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Difference between revisions of "23a:Order of the crossbow"

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The [[order of the crossbow]] is a [[cult]] centered around this particular type of Dwarven weaponry. This [[noble]] arrives once you have forged (and not traded away) 50 crossbows and, once present, will occasionally mandate their production. As with [[guild]]s, ignoring these mandates may lead the cult to start a work slowdown, presumably affecting the production of these weapons.
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The [[order of the crossbow]] is a [[cult]] centered around this particular type of dwarven weaponry. This [[noble]] arrives once you have forged (and not traded away) 50 crossbows and, once present, will insist that you have at least as many crossbows as other types of weapons by making occasional requests to the [[Mayor]].
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Unlike other nobles who flee from enemies, the Order of the Crossbow will equip a stack of [[bolt]]s and use its crossbow to defend itself.
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Any announcements about this noble will mention it as the "High Crossbow".
  
 
{{nobles}}
 
{{nobles}}

Latest revision as of 18:15, 11 June 2024

Order of the Crossbow
Room requirements  
Office Office
Quarters Quarters
Dining room Dining Room
Tomb None
Furniture requirements
Chests 1
Cabinets 1
Weapon racks 3
Armor stands 1
Other
Mandates None
Demands 1
Arrival conditions
Function
This article is about an older version of DF.

The order of the crossbow is a cult centered around this particular type of dwarven weaponry. This noble arrives once you have forged (and not traded away) 50 crossbows and, once present, will insist that you have at least as many crossbows as other types of weapons by making occasional requests to the Mayor.

Unlike other nobles who flee from enemies, the Order of the Crossbow will equip a stack of bolts and use its crossbow to defend itself.

Any announcements about this noble will mention it as the "High Crossbow".

Economy
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Wealth
Justice
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