- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "List of mods"
Putnam3145 (talk | contribs) (Best probably only to have mods here that are updated for the latest version.) |
(update (-LFR, -Corrosion)) |
||
Line 24: | Line 24: | ||
[http://www.bay12forums.com/smf/index.php?topic=148265.0 Forum thread] | [http://www.bay12forums.com/smf/index.php?topic=148265.0 Forum thread] | ||
− | |||
− | |||
− | |||
− | + | ==[http://www.bay12forums.com/smf/index.php?board=24.0 Masterwork Dwarf Fortress (MDF)]== | |
− | ''' | + | '''''Alpha version: V.006''''' for '''''DF Version 0.40.24'''''<br > |
− | '' | + | '''''Legacy version: {{DF:Current/mw}} ''''' for '''''DF Version 0.34.11'''''<br > |
− | ''' | ||
− | + | '''Description:''' | |
+ | |||
+ | Author: Meph<br /> | ||
+ | Type: Modpack<br /> | ||
+ | Summary: A massive modpack containing the best of the greatest mods, as well as fully configurable settings, with +100 options, as well as a wealth of new content, including: +45 buildings, +850 creatures, +160 plants, +120 trees, +25 instruments, +85 toys, +85 food types, +75 weapons and armor, +75 engravings, +250 pref-strings, +30 civs, and more!<br > | ||
+ | |||
+ | Masterwork provides texture pack support for Phoebus, Ironhand and ASCII tilesets, and has a fully integrated Fortress Defense II, as well as configurable creature settings.<br > | ||
+ | |||
+ | '''Note''': The conversion to DF v0.40 is in progress; some features are not yet available. See the [http://www.bay12forums.com/smf/index.php?topic=125638.0 forum thread] for details. | ||
+ | |||
+ | |||
+ | Download: [http://dffd.bay12games.com/file.php?id=10702 v0.40] [http://dffd.bay12games.com/file.php?id=5315 v0.34]<br /> | ||
+ | [[Masterwork:Main Page|Masterwork Mod Wiki]]<br /> | ||
+ | [http://www.bay12forums.com/smf/index.php?board=24.0 Bay12 sub-forum] | ||
− | |||
==[http://www.bay12forums.com/smf/index.php?topic=140725.0: vilous Mod]== | ==[http://www.bay12forums.com/smf/index.php?topic=140725.0: vilous Mod]== | ||
+ | '''''Current version: 4.7''''' for '''''DF Version 0.40.19'''''<br > | ||
'''Description:''' | '''Description:''' | ||
Line 56: | Line 65: | ||
*1 new megabeast | *1 new megabeast | ||
all of which come in packs that can be included or left out for different configurations of the mod. | all of which come in packs that can be included or left out for different configurations of the mod. | ||
+ | |||
+ | |||
+ | [http://dffd.bay12games.com/file.php?id=5255 Download] |
Revision as of 18:14, 27 March 2015
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
MOD | This page includes mods. The content is not part of normal DF as released. Changing game files can sometimes cause unexpected results, and should always be done with care and caution. |
Community Mod List
Modest Mod
Current version: 0.40.24-1 for DF Version 0.40.24
Legacy version: 2.1 for DF Version 0.34.11
Description:
Author: Igfig
Custodian: Button
Type: Modpack
Summary: The Modest Mod is a collection of vital bugfixes and tweaks that everyone should be able to use comfortably and without reservation. This mod doesn't add anything new. It doesn't do anything controversial. It's just like vanilla DF, but a little better. French vanilla.
See forum thread for the list of changes.
Support is provided for Phoebus, Spacefox and ASCII tilesets. (Be sure to install Modest Mod after the graphics pack.)
Download (ASCII-compatible)
Download (Phoebus-compatible)
Download (Spacefox-compatible)
Forum thread
Masterwork Dwarf Fortress (MDF)
Alpha version: V.006 for DF Version 0.40.24
Legacy version: v1.31 for DF Version 0.34.11
Description:
Author: Meph
Type: Modpack
Summary: A massive modpack containing the best of the greatest mods, as well as fully configurable settings, with +100 options, as well as a wealth of new content, including: +45 buildings, +850 creatures, +160 plants, +120 trees, +25 instruments, +85 toys, +85 food types, +75 weapons and armor, +75 engravings, +250 pref-strings, +30 civs, and more!
Masterwork provides texture pack support for Phoebus, Ironhand and ASCII tilesets, and has a fully integrated Fortress Defense II, as well as configurable creature settings.
Note: The conversion to DF v0.40 is in progress; some features are not yet available. See the forum thread for details.
Download: v0.40 v0.34
Masterwork Mod Wiki
Bay12 sub-forum
vilous Mod
Current version: 4.7 for DF Version 0.40.19
Description:
Author: Skie, Chronojiuj, Vellarain, Darklord92
Type: Major
Summary:The land of the beast men is on the march! Vilous comes alive in your dwarf fortress worlds! With four new races based on the Vilous novella by Trancy Mick. Set many years after the collapse of the Silvorain empire, the northern Sergals have become a slightly more docile race soon with this lasting peace the other races of Vilous took their time to expand and evolve from simple races into full civilizations. The southern Sergals no longer enslaved and oppressed by the Northerns escaped back to their deserts and began to rebuild it on a farming and trading culture based around religion. The Nevreans a technological race of avians far more advanced than most of the other creatures that inhabit Vilous, with firearms and stronger armor to make up for there physical downfalls ( armor soon to come ). The Talyxians a cat like race born for the trees agile and fast, and unlike the Elves they are happy with cutting down and using the forest, much to there Elf neighbors' dismay. Lastly the Agudners, an ancient race lost to a cataclysm, the last survivors cling to survival spreading out in what small numbers are left, not much is know about them or their technology.
Adds:
- sergal race
- Nevrean race
- Talyxian race
- agundner race
- 13 new weapons, including guns
- 14 new armors cloths and hats
- 1 new plant
- 3 new workshops
- 1 new megabeast
all of which come in packs that can be included or left out for different configurations of the mod.