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Difference between revisions of "23a:Duke"

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{{Quality|Tattered}}{{Noble
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{{quality|Fine|15:41, 8 May 2012 (UTC)}}{{Noble
 
| noble=Duke
 
| noble=Duke
 
| office=Opulent Throne Room
 
| office=Opulent Throne Room
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* Arrival of the [[Governor]], [[Guildmaster]], and [[Hoardmaster]]
 
* Arrival of the [[Governor]], [[Guildmaster]], and [[Hoardmaster]]
 
| function=
 
| function=
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* Meet [[diplomat]]s
 
* Permits arrival of [[King]]
 
* Permits arrival of [[King]]
 
}}{{av}}
 
}}{{av}}
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Once your fortress has attracted the third and final tier of [[governor|population]], [[hoardmaster|production]], and [[guildmaster|trade]] [[noble]]s, the [[Duke]] (or Duchess) will be summoned.
 
Once your fortress has attracted the third and final tier of [[governor|population]], [[hoardmaster|production]], and [[guildmaster|trade]] [[noble]]s, the [[Duke]] (or Duchess) will be summoned.
  
The Duke arrives with his/her [[Duke consort|consort]] and causes "The Incoming King" to appear in your Nobles status screen, along with making numerous mandates and producing large quantities of [[children]].
+
The Duke arrives with his/her [[Duke consort|consort]] and causes "The Incoming King" to appear in your Nobles status screen, along with meeting [[diplomat]]s (in place of your [[Count]] or [[Baron]]), making numerous [[mandate]]s, and producing large quantities of [[children]].
  
 
{{nobles}}
 
{{nobles}}

Latest revision as of 17:07, 27 March 2014

Duke
Room requirements  
Office Opulent Throne Room
Quarters Grand Bedroom
Dining room Grand Dining Room
Tomb Grand Mausoleum
Furniture requirements
Chests 5
Cabinets 3
Weapon racks 3
Armor stands 3
Other
Mandates 3
Demands 5
Arrival conditions
Function
This article is about an older version of DF.

Once your fortress has attracted the third and final tier of population, production, and trade nobles, the Duke (or Duchess) will be summoned.

The Duke arrives with his/her consort and causes "The Incoming King" to appear in your Nobles status screen, along with meeting diplomats (in place of your Count or Baron), making numerous mandates, and producing large quantities of children.

Economy
Trade
Wealth
Justice
Guilds
Cults
Nobility
Other
Foreign