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Difference between revisions of "v0.34:Crutch-walker"

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{{av}}
 
{{av}}
  
Crutch-walker is a skill, usually thought of as in the Healthcare Industry. It cannot be turned off and will be used by any dwarf that needs to use crutches. It is possible to gain experience in this skill in Adventurer Mode by equipping a [[crutch]] in one of your hands.
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'''Crutch-walker''' is the skill typically used by those who have [[wound|lost]] the ability to walk normally. Crutch-walkers use [[crutch]]es while moving around the map.
  
'''See also:'''
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The crutch-walker [[skill|skill level]] is related to the penalty received to movement. As the skill develops, the character moves at speeds closer to their ambulatory movement rate up to Legendary+5 rank, at which movement rate is no longer impaired while a crutch is held. The quality or type of crutch is not related to outcome. It is possible to gain experience in this skill in [[adventure mode]] by holding a crutch in either hand.
  
*[[Healthcare]]
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Crutch-walkers are the natural byproducts of a fortress' [[health care|health care industry]].
  
 
{{skills}}
 
{{skills}}

Latest revision as of 07:37, 30 November 2017

Skill: Crutch-walker
Association  
Profession None
Job Title Peasant
Labor None
Tasks
  • Automatic, use crutch to walk after injury
Workshop
None
Attributes
  • Agility
  • Endurance
  • Willpower
  • Spatial Sense
  • Kinesthetic Sense
This article is about an older version of DF.

Crutch-walker is the skill typically used by those who have lost the ability to walk normally. Crutch-walkers use crutches while moving around the map.

The crutch-walker skill level is related to the penalty received to movement. As the skill develops, the character moves at speeds closer to their ambulatory movement rate up to Legendary+5 rank, at which movement rate is no longer impaired while a crutch is held. The quality or type of crutch is not related to outcome. It is possible to gain experience in this skill in adventure mode by holding a crutch in either hand.

Crutch-walkers are the natural byproducts of a fortress' health care industry.

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other

Other/Peasant
Unused