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Difference between revisions of "Density"
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'''Density''' is a [[material]] property that, along with the volume of the object, affects the [[weight]] of an object made from the [[material]]. | '''Density''' is a [[material]] property that, along with the volume of the object, affects the [[weight]] of an object made from the [[material]]. | ||
− | Density influences weight, and tests show that weight affects how much damage blunt-force [[weapon|weapons]] do. Additionally, lightweight edged weapons or attacking parts made of certain materials seem to have difficulty piercing tissue layers. Apparently, density in dwarf fortress is in | + | Density influences weight, and tests show that weight affects how much damage blunt-force [[weapon|weapons]] do. Additionally, lightweight edged weapons or attacking parts made of certain materials seem to have difficulty piercing tissue layers. Apparently, density in dwarf fortress is in kg/m<sup>3</sup>. Density also affects fall damage. DF simulates falling by shooting the ground at you, so denser floors do more damage. |
== Density of some materials == | == Density of some materials == | ||
Revision as of 20:28, 29 September 2016
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Material properties |
Defined: Value • Color • Density • Strain at yield • Temperature values |
Derived: Magma safety • Fire safety |
Fluids: Depth • Flow • Pressure |
Density is a material property that, along with the volume of the object, affects the weight of an object made from the material.
Density influences weight, and tests show that weight affects how much damage blunt-force weapons do. Additionally, lightweight edged weapons or attacking parts made of certain materials seem to have difficulty piercing tissue layers. Apparently, density in dwarf fortress is in kg/m3. Density also affects fall damage. DF simulates falling by shooting the ground at you, so denser floors do more damage.
Density of some materials
Name | Type | Density | Notes |
---|---|---|---|
Feather tree | Wood | 100 | Least dense wood |
Candlenut | Wood | 140 | Second least dense wood |
Adamantine | Metal | 200 | Least dense metal |
Raw adamantine | Stone | 200 | Least dense stone |
Willow | Wood | 390 | Fourth lightest, the most widespread of light wood |
Ordinary wood | Wood | 500 | |
Bone | Organics | 500 | |
Leather | Organics | 500 | |
Silk | Organics | 500 | |
Yarn | Organics | 500 | |
Cedar | Wood | 570 | |
Divine metal | Metal | 1000 | Second least dense metal |
Glumprong | Wood | 1200 | Second most dense wood |
Blood thorn | Wood | 1250 | Densest wood |
Lignite | Stone | 1250 | |
Jet | Stone | 1320 | Least dense non-economic stone |
Earthenware | Ceramic | 1360 | |
Plant cloth | Organics | 1520 | |
Stoneware | Ceramic | 2000 | |
Saltpeter | Stone | 2105 | |
Gypsum relatives | Stone | 2300 | |
Gypsum | Stone | 2320 | |
Porcelain | Ceramic | 2403 | |
Glass | Gem | 2600 | |
(General) stone | Stone | 2670 | |
Ordinary gem | Gem | 2670 | |
Aluminum | Metal | 2700 | Least dense "normal" metal |
Limestone | Stone | 2710 | |
Marble | Stone | 2780 | |
Dolomite | Stone | 2850 | Least dense "magma-safe" stone |
Calcite | Stone | 2930 | |
Diamond (any) | Gem | 3520 | |
Cobaltite | Stone | 6295 | |
Lay pewter | Metal | 7280 | |
Pitchblende | Stone | 7600 | Most dense "magma-safe" stone |
Iron | Metal | 7850 | |
Steel | Metal | 7850 | |
Cinnabar | Stone | 8100 | Densest non-economic stone |
Bronze | Metal | 8250 | |
Copper | Metal | 8930 | |
Silver | Metal | 10490 | |
Lead | Metal | 11340 | |
Gold | Metal | 19320 | |
Platinum | Metal | 21400 | Densest metal |
Native platinum | Stone | 21400 | Densest economic stone (and ore) |
Slade | Stone | 200000 | Densest stone |