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Difference between revisions of "v0.34:Magic"
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− | {{quality| | + | {{quality|Fine|09:59, 13 October 2012 (UTC)}}{{av}} |
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− | '''Magic''' | + | '''Magic''' exists in limited form in Dwarf Fortress. It normally only shows up in the form of [[Necromancer|necromancy]] and [[ghost]]s. With [[Modding guide|modding]], however, it is also one of the many ways that [[Interaction token|interaction]]s can be manifested. |
− | + | Necromancy is obtained in Adventurer mode by reading a [[book|slab]] that contains the secrets of life and death, traditionally obtained via necromancer [[tower]]s ({{Tile|I|5:0}}). Their towers are often packed tightly with [[undead]] and usually more than one necromancer, who will not hesitate to raise any fresh corpses you make, or even the limbs of their minions that you chop off. But of course, if you can overcome the danger, the power is yours. | |
− | [[ | + | [[ru:Magic]] |
− | + | [[Category:v0.34:Game_mechanics]] | |
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Latest revision as of 22:47, 15 July 2014
This article is about an older version of DF. |
Magic exists in limited form in Dwarf Fortress. It normally only shows up in the form of necromancy and ghosts. With modding, however, it is also one of the many ways that interactions can be manifested.
Necromancy is obtained in Adventurer mode by reading a slab that contains the secrets of life and death, traditionally obtained via necromancer towers (I
). Their towers are often packed tightly with undead and usually more than one necromancer, who will not hesitate to raise any fresh corpses you make, or even the limbs of their minions that you chop off. But of course, if you can overcome the danger, the power is yours.