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Difference between revisions of "v0.31:Thread"
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− | {{quality|Fine| | + | {{quality|Fine|15:53 27 December 2011 (UTC)}}{{av}} |
− | There are two plants and three types of | + | There are two plants and three types of [[web]]s that can be turned into '''thread'''. Thread can then be woven into '''cloth''', which then can be used to create a variety of textile products such as [[bag]]s, [[clothing]], [[Restraint|rope]] or [[craft]]s. ''(For a full discussion of the process and possibilities, see [[clothing industry]].)'' |
− | Animal hair that is produced from a butchered animal can also be spun into | + | Animal hair that is produced from a butchered animal can also be spun into [[yarn]] '''thread''' at a [[farmer's workshop]] using the "Spin Thread" order, but cannot be used for the production of '''cloth''' or related items. |
− | A | + | A [[dwarf]] with the [[thresher]] [[labor]] enabled can process plants (either [[rope reed]]s or [[pig tail]]s) into '''thread''' at a [[farmer's workshop]] with the "Process Plants" job order. With a [[loom]], any dwarf with the [[weaver]] [[labor]] enabled will ''automatically'' collect any spider* [[silk]] [[web]]s that are on the ground, turning them into thread. |
− | Any '''thread''' can also be used at a Hospital to treat the wounded by suturers. This is the only use of threads made from the hair of non-shearable creatures, as they cannot be spun into {{ | + | Any '''thread''' can also be used at a Hospital to treat the wounded by suturers. This is the only use of threads made from the hair of non-shearable creatures, as they cannot be spun into [[yarn]]. |
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+ | {{Category|Materials}} |
Latest revision as of 04:37, 3 July 2012
This article is about an older version of DF. |
There are two plants and three types of webs that can be turned into thread. Thread can then be woven into cloth, which then can be used to create a variety of textile products such as bags, clothing, rope or crafts. (For a full discussion of the process and possibilities, see clothing industry.)
Animal hair that is produced from a butchered animal can also be spun into yarn thread at a farmer's workshop using the "Spin Thread" order, but cannot be used for the production of cloth or related items.
A dwarf with the thresher labor enabled can process plants (either rope reeds or pig tails) into thread at a farmer's workshop with the "Process Plants" job order. With a loom, any dwarf with the weaver labor enabled will automatically collect any spider* silk webs that are on the ground, turning them into thread.
Any thread can also be used at a Hospital to treat the wounded by suturers. This is the only use of threads made from the hair of non-shearable creatures, as they cannot be spun into yarn.