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Difference between revisions of "Required Raw Files"
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+ | {{migrated article}} | ||
{{av}} | {{av}} | ||
− | The following is a list of files in the raw/objects/ folder necessary for Dwarf Fortress version 43.05; removing them causes unpredictable behavior, mostly crashing, in different parts of the game because they provide definitions for tokens hard-coded into the executable: | + | ''This article is based on version 0.43.05. It may not be accurate to the latest release.'' |
− | *b_detail_plan.txt - provides required body detail plan tokens for the object testing arena and world generation | + | |
− | *body_default.txt - provides the body part tokens used to define | + | The following is a list of files in the raw/objects/ folder necessary for ''Dwarf Fortress'' version 43.05; removing them causes unpredictable behavior, mostly crashing, in different parts of the game because they provide definitions for tokens hard-coded into the executable: |
+ | *b_detail_plan.txt - provides required body detail plan tokens for the [[object testing arena]] and [[world generation]] | ||
+ | *body_default.txt - provides the body part tokens used to define [[creature]]s | ||
*body_rcp.txt - provides the body part tokens used to randomly generate creatures | *body_rcp.txt - provides the body part tokens used to randomly generate creatures | ||
*c_variation_default.txt - provides creature variation tokens required by the object testing arena and world generation | *c_variation_default.txt - provides creature variation tokens required by the object testing arena and world generation | ||
− | *creature_standard.txt - defines | + | *creature_standard.txt - defines [[Dwarf|dwarves]] and standard creatures. |
*descriptor_color_standard.txt - provides color definitions required by the object testing arena and world generation | *descriptor_color_standard.txt - provides color definitions required by the object testing arena and world generation | ||
*descriptor_pattern_iris_eye.txt - provides descriptions for creature irises | *descriptor_pattern_iris_eye.txt - provides descriptions for creature irises | ||
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*descriptor_shape_standard.txt - provides descriptions for shapes required by the testing arena and world generation. | *descriptor_shape_standard.txt - provides descriptions for shapes required by the testing arena and world generation. | ||
*entity_default.txt - defines various civilizations | *entity_default.txt - defines various civilizations | ||
− | *inorganic_metal.txt - | + | *inorganic_metal.txt - allows dwarves to [[Miner|dig]] and defines various [[metal]]s for the dwarves to dig. |
− | *inorganic_stone_layer.txt - | + | *inorganic_stone_layer.txt - required for world generation |
− | *interaction_standard.txt - | + | *interaction_standard.txt - defines interactions required for world generation. |
− | *item_ammo.txt - defines ammo used by | + | *item_ammo.txt - defines [[ammo]] used by dwarves |
− | *item_armor.txt - defines armor used by | + | *item_armor.txt - defines [[armor]] used by dwarves |
− | *item_gloves.txt - defines gloves used by | + | *item_gloves.txt - defines gloves used by dwarves |
− | *item_helm.txt - defines helmets used by | + | *item_helm.txt - defines helmets used by dwarves |
− | *item_pants.txt - defines pants used by | + | *item_pants.txt - defines pants used by dwarves |
− | *item_shield.txt - defines shield items used by | + | *item_shield.txt - defines shield items used by dwarves |
− | *item_shoes.txt - defines shoes used by | + | *item_shoes.txt - defines shoes used by dwarves |
− | *item_seigeammo.txt - defines | + | *item_seigeammo.txt - defines [[Siege engine|siege ammo]] used by dwarves |
− | *item_tool.txt - defines | + | *item_tool.txt - defines [[tool]]s used by dwarves |
− | *item_toy.txt - defines toys used by | + | *item_toy.txt - defines toys used by dwarves |
− | *item_trapcomp.txt - defines trap components used by | + | *item_trapcomp.txt - defines [[trap]] components used by dwarves. |
− | *item_weapon.txt - defines | + | *item_weapon.txt - defines [[weapon]]s used by dwarves |
− | *language_DWARF.txt - defines the dwarf language | + | *language_DWARF.txt - defines the [[Main:Dwarven language|dwarf language]] |
*language_SYM.txt - defines the grammar of different words | *language_SYM.txt - defines the grammar of different words | ||
*language_words.txt - defnes words used by the system | *language_words.txt - defnes words used by the system | ||
− | *material_template_default.txt - defines materials required by object testing and | + | *material_template_default.txt - defines materials required by object testing and dwarves |
− | *plant_standard.txt - defines standard | + | *plant_standard.txt - defines standard [[plant]]s required for dwarves |
*tissue_template_default.txt - defines tissue tokens used to define body parts. | *tissue_template_default.txt - defines tissue tokens used to define body parts. | ||
− | Additionally, the following files in the raw/objects/text/ folder are required to play Dwarf Fortress because the relative file paths are hard-coded into the executable. | + | Additionally, the following files in the raw/objects/text/ folder are required to play ''Dwarf Fortress'' because the relative file paths are hard-coded into the executable. |
*secret_death.txt | *secret_death.txt | ||
*book_instruction.txt | *book_instruction.txt | ||
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Note that these files are required, but their contents seem meaningless; the game will crash if they are not found or if they are empty. | Note that these files are required, but their contents seem meaningless; the game will crash if they are not found or if they are empty. | ||
− | inorganic_stone_layer.txt is required for | + | inorganic_stone_layer.txt is required for [[fortress mode]]. |
− | The ability to dig is provided by inorganic_metal | + | The ability to dig is provided by inorganic_metal, probably because inorganic_metal defines metals that can be used to create picks. |
− | A [https://github.com/jgibbons94/Dwarf-Fortress-Minimalist-RAW github repository] exists that contains | + | A [https://github.com/jgibbons94/Dwarf-Fortress-Minimalist-RAW github repository] exists that contains these files and incomplete documentation on what they do. |
Latest revision as of 00:44, 21 December 2022
This article was migrated from DF2014:Required Raw Files and may be inaccurate for the current version of DF (v50.14). See this page for more information. |
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
This article is based on version 0.43.05. It may not be accurate to the latest release.
The following is a list of files in the raw/objects/ folder necessary for Dwarf Fortress version 43.05; removing them causes unpredictable behavior, mostly crashing, in different parts of the game because they provide definitions for tokens hard-coded into the executable:
- b_detail_plan.txt - provides required body detail plan tokens for the object testing arena and world generation
- body_default.txt - provides the body part tokens used to define creatures
- body_rcp.txt - provides the body part tokens used to randomly generate creatures
- c_variation_default.txt - provides creature variation tokens required by the object testing arena and world generation
- creature_standard.txt - defines dwarves and standard creatures.
- descriptor_color_standard.txt - provides color definitions required by the object testing arena and world generation
- descriptor_pattern_iris_eye.txt - provides descriptions for creature irises
- descriptor_pattern_pupil_eye.txt - provides descriptions for creature pupils.
- descriptor_shape_standard.txt - provides descriptions for shapes required by the testing arena and world generation.
- entity_default.txt - defines various civilizations
- inorganic_metal.txt - allows dwarves to dig and defines various metals for the dwarves to dig.
- inorganic_stone_layer.txt - required for world generation
- interaction_standard.txt - defines interactions required for world generation.
- item_ammo.txt - defines ammo used by dwarves
- item_armor.txt - defines armor used by dwarves
- item_gloves.txt - defines gloves used by dwarves
- item_helm.txt - defines helmets used by dwarves
- item_pants.txt - defines pants used by dwarves
- item_shield.txt - defines shield items used by dwarves
- item_shoes.txt - defines shoes used by dwarves
- item_seigeammo.txt - defines siege ammo used by dwarves
- item_tool.txt - defines tools used by dwarves
- item_toy.txt - defines toys used by dwarves
- item_trapcomp.txt - defines trap components used by dwarves.
- item_weapon.txt - defines weapons used by dwarves
- language_DWARF.txt - defines the dwarf language
- language_SYM.txt - defines the grammar of different words
- language_words.txt - defnes words used by the system
- material_template_default.txt - defines materials required by object testing and dwarves
- plant_standard.txt - defines standard plants required for dwarves
- tissue_template_default.txt - defines tissue tokens used to define body parts.
Additionally, the following files in the raw/objects/text/ folder are required to play Dwarf Fortress because the relative file paths are hard-coded into the executable.
- secret_death.txt
- book_instruction.txt
- book_art.txt
Note that these files are required, but their contents seem meaningless; the game will crash if they are not found or if they are empty.
inorganic_stone_layer.txt is required for fortress mode. The ability to dig is provided by inorganic_metal, probably because inorganic_metal defines metals that can be used to create picks.
A github repository exists that contains these files and incomplete documentation on what they do.