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Difference between revisions of "User:Rowenlemmings"
(Created Help Page | Layout for Population table) |
((STRANGE!) Strange Moods) |
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− | + | = "Hello world." = | |
It took me three tries to get into Dwarf Fortress, the first and second of which were me being put off by the steep learning curve and having too much [[Fun]]. I went into the third attempt with eyes open and spent over five hours reading [[Main_Page|DFWiki]] before even downloading the game, and haven't looked back since. | It took me three tries to get into Dwarf Fortress, the first and second of which were me being put off by the steep learning curve and having too much [[Fun]]. I went into the third attempt with eyes open and spent over five hours reading [[Main_Page|DFWiki]] before even downloading the game, and haven't looked back since. | ||
− | I've recently begun cataloging my most recent Fortress, Suvaslòr, "Lustroustools", on a Twitter account made specifically for this purpose. If you're a twitter user, please follow [http://www.twitter.com/DF_Newbie @DF_Newbie] and see where this fortress leads. | + | <s>I've recently begun cataloging my most recent Fortress, Suvaslòr, "Lustroustools", on a Twitter account made specifically for this purpose. If you're a twitter user, please follow [http://www.twitter.com/DF_Newbie @DF_Newbie] and see where this fortress leads.</s> Fortress was laid to waste by the first megabeast. I had no weapons and no chance. |
− | |||
− | ===General | + | ='''Strange''' Strange Moods= |
+ | |||
+ | '''''Shameburvad'', Handleseal''' | ||
+ | :Skzul Kosotheral, Woodcutter, got a secretive mood with his only moodable skill as Dabbling Metal Crafter. He proceeded to claim a Mason's workshop, claimed one stone of Alunite, and proceeded to make ''Urmimmebzuth'', "Swamour", an Alunite coffer (2400☼) and gained the Legendary Miner skill | ||
+ | |||
+ | = Suvaslòr, "Lustroustools" = | ||
+ | |||
+ | ==General== | ||
Map features include: | Map features include: | ||
− | *Bottomless Pit | + | *[[Chasm|Bottomless Pit]] |
− | *Magma Pipe | + | *[[Magma|Magma Pipe]] |
− | *Underground River | + | *[[Underground river|Underground River]] |
− | *Flux | + | *[[Flux]] |
− | *Sand | + | *[[Sand]] |
− | *Brook | + | *[[Brook]] |
The seeds for the world, Sil Num "The Planes of Wind" are as follows: | The seeds for the world, Sil Num "The Planes of Wind" are as follows: | ||
Line 21: | Line 27: | ||
*[HISTORY_SEED:1476674852] | *[HISTORY_SEED:1476674852] | ||
*[NAME_SEED:680957816] | *[NAME_SEED:680957816] | ||
+ | |||
+ | ===Embark Points=== | ||
+ | |||
+ | I opted to go without [[Miner]]s this time through, as I've found in previous fortresses that miners just create a lot of [[stone]] early that I don't need, and they're easy to train in [[soil]]. | ||
+ | |||
+ | '''Skills''' | ||
+ | * Carpenter/Furnace Operator | ||
+ | * Woodcutter/Herbalist | ||
+ | * Mason/Mechanic | ||
+ | * Thresher/Cook | ||
+ | * Grower/Weaponsmith | ||
+ | * Grower/Armorsmith | ||
+ | * Brewer/Broker/Leader | ||
+ | |||
+ | '''Items''' | ||
+ | {| class="collapsible collapsed infobox" style="border: 1px solid #aaa; font-size: 90%; margin: 1em 0em 0em" | ||
+ | ! colspan="2" style="border: 1px solid #aaa; font-weight:bold; background-color: #797; padding-left: 1em; padding-right: 1em;" | Long list | ||
+ | |- style="text-align: left" | ||
+ | | <span> | ||
+ | {{gametext|(Dog [2])<BR><!-- | ||
+ | -->(Iron anvil)<BR><!-- | ||
+ | -->(Dwarven ale [16])<BR><!-- | ||
+ | -->(Dwarven beer [16])<BR><!-- | ||
+ | -->(Dwarven rum [16])<BR><!-- | ||
+ | -->(Dwarven wine [11])<BR><!-- | ||
+ | -->(Tower-cap logs [21])<BR><!-- | ||
+ | -->(Copper pick [2])<BR><!-- | ||
+ | -->(Copper bars)<BR><!-- | ||
+ | -->(charcoal)<BR><!-- | ||
+ | -->(cave spider silk rope [2])<BR><!-- | ||
+ | -->(tetrahedrite [11])<BR><!-- | ||
+ | -->(diorite)<BR><!-- | ||
+ | -->(Plump helmet [11])<BR><!-- | ||
+ | -->(turtle [11])<BR><!-- | ||
+ | -->(char)<BR><!-- | ||
+ | -->(rainbow trout)<BR><!-- | ||
+ | -->(mountain goat meat)<BR><!-- | ||
+ | -->(hoary marmot meat)<BR><!-- | ||
+ | -->(perch)<BR><!-- | ||
+ | -->(cave lobster)<BR><!-- | ||
+ | -->(cave fish)<BR><!-- | ||
+ | -->(giant rat meat)<BR><!-- | ||
+ | -->(naked mole dog meat)<BR><!-- | ||
+ | -->(large rat meat)<BR><!-- | ||
+ | -->(sailfin molly)<BR><!-- | ||
+ | -->(elk meat)<BR><!-- | ||
+ | -->(giant mole meat)<BR><!-- | ||
+ | -->(muskox meat)<BR><!-- | ||
+ | -->(dog meat)<BR><!-- | ||
+ | -->(cat meat)<BR><!-- | ||
+ | -->(mule meat)<BR><!-- | ||
+ | -->(donkey meat)<BR><!-- | ||
+ | -->(cow meat)<BR><!-- | ||
+ | -->(horse meat)<BR><!-- | ||
+ | -->(Pig tail Seeds)<BR><!-- | ||
+ | -->(Rock nuts)<BR><!-- | ||
+ | -->(Cave wheat Seeds)<BR><!-- | ||
+ | -->(Dimple cup spawn)<BR><!-- | ||
+ | -->(Sweet pod Seeds [11])<BR><!-- | ||
+ | -->(Plump helmet spawn [6])<BR> | ||
+ | }}</span> | ||
+ | |- | ||
+ | |} | ||
+ | Long and short of it: 59 booze (weird numbers are for the extra barrels), a single unit of all the cheap meats plus eleven turtles (for the shells) makes 31 meat, 11 plump helmets, and enough seeds to start me off. I saved a ton by dropping both battle axes and, since I only wanted one to begin with, taking one copper bar and one charcoal instead and forging it on-site. I already had a weaponsmith and an anvil coming with me, so I saved 280 points for no loss. I brought some wood as well because I was embarking into a 6x6 that had just a few tiles that were wooded and even that was "Sparse." I didn't want to get in trouble early and be bedless. The rope is for making restraints near my entrance for war dogs. The tetrahedrite is mostly just on the hopes I get silver for training weapons. The diorite was just one stone so I could build the metalsmith's forge immediately (to do the abovementioned on-site forging). | ||
===Fortress Layout=== | ===Fortress Layout=== | ||
Line 28: | Line 98: | ||
===Population=== | ===Population=== | ||
− | {| style="color: # | + | Color scheme switches per migration wave. |
− | ! | + | |
− | !Name | + | ''Military occupation'' '''Legendary skill''' |
− | ! | + | |
− | ! | + | {| valign="top" style="margin:1em 1em 1em 0;color:#FFF;background:#000000;border:1px #AAA solid;border-collapse:collapse;" class="wikitable sortable" |
− | ! | + | |- style="color:#FFF;background:#000;text-align:center;" |
− | ! | + | !| |
− | |- | + | !|Name |
− | | {{Dwarf|#ff0|10px}} || | + | !|Profession |
− | |- | + | !|Title/<br />Nobility |
− | | ||||||Furnace Operator |||| | + | !|Status |
− | |- style=" | + | !|Current Activities |
− | | | + | |- rowspan="2" valign="top" |
− | |- | + | |1.|| {{Dwarf|#ff0|10px}} Dodók Mistêmthîkut || Carpenter/<br />Furnace Operator || || Uninjured || {{spoil small|}} |
− | | {{Dwarf|#ff0|10px}} || | + | |- style="background:#333" rowspan="2" valign="top" |
− | |- | + | |2.|| {{Dwarf|#ff0|10px}} Lolor Ikudïteb || Woodcutter/<br />Herbalist|| || Uninjured || {{spoil small|}} |
− | | |||||| | + | |- rowspan="2" valign="top" |
− | |- style=" | + | |3.|| {{Dwarf|#fff|10px}} Zazit Mengathel || Mason/<br />Mechanic|| || Uninjured || {{spoil small|}} |
− | | | + | |- style="background:#333" rowspan="2" valign="top" |
− | |- | + | |4.|| {{Dwarf|#990|10px}} Urdim Urdimlâven || Thresher/<br />Cook|| || Uninjured || {{spoil small|Mining for now|NEW}} |
− | | {{Dwarf|# | + | |- rowspan="2" valign="top" |
− | |- | + | |5.|| {{Dwarf|#990|10px}} Kel Uristsokan || Grower|| || Uninjured || {{spoil small|}} |
− | | |||||| | + | |- style="background:#333" rowspan="2" valign="top" |
− | |- style=" | + | |<S>6.</S>|| {{Dwarf|#990|10px}} <S>Monom Sazirrir</S> || <S>Grower/<br />Armorsmith</S>|| || Deceased || {{spoil small|RIP 1 Limestone 302<br /><!-- |
− | | | + | |
− | |- | + | Death of Monom Sazirrir |
− | | {{Dwarf|# | + | |
− | |- | + | -->While digging channels in my utility room above the magma flow underneath the<br /><!-- |
− | | |||||| | + | -->forging floor, Monom accidentally caused a cave-in, causing him to drop down<br /><!-- |
− | |- style=" | + | -->into the magma below and burn to death. A Legendary Miner died today.|Death Notes}} |
− | | | + | |- rowspan="4" valign="top" |
− | |- | + | |7.|| {{Dwarf|#990|10px}} Sibrek Kolïngiz || Brewer<br />Broker Skills || style="color: gold;"| Expedition Leader<br /><!-- |
− | | {{Dwarf|# | + | -->Broker<br /><!-- |
− | |- | + | -->Manager<br /><!-- |
− | | |||||| | + | -->Bookkeeper || Uninjured || {{spoil small|Mining for now|NEW}} |
− | |- style=" | + | |- style="background:#001030" rowspan="2" valign="top" |
− | | | + | |8.|| {{Dwarf|#ff0|10px}} Atír Alåthrungak || Engraver|| || Uninjured || {{spoil small|}} |
− | |- | + | |- style="background:#00204F" rowspan="2" valign="top" |
− | | {{Dwarf|# | + | |9.|| {{Dwarf|#ff0|10px}} Melbil Lokumrotod || ''Wrestler'' || || Uninjured || {{spoil small|}} |
− | |- | + | |- style="background:#001030" rowspan="2" valign="top" |
− | | |||||| | + | |10.|| {{Dwarf|#ff0|10px}} Monom Mebathel || Metalcrafter || || Uninjured || {{spoil small|}} |
− | |- style=" | + | |- style="background:#00204F" rowspan="2" valign="top" |
− | | | + | |11.|| {{Dwarf|#ff0|10px}} Kosoth Imsalïngiz || ''Wrestler'' || || Uninjured || {{spoil small|}} |
− | |- | + | |- style="background:#001030" rowspan="2" valign="top" |
− | | {{Dwarf|# | + | |12.|| {{Dwarf|#ff0|10px}} Thob Ostkivish || Furnace Operator || || Uninjured || {{spoil small|}} |
− | |- | + | |- style="background:#00204F" rowspan="2" valign="top" |
− | | |||||| | + | |13.|| {{Dwarf|#ff0|10px}} Likot Alåthtosid || Mechanic || || Uninjured || {{spoil small|}} |
− | |- | + | |- style="background:#001030" rowspan="2" valign="top" |
− | | ||||||||||style=" | + | |14.|| {{Dwarf|#ff0|10px}} Olin Kadoliden || Peasant || || Uninjured || {{spoil small|}} |
− | |- | + | |- rowspan="2" valign="top" |
− | | ||||||||||style=" | + | |15.|| {{Dwarf|#ff0|10px}} Ònul Sengatîs || Engraver || || Uninjured || {{spoil small|}} |
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |16.|| {{Dwarf|#ff0|10px}} Lokum Solontilesh || Mason || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |17.|| {{Dwarf|#ff0|10px}} Dodók Kolumstiz || Animal Trainer || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |18.|| {{Dwarf|#ff0|10px}} Sigun Tatloshurvad || Weaponsmith || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |19.|| {{Dwarf|#ff0|10px}} Datan Udilrërith || Gem Setter || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |20.|| {{Dwarf|#ff0|10px}} Udil Erarònul || Gem Cutter || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |21.|| {{Dwarf|#ff0|10px}} Atîs Litastsefol || Glassmaker || || Uninjured || {{spoil small|Peasant for now|Job info}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |22.|| {{Dwarf|#ff0|10px}} Sigun Alakmengî || Grower || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |23.|| {{Dwarf|#ff0|10px}} Rovod Tholestmelbil || Glassmaker || || Uninjured || {{spoil small|Peasant for now|Job info}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |24.|| {{Dwarf|#ff0|10px}} Ducim Okiroddom || Dyer || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |25.|| {{Dwarf|#ff0|10px}} Rith Ingishelbel || ''Wrestler'' || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |26.|| {{Dwarf|#ff0|10px}} Dumat Nekutzasit || '''Stonecrafter''' || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |27.|| {{Dwarf|#ff0|10px}} Goden Nêcikducim || ''Wrestler'' || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |28.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |29.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |30.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |31.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |32.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |33.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |34.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |35.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#333" rowspan="2" valign="top" | ||
+ | |36.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- rowspan="2" valign="top" | ||
+ | |37.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#001030" rowspan="2" valign="top" | ||
+ | |38.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#00204F" rowspan="2" valign="top" | ||
+ | |39.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#001030" rowspan="2" valign="top" | ||
+ | |40.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#00204F" rowspan="2" valign="top" | ||
+ | |41.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#001030" rowspan="2" valign="top" | ||
+ | |42.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#00204F" rowspan="2" valign="top" | ||
+ | |43.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#001030" rowspan="2" valign="top" | ||
+ | |44.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
+ | |- style="background:#00204F" rowspan="2" valign="top" | ||
+ | |45.|| {{Dwarf|#ff0|10px}} Urist McDwarf || Profession1/<br />Profession2 || || Uninjured || {{spoil small|}} | ||
|} | |} | ||
+ | |||
+ | == Year 301 == | ||
+ | |||
+ | {{spoil small|<!-- | ||
+ | -->1 Granite: Well we've finally arrived in the Land of Ankles. The mountainhome sent us to<br />colonize a mountain named "The Finger of Busters," so maybe they have a thing for<br />body parts? I don't know. Regardless, we're here without incident and with plenty of<br />time to dig in and get a decent fortress set up before things get really hairy out there<br />and winter sets in. | ||
+ | |||
+ | 2 Granite: What was the mountainhome thinking sending us out here to carve out a new<br />fortress, for the glory of our civilization, and neglect to send anyone to MINE OUT THE<br />ROCK? I've asked Monom and Urdim to grab the picks we brought and get to work but they<br />both shot me looks that screamed "Why the fuck do '''I''' have to do this?" | ||
+ | |||
+ | 12 Granite: Top floor's mostly excavated and we've begun to tunnel straight down to the<br />core of the mountain. Monom was needed elsewhere, so he handed the pick off to me. I<br />don't know how the fuck to mine out rock, but I figure I'll hit this pointy end here<br />against that rock there and see what happens. | ||
+ | |||
+ | 6 Slate: Mining is '''''FUN!''''' | ||
+ | |||
+ | 2 Felsite: Well we finally got down to designing the noble's quarters now. My room is<br />almost finished! I can't wait, my OCD is starting to kick in and it doesn't help that I<br />can't actually COUNT anything that's here. "How many wine barrels do we have?" I ask.<br />They look at me with these stone-blank faces. I've gotta get things organized around <br />here.... | ||
+ | |||
+ | 13 Hematite: Tragedy NARROWLY averted today. I sent Zazit to go build a wall to block<br />off the magma pit from the outside, mostly because I didn't want those damn [[Fire Imp]]s<br />we hear cackling down there from getting out and, ya know, setting the world on fire.<br />Right as Zazit puts up the fourth wall segment, two Imps jump out giving him barely<br />enough time to scramble back to the fort before they attack. They wandered outside for<br />awhile and I was afraid they would give chase, or at least throw some fireballs at the<br />passing back of groundhogs and get all [[Boatmurdered]] on our asses, but one just<br />hopped back in the pipe and hopefully the other one will follow. Chalk one up to<br />Armok. Thanks, big guy. | ||
+ | |||
+ | 3 Malachite: Big fancy bedroom floor designed. I'm not too proud to toot my own horn<br />about this one. It allows over 200 (that's right, TWO HUNDRED) dwarves to sleep<br />comfortably on our exactly 17 beds. Oh, yes, I finished counting. Counting what?<br />COUNTING EVERYTHING.<!-- | ||
+ | -->|Diary of Sibrek Kolïngiz}} | ||
+ | |||
+ | == Year 302 == | ||
+ | |||
+ | == Year 303 == | ||
+ | |||
+ | 28 Sandstone {{DFtext|"The titan Bossu Xomumeslu Dabstëtso has come!"|#FF3020}} Goodie.... My army of champion wrestlers will tear his arms off. I hope. | ||
+ | :11 dead so far including all 7 champions. The rest of my military is soon to follow.... | ||
+ | :I managed to lightly wound his second toe on his right foot and moderately wound the fourth finger of his left hand. Unfortunately my fortress fell once my military died. Note to self: equip military with weapons sooner. | ||
+ | |||
+ | '''''EOF''''' |
Latest revision as of 08:08, 22 September 2009
"Hello world."[edit]
It took me three tries to get into Dwarf Fortress, the first and second of which were me being put off by the steep learning curve and having too much Fun. I went into the third attempt with eyes open and spent over five hours reading DFWiki before even downloading the game, and haven't looked back since.
I've recently begun cataloging my most recent Fortress, Suvaslòr, "Lustroustools", on a Twitter account made specifically for this purpose. If you're a twitter user, please follow @DF_Newbie and see where this fortress leads. Fortress was laid to waste by the first megabeast. I had no weapons and no chance.
Strange Strange Moods[edit]
Shameburvad, Handleseal
- Skzul Kosotheral, Woodcutter, got a secretive mood with his only moodable skill as Dabbling Metal Crafter. He proceeded to claim a Mason's workshop, claimed one stone of Alunite, and proceeded to make Urmimmebzuth, "Swamour", an Alunite coffer (2400☼) and gained the Legendary Miner skill
Suvaslòr, "Lustroustools"[edit]
General[edit]
Map features include:
The seeds for the world, Sil Num "The Planes of Wind" are as follows:
- [SEED:3389389538]
- [HISTORY_SEED:1476674852]
- [NAME_SEED:680957816]
Embark Points[edit]
I opted to go without Miners this time through, as I've found in previous fortresses that miners just create a lot of stone early that I don't need, and they're easy to train in soil.
Skills
- Carpenter/Furnace Operator
- Woodcutter/Herbalist
- Mason/Mechanic
- Thresher/Cook
- Grower/Weaponsmith
- Grower/Armorsmith
- Brewer/Broker/Leader
Items
Long list | |
---|---|
(Dog [2])
(Iron anvil) (Dwarven ale [16]) (Dwarven beer [16]) (Dwarven rum [16]) (Dwarven wine [11]) (Tower-cap logs [21]) (Copper pick [2]) (Copper bars) (charcoal) (cave spider silk rope [2]) (tetrahedrite [11]) (diorite) (Plump helmet [11]) (turtle [11]) (char) (rainbow trout) (mountain goat meat) (hoary marmot meat) (perch) (cave lobster) (cave fish) (giant rat meat) (naked mole dog meat) (large rat meat) (sailfin molly) (elk meat) (giant mole meat) (muskox meat) (dog meat) (cat meat) (mule meat) (donkey meat) (cow meat) (horse meat) (Pig tail Seeds) (Rock nuts) (Cave wheat Seeds) (Dimple cup spawn) (Sweet pod Seeds [11]) (Plump helmet spawn [6]) |
Long and short of it: 59 booze (weird numbers are for the extra barrels), a single unit of all the cheap meats plus eleven turtles (for the shells) makes 31 meat, 11 plump helmets, and enough seeds to start me off. I saved a ton by dropping both battle axes and, since I only wanted one to begin with, taking one copper bar and one charcoal instead and forging it on-site. I already had a weaponsmith and an anvil coming with me, so I saved 280 points for no loss. I brought some wood as well because I was embarking into a 6x6 that had just a few tiles that were wooded and even that was "Sparse." I didn't want to get in trouble early and be bedless. The rope is for making restraints near my entrance for war dogs. The tetrahedrite is mostly just on the hopes I get silver for training weapons. The diorite was just one stone so I could build the metalsmith's forge immediately (to do the abovementioned on-site forging).
Fortress Layout[edit]
Empty for now, placeholder for a fortress build as either screenshots or a table. I have yet to strike the earth.
Population[edit]
Color scheme switches per migration wave.
Military occupation Legendary skill
Name | Profession | Title/ Nobility |
Status | Current Activities | ||||
---|---|---|---|---|---|---|---|---|
1. | Dodók Mistêmthîkut | Carpenter/ Furnace Operator |
Uninjured | |||||
2. | Lolor Ikudïteb | Woodcutter/ Herbalist |
Uninjured | |||||
3. | Zazit Mengathel | Mason/ Mechanic |
Uninjured | |||||
4. | Urdim Urdimlâven | Thresher/ Cook |
Uninjured |
| ||||
5. | Kel Uristsokan | Grower | Uninjured | |||||
|
Armorsmith |
Deceased |
| |||||
7. | Sibrek Kolïngiz | Brewer Broker Skills |
Expedition Leader Broker Manager Bookkeeper |
Uninjured |
| |||
8. | Atír Alåthrungak | Engraver | Uninjured | |||||
9. | Melbil Lokumrotod | Wrestler | Uninjured | |||||
10. | Monom Mebathel | Metalcrafter | Uninjured | |||||
11. | Kosoth Imsalïngiz | Wrestler | Uninjured | |||||
12. | Thob Ostkivish | Furnace Operator | Uninjured | |||||
13. | Likot Alåthtosid | Mechanic | Uninjured | |||||
14. | Olin Kadoliden | Peasant | Uninjured | |||||
15. | Ònul Sengatîs | Engraver | Uninjured | |||||
16. | Lokum Solontilesh | Mason | Uninjured | |||||
17. | Dodók Kolumstiz | Animal Trainer | Uninjured | |||||
18. | Sigun Tatloshurvad | Weaponsmith | Uninjured | |||||
19. | Datan Udilrërith | Gem Setter | Uninjured | |||||
20. | Udil Erarònul | Gem Cutter | Uninjured | |||||
21. | Atîs Litastsefol | Glassmaker | Uninjured |
| ||||
22. | Sigun Alakmengî | Grower | Uninjured | |||||
23. | Rovod Tholestmelbil | Glassmaker | Uninjured |
| ||||
24. | Ducim Okiroddom | Dyer | Uninjured | |||||
25. | Rith Ingishelbel | Wrestler | Uninjured | |||||
26. | Dumat Nekutzasit | Stonecrafter | Uninjured | |||||
27. | Goden Nêcikducim | Wrestler | Uninjured | |||||
28. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
29. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
30. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
31. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
32. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
33. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
34. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
35. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
36. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
37. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
38. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
39. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
40. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
41. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
42. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
43. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
44. | Urist McDwarf | Profession1/ Profession2 |
Uninjured | |||||
45. | Urist McDwarf | Profession1/ Profession2 |
Uninjured |
Year 301[edit]
Diary of Sibrek Kolïngiz | |
---|---|
1 Granite: Well we've finally arrived in the Land of Ankles. The mountainhome sent us to colonize a mountain named "The Finger of Busters," so maybe they have a thing for body parts? I don't know. Regardless, we're here without incident and with plenty of time to dig in and get a decent fortress set up before things get really hairy out there and winter sets in. 2 Granite: What was the mountainhome thinking sending us out here to carve out a new 12 Granite: Top floor's mostly excavated and we've begun to tunnel straight down to the 6 Slate: Mining is FUN! 2 Felsite: Well we finally got down to designing the noble's quarters now. My room is 13 Hematite: Tragedy NARROWLY averted today. I sent Zazit to go build a wall to block 3 Malachite: Big fancy bedroom floor designed. I'm not too proud to toot my own horn |
Year 302[edit]
Year 303[edit]
28 Sandstone "The titan Bossu Xomumeslu Dabstëtso has come!" Goodie.... My army of champion wrestlers will tear his arms off. I hope.
- 11 dead so far including all 7 champions. The rest of my military is soon to follow....
- I managed to lightly wound his second toe on his right foot and moderately wound the fourth finger of his left hand. Unfortunately my fortress fell once my military died. Note to self: equip military with weapons sooner.
EOF