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Difference between revisions of "v0.31:Animal caretaker"
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(Fixing links within namespace (0073/2808)) |
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{{Quality|Fine|08:20, 31 May 2010 (UTC)}} | {{Quality|Fine|08:20, 31 May 2010 (UTC)}} | ||
− | {{Buggy}} | + | {{Buggy|withoutbugsection=1}} |
{{Skill | {{Skill | ||
| color = 2:0 | | color = 2:0 | ||
| skill = Animal Caretaker | | skill = Animal Caretaker | ||
− | | profession = | + | | profession = [[Ranger]] |
− | | job name = | + | | job name = [[Animal care]] |
| attributes = | | attributes = | ||
+ | * Agility | ||
* Analytical Ability | * Analytical Ability | ||
* Memory | * Memory | ||
Line 13: | Line 14: | ||
{{av}} | {{av}} | ||
− | The '''animal caretaking''' skill is used by | + | The '''animal caretaking''' skill is used by [[dwarves]] to treat any injured [[pet]] assigned to them. This is either not implemented yet or bugged{{bug|349}}. Animals will heal on their own or not at all. |
{{skills}} | {{skills}} |
Latest revision as of 16:32, 8 December 2011
This feature has one or more outstanding bugs. |
Association | ||
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Profession | Ranger | |
Job Title | Animal Caretaker | |
Labor | Animal care | |
Tasks | ||
None
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Workshop | ||
None
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Attributes | ||
|
This article is about an older version of DF. |
The animal caretaking skill is used by dwarves to treat any injured pet assigned to them. This is either not implemented yet or buggedBug:349. Animals will heal on their own or not at all.
Miner | |||||||
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Woodworker | |||||||
Stoneworker | |||||||
Ranger | |||||||
Doctor | |||||||
Farmer | |||||||
Fishery worker | |||||||
Metalsmith | |||||||
Jeweler | |||||||
Craftsdwarf |
Bone carver · Clothier · Glassmaker · Glazer · Leatherworker · Potter · Stone crafter · Strand extractor · Wax worker · Weaver · Wood crafter | ||||||
Engineer | |||||||
Administrator | |||||||
Military |
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Social |
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Other/Peasant | |||||||
Unused |
Balance · Coordination · Discipline · Druid · Military tactics · Poet · Reader · Speaker · Tracker · Wordsmith · Writer |