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Difference between revisions of "40d:Ammo token"
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m (if we're going to make these version-specific, we should change them all at once) |
m (Changed quality rating from "Exceptional" to "Superior" using the rating script) |
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(4 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Quality|Superior|01:11, 8 July 2013 (UTC)}} | ||
{{av}} | {{av}} | ||
=Ammo Tokens= | =Ammo Tokens= | ||
Line 10: | Line 11: | ||
| CLASS | | CLASS | ||
| anything | | anything | ||
− | | This ammo can be fired from a weapon that is set to fire the same ammo type as this. | + | | This ammo can be fired from a weapon that is set to fire the same ammo type as this. |
|- | |- | ||
Line 16: | Line 17: | ||
| dmg amount - value | | dmg amount - value | ||
dmg type - (slash, burn, etc.) | dmg type - (slash, burn, etc.) | ||
− | | Sets the amount and the type of | + | | Sets the amount and the type of [[Damage]] |
|- | |- | ||
Line 22: | Line 23: | ||
| singular:plural | | singular:plural | ||
| What this item will be called ingame. | | What this item will be called ingame. | ||
+ | |||
+ | |- | ||
+ | | STICK_CHANCE | ||
+ | | value | ||
+ | | The chance of the projectile sticking in a target. | ||
|} | |} | ||
− | + | {{Category|Modding}} | |
− | + | {{Category|Tokens}} |
Latest revision as of 01:11, 8 July 2013
This article is about an older version of DF. |
Ammo Tokens[edit]
Token | Arguments | Description |
---|---|---|
CLASS | anything | This ammo can be fired from a weapon that is set to fire the same ammo type as this. |
[DAMAGE:<damage amount>:<damage type>] | dmg amount - value
dmg type - (slash, burn, etc.) |
Sets the amount and the type of Damage |
NAME | singular:plural | What this item will be called ingame. |
STICK_CHANCE | value | The chance of the projectile sticking in a target. |