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Difference between revisions of "v0.31:Sparring"

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{{av}} {{Quality|Fine}} <br> {{Expand Topic}}
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{{av}} {{Quality|Fine}}
  
 
== Introduction ==  
 
== Introduction ==  
 
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'''Sparring''' is a form of non-lethal melee [[combat]], led by the [[Militia captain]] in charge of the respective [[squad]], to train [[soldier]]s in their [[combat skill]]s in [[fortress mode]].  Sparring takes place at a [[barracks]]; on-duty soldiers will engage in training activities such as sparring and  [[observer|watching]] combat demonstrations while off-duty soldiers will primarily conduct [[combat drills|individual training drills]]. Training is a safe way to get experienced soldiers.
'''Sparring''' is a form of (usually) non-lethal melee {{l|combat}}, led by the {{l|Militia captain}} in charge of the respective {{l|squad}}, to train {{L|soldier}}s in their {{l|combat skill}}s in {{L|fortress mode}}.  Sparring takes place at a {{L|barracks}}; off-duty soldiers will engage in training activities, such as {{l|observer|watching}} combat demonstrations and {{l|combat drills|individual training drills}} with other off-duty soldiers.
 
 
 
You cannot assign a soldier to sparring, but instead {{l|schedule}} his or her squad to train, in a manner similar to enabling civilian {{l|labor}}s.  This is accomplished by opening the {{k|m}}{{l|military interface|ilitary screen}}. Open the {{k|a}}lerts panel, then assign the squad to Active/Training (or establish a more complex schedule of alerts). Now {{k|q}}uery the {{l|bed}}, {{l|weapon rack}}, and/or {{l|armor stand}} that you used to designate a barracks. Highlight which squad you wish to train and press {{k|t}}. A {{Tile|T|3:0:1}} should appear on the right side of the screen beside that squad's name. Now your squad is set to be training, and has a place to train in.
 
 
 
If a squad is set to Inactive Alert or has no scheduled order, and has a designated training barracks, members of the squad will occasionally engage in Individual Combat Drills, but will be primarily focused on their civilian lives. A squad set to the default Alert/Training alert level (or a more complicated schedule using the advanced calendar system) will predominantly train in their training barracks and occasionally engage in their civilian lives. A squad with active orders delivered through the squad menu will first carry out those orders, taking breaks to eat or sleep, but will not train.
 
 
 
You can assign individual squads to train in different areas, so when trouble strikes they are already nearby, equipped, and prepared for battle. If you have 3 entrances into your fort, instead of having a central training area, build a squad's barracks near each entrance. You could also have your {{l|Marksdwarf|marksdwarves}} spar in a nearby archery tower while your elite fighters train near the front hall, and your novices train somewhere safely under the eyes of an accomplished {{l|teacher}}.
 
  
 
== Equipment ==
 
== Equipment ==
 +
The weapon you wish for a squad to use can be chosen through the {{K|m}}ilitary screen, and then the {{K|e}}quip selection.  When soldiers spar, they practice (and thereby gain experience) with whatever [[weapon]] and [[armor]] they have been assigned, including [[shield]]s.  Your soldiers will put on their [[uniform]]s and grab their weapons once they are assigned equipment in a squad (and don't have any other civilian jobs).
  
When soldiers spar, they practice (and thereby gain experience) with whatever {{L|weapon}} and {{L|armor}} they have been assigned, including {{L|shield}}s. Thus, in order to train {{L|axedwarf|axedwarves}}, it is necessary to assign the recruits axes, and so forth with all other {{L|weapon}}s. The weapon you wish for them to spar with can be chosen through the {{K|m}}ilitary screen, and then the {{K|e}}quip selection.
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==Organized squad training==
 +
You cannot directly assign a soldier to spar. Instead, you need to [[schedule]] his or her squad to train.  This is accomplished by opening the {{k|m}}[[military interface|ilitary screen]]. Open the {{k|a}}lerts panel, then assign the squad to Active/Training (or establish a more complex schedule of alerts). Now {{k|q}}uery the [[bed]], [[weapon rack]], and/or [[armor stand]] to designate a barracks. Highlight which squad you wish to train and press {{k|t}}. A {{Tile|T|3:0:1}} should appear on the right side of the screen beside that squad's name. Now your squad is set to be training, and has a place to train in. A squad set to the default Alert/Training alert level (or a more complicated schedule using the advanced calendar system) will predominantly train in their training barracks and occasionally engage in their civilian lives. A squad with active orders delivered through the squad menu will first carry out those orders, taking breaks to eat or sleep, but will not train. To change the number of dwarves assigned to train in a squad, open the {{k|m}}ilitary screen, go to the {{k|s}}chedule screen, then {{k|e}}dit the order for each month by pressing {{k|+}}{{k|*}}{{k|-}} or {{k|/}} to change the minimum number of dwarves assigned for that month.
  
== Injury ==
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#Define a squad with members (equip with whatever armor and weapons you like)
'''As of version 31.12 and later, it seems that dwarves cannot (or are very unlikely to) hurt each other while sparring.'''
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#Designate a [[barracks]] and have the squad set to train there
 +
#Have an active training order for the squad
 +
#Lower the minimum required dwarves for the order to be equal or less than your squad (note that the default is 10, requiring a full squad!)
  
During sparring soldiers can get {{l|wound}}ed, ranging from minor injuries to loss of ability. This cripples their training time (leading to death in real combat) or disables them from fighting at all. To avoid injury you can:
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==Individual Training==
 +
Your soldiers will continue to do jobs outside the military if they don't have a place to spar or an active schedule. [[Personality_trait|Motivated]] dwarves will also conduct individual training. This happens if:
 +
* the dwarf squad has no scheduled orders
 +
* the squad has a designated barracks to train at
 +
* the dwarf is on break (dwarves with no job do not go on individual combat drill)
  
* '''Equip''' them with {{l|training weapon}}s. However, there are only training axes, swords, and spears. Wooden crossbows make safe substitutes for war hammers. Macedwarves will have to use real weaponry. However, during an {{l|ambush}}, it might be difficult to switch over to effective weapons. Therefore build your weapon {{l|stockpile}} or weapon racks close to the {{l|barracks}}.
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==Other Notes==
* '''Equip''' them with armor; this lowers damage being received and allows them to train with their armor. However, it has been observed that training is less {{l|fun|spartan and dangerous}} than previous incarnations, and it seems that {{l|dwarf|dwarves}} are less likely to consider training to be a Mortal Kombat match.  
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=== Injury===
 +
Dwarves are very unlikely to hurt each other while sparring, even when equipped with otherwise lethal weapons. They can however have accidents due to them dodging an attack: falling in the water or down to a lower level may happen to them depending on the surroundings of your barracks.
  
Also note, {{l|Healthcare|healing}} injury caused by sparring is good {{l|experience}} for a new {{L|doctor}}.
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Also, dwarves can dodge up one level if they are next to a wall. Make sure they can walk back down or build a roof, because otherwise you risk a military dwarf trapping himself and starving to death.
  
==Scheduling training==
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===Default Schedule===
Many players make the mistake of assuming that the Active/Training {{L|scheduling#Alert_Levels|alert}} sets your squad to train year round. However this is not the case. Instead it simply fills a squads {{L|schedule}} with the priority to train. That is, your soldiers will put on their uniforms and grab their weapons but they may continue to do jobs outside the military. In order to make them actually train you must do the following after setting their alert to Active/Training (or by scheduling Train under the schedule screen).
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The default Active/Training alert requires a full 10 member squad. This can be changed from the [[Scheduling]] menu. If you have a dwarf die, remember that another member must be appointed or the minimum number required to train lowered to accommodate the new squad count.  
  
#Designate a {{L|barracks}} from an item.
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===Happy Soldiers===
#Press {{k|q}} and highlight the item used to designate the barracks from.
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Be kind to your soldiers. Civilians with no military experience will get bad thoughts from going on duty. Soldiers will get a bad thought if they don't have any civilian experience. Having the wrong number assigned to train in a squad can also generate bad [[Thought|thoughts]].
#Select the squad you want to train in that particular barracks and press {{k|t}}. A {{Tile|T|3:0:1}} will appear beside the squads name in the menu.
 
#Multiple squads can be set to train in the same barracks. Dwarves can train with dwarves from other squads in such an arrangement, although the exact details of this are unknown{{verify}}.
 
  
Things to note: The default alert Active/Training requires 10 members of a squad to activate. This can be changed from the {{L|Scheduling}} menu. Dead squad members used to stay in the squad, but as of 31.12 they are removed upon death. At that point another member must be appointed or the minimum number required to train lowered to accommodate the new squad count.
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=== Training on disarmed prisoners ===
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A very effective way to train your dwarves is to let them fight stripped prisoners while heavily armored and carrying training weapons themselves. Keep in mind that a dwarf needs be attacked to increase his or her defensive skills up. In other words: if you're interested in having your dwarves quickly train as Dodgers, Armor Users and Shield Users, it'll be far more efficient to set-up multiple small pits where dwarves can train one on one against disarmed prisoners.
  
== Optimal squad size ==
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See [[Cage#Remotely_Opening_Cages|Remotely Opening Cages]] for more information.
  
Only one sparring match can be going on in any one {{L|squad}}<sup>[http://www.bay12forums.com/smf/index.php?topic=65154.msg1531967#msg1531967 source]</sup>{{verify}}, so to get the most sparring done make your squads size 3 with a minimum of 2.
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== See also==
  
== Training on disarmed prisoners ==
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[[Archery]]
A very effective way to train your dwarves is to let them fight stripped prisoners while heavily armored and carrying training weapons themselves.
 
  
See {{L|Cage#Remotely_Opening_Cages|Remotely Opening Cages}} for more information.
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[[Military]]
  
== See also==
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[[Danger_room|Danger Room]]
  
{{L|Military}}
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{{Military FAQ}}
 
 
{{L|Danger_room|Danger Room}}
 
  
{{Military FAQ}}
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{{Category|Military}}
 +
{{Category|Fortress mode}}

Latest revision as of 15:37, 28 July 2021

This article is about an older version of DF.

Introduction[edit]

Sparring is a form of non-lethal melee combat, led by the Militia captain in charge of the respective squad, to train soldiers in their combat skills in fortress mode. Sparring takes place at a barracks; on-duty soldiers will engage in training activities such as sparring and watching combat demonstrations while off-duty soldiers will primarily conduct individual training drills. Training is a safe way to get experienced soldiers.

Equipment[edit]

The weapon you wish for a squad to use can be chosen through the military screen, and then the equip selection. When soldiers spar, they practice (and thereby gain experience) with whatever weapon and armor they have been assigned, including shields. Your soldiers will put on their uniforms and grab their weapons once they are assigned equipment in a squad (and don't have any other civilian jobs).

Organized squad training[edit]

You cannot directly assign a soldier to spar. Instead, you need to schedule his or her squad to train. This is accomplished by opening the military screen. Open the alerts panel, then assign the squad to Active/Training (or establish a more complex schedule of alerts). Now query the bed, weapon rack, and/or armor stand to designate a barracks. Highlight which squad you wish to train and press t. A T should appear on the right side of the screen beside that squad's name. Now your squad is set to be training, and has a place to train in. A squad set to the default Alert/Training alert level (or a more complicated schedule using the advanced calendar system) will predominantly train in their training barracks and occasionally engage in their civilian lives. A squad with active orders delivered through the squad menu will first carry out those orders, taking breaks to eat or sleep, but will not train. To change the number of dwarves assigned to train in a squad, open the military screen, go to the schedule screen, then edit the order for each month by pressing + *- or / to change the minimum number of dwarves assigned for that month.

  1. Define a squad with members (equip with whatever armor and weapons you like)
  2. Designate a barracks and have the squad set to train there
  3. Have an active training order for the squad
  4. Lower the minimum required dwarves for the order to be equal or less than your squad (note that the default is 10, requiring a full squad!)

Individual Training[edit]

Your soldiers will continue to do jobs outside the military if they don't have a place to spar or an active schedule. Motivated dwarves will also conduct individual training. This happens if:

  • the dwarf squad has no scheduled orders
  • the squad has a designated barracks to train at
  • the dwarf is on break (dwarves with no job do not go on individual combat drill)

Other Notes[edit]

Injury[edit]

Dwarves are very unlikely to hurt each other while sparring, even when equipped with otherwise lethal weapons. They can however have accidents due to them dodging an attack: falling in the water or down to a lower level may happen to them depending on the surroundings of your barracks.

Also, dwarves can dodge up one level if they are next to a wall. Make sure they can walk back down or build a roof, because otherwise you risk a military dwarf trapping himself and starving to death.

Default Schedule[edit]

The default Active/Training alert requires a full 10 member squad. This can be changed from the Scheduling menu. If you have a dwarf die, remember that another member must be appointed or the minimum number required to train lowered to accommodate the new squad count.

Happy Soldiers[edit]

Be kind to your soldiers. Civilians with no military experience will get bad thoughts from going on duty. Soldiers will get a bad thought if they don't have any civilian experience. Having the wrong number assigned to train in a squad can also generate bad thoughts.

Training on disarmed prisoners[edit]

A very effective way to train your dwarves is to let them fight stripped prisoners while heavily armored and carrying training weapons themselves. Keep in mind that a dwarf needs be attacked to increase his or her defensive skills up. In other words: if you're interested in having your dwarves quickly train as Dodgers, Armor Users and Shield Users, it'll be far more efficient to set-up multiple small pits where dwarves can train one on one against disarmed prisoners.

See Remotely Opening Cages for more information.

See also[edit]

Archery

Military

Danger Room