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Difference between revisions of "v0.31:Aqueduct"

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An '''aqueduct''' is any combination of elements that carries {{L|water}} or {{L|magma}} from one location to another.  It can use {{L|channel}}s, {{L|dig|tunnels}}, and/or natural or constructed {{L|floor}}s and {{L|wall}}s to create the path for the fluid to follow, and can tap into the side of a natural source or use {{L|pump}}s and gravity to get the fluid to flow to its desired source.  It may need to be roofed over to create a sealed system if {{L|pressure}} is involved (Dwarf Fortress {{l|water pressure}} differs from Real-Life physics, and should be understood before undertaking large fluid-moving projects to avoid flooding your fortress).
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An '''aqueduct''' is any set of elements that carries [[water]] or [[magma]] from one location to another.  An aqueduct is formed by a combination of [[channel]]s, [[dig|tunnels]], and natural or constructed [[floor]]s and [[wall]]s creating the path for the fluid to follow. Aqueducts can tap into the side of a natural source or use [[pump]]s and gravity to get the fluid to flow to its destination.
  
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Care needs to be taken in the creation of any aqueduct - namely, certain measures like roofing over channels and installing safety valves - are sometimes necessary in order to handle [[pressure|pressurized]] fluids. Since in-game pressure sometimes behaves in counterintuitive ways, it is generally a good idea to familiarize oneself with its mechanics before undertaking any large project, lest [[flood|something unintended occurs]].
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Below is an example of the most primitive type of aqueduct, the open surface channel.
  
 
     '''Simple aqueduct'''
 
     '''Simple aqueduct'''
 
         top view
 
         top view
     <font color="cyan">≈≈≈</font><font color="green">......</font><font color="gray">{{char|186}}++</font>          <font color="cyan">≈ </font> = {{L|River}}/{{L|lake}}
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     <font color="cyan">≈≈≈</font><font color="green">......</font><font color="gray">{{char|186}}++</font>          <font color="cyan">≈ </font> = [[River]]/[[lake]]
     <font color="cyan">≈≈≈</font><font color="green">......</font><font color="gray">{{char|186}}++</font>          <font color="blue">≈ </font> = {{L|Channel}} filled with water
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     <font color="cyan">≈≈≈</font><font color="green">......</font><font color="gray">{{char|186}}++</font>          <font color="blue">≈ </font> = [[Channel]] filled with water
     <font color="cyan">≈≈≈≈</font><font color="blue">≈≈≈≈≈</font><font color="gray">{{char|186}}</font><font color="blue">≈</font><font color="olive">{{char|9}}</font>          <font color="gray">+</font><font color="green">.</font> = {{L|Floor}} (indoor/outdoor)
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     <font color="cyan">≈≈≈≈</font><font color="blue">≈≈≈≈≈</font><font color="gray">{{char|186}}</font><font color="blue">≈</font><font color="olive">{{char|9}}</font>          <font color="gray">+</font><font color="green">.</font> = [[Floor]] (indoor/outdoor)
     <font color="cyan">≈≈≈≈</font><font color="green">.....</font><font color="gray">{{char|186}}++</font>          <font color="gray">{{char|186}} </font> = {{L|Wall}}
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     <font color="cyan">≈≈≈≈</font><font color="green">.....</font><font color="gray">{{char|186}}++</font>          <font color="gray">{{char|186}} </font> = [[Wall]]
     <font color="cyan">≈≈≈≈</font><font color="green">.....</font><font color="gray">{{char|186}}++</font>          <font color="olive">{{char|9}} </font> = {{L|Well}}
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     <font color="cyan">≈≈≈≈</font><font color="green">.....</font><font color="gray">{{char|186}}++</font>          <font color="olive">{{char|9}} </font> = [[Well]]
 
      
 
      
 
== See also ==
 
== See also ==
:* {{L|Water}}
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:* [[Water]]
:* {{L|Magma}}
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:* [[Magma]]
:* {{L|Screw pump}}
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:* [[Screw pump]]
:* {{L|Pressure}}
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:* [[Pressure]]
 
 
{{Category|Constructions}}
 

Latest revision as of 10:43, 23 July 2013

This article is about an older version of DF.

An aqueduct is any set of elements that carries water or magma from one location to another. An aqueduct is formed by a combination of channels, tunnels, and natural or constructed floors and walls creating the path for the fluid to follow. Aqueducts can tap into the side of a natural source or use pumps and gravity to get the fluid to flow to its destination.

Care needs to be taken in the creation of any aqueduct - namely, certain measures like roofing over channels and installing safety valves - are sometimes necessary in order to handle pressurized fluids. Since in-game pressure sometimes behaves in counterintuitive ways, it is generally a good idea to familiarize oneself with its mechanics before undertaking any large project, lest something unintended occurs.

Below is an example of the most primitive type of aqueduct, the open surface channel.

    Simple aqueduct
       top view
    ≈≈≈......║++           = River/lake
    ≈≈≈......║++           = Channel filled with water
    ≈≈≈≈≈≈≈≈≈          +. = Floor (indoor/outdoor)
    ≈≈≈≈.....║++           = Wall
    ≈≈≈≈.....║++           = Well
    

See also[edit]