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Difference between revisions of "23a:Adventurer mode"
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In '''adventurer mode''', you pick a race ([[dwarf]], [[human]], or [[elf]]) and start out in either a [[Site|town]] of your race or in a previous [[fortress]] you played on. You can receive [[quest]]s, venture into the wilderness to find [[cave]]s, abandoned [[ruin]]s and other [[Site|villages]]. You can even visit your old [[fortress]]es and find whatever riches were left to be guarded by the [[creature]]s that sealed the fate of your [[fortress]]. | In '''adventurer mode''', you pick a race ([[dwarf]], [[human]], or [[elf]]) and start out in either a [[Site|town]] of your race or in a previous [[fortress]] you played on. You can receive [[quest]]s, venture into the wilderness to find [[cave]]s, abandoned [[ruin]]s and other [[Site|villages]]. You can even visit your old [[fortress]]es and find whatever riches were left to be guarded by the [[creature]]s that sealed the fate of your [[fortress]]. | ||
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{{Category|Guides}} | {{Category|Guides}} | ||
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Latest revision as of 10:26, 11 May 2018
This article is about an older version of DF. |
This article is a stub. You can improve the article by expanding it. |
In adventurer mode, you pick a race (dwarf, human, or elf) and start out in either a town of your race or in a previous fortress you played on. You can receive quests, venture into the wilderness to find caves, abandoned ruins and other villages. You can even visit your old fortresses and find whatever riches were left to be guarded by the creatures that sealed the fate of your fortress.