | Yes |
Alder | Any Temperate Broadleaf Forest (Dry) | ♣ |
All | 410 | Yes |
Birch | Any Temperate Broadleaf Forest (Dry) | ♣ |
All | 670 | Yes |
Ash | Any Temperate Broadleaf Forest (Dry) | ♠ |
All | 620 | Yes |
Candlenut | Any Tropical Forest (Dry) | Γ |
All | 500 | No |
Mango tree | Any Tropical Forest (Dry) | Γ |
All | 500 | No |
Rubber tree | Tropical Moist Broadleaf Forest (Dry) | Γ |
All | 500 | No |
Cacao tree | Tropical Moist Broadleaf Forest (Dry) | Γ |
All | 500 | No |
Palm | Any Tropical (Dry) | Γ |
All | 500 | No |