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Difference between revisions of "DF2014:Bone/raw"
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− | + | <noinclude>{{raw header|material template|BONE_TEMPLATE}}</noinclude>{{raw|DF2014:material_template_default.txt|MATERIAL_TEMPLATE|BONE_TEMPLATE}}<noinclude>{{raw footer|material template|BONE_TEMPLATE}}</noinclude> | |
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Latest revision as of 02:18, 2 April 2020
[STATE_COLOR:ALL_SOLID:WHITE] [STATE_NAME:SOLID:bone] [STATE_ADJ:SOLID:bone] [STATE_NAME:POWDER:bone meal] [STATE_ADJ:POWDER:bone meal] [STATE_COLOR:LIQUID:WHITE] [STATE_NAME:LIQUID:n/a] [STATE_ADJ:LIQUID:n/a] [STATE_COLOR:GAS:WHITE] [STATE_NAME:GAS:n/a] [STATE_ADJ:GAS:n/a] [DISPLAY_COLOR:7:0:1] [MATERIAL_VALUE:1] [SPEC_HEAT:1000] [IGNITE_POINT:10508] [MELTING_POINT:NONE] [BOILING_POINT:NONE] [HEATDAM_POINT:10250] [COLDDAM_POINT:9900] [MAT_FIXED_TEMP:NONE] [SOLID_DENSITY:500] [LIQUID_DENSITY:NONE] [MOLAR_MASS:NONE] [IMPACT_YIELD:200000] [IMPACT_FRACTURE:200000] [IMPACT_STRAIN_AT_YIELD:100] [COMPRESSIVE_YIELD:200000] cortical bone [COMPRESSIVE_FRACTURE:200000] [COMPRESSIVE_STRAIN_AT_YIELD:100] [TENSILE_YIELD:115000] [TENSILE_FRACTURE:130000] [TENSILE_STRAIN_AT_YIELD:100] [TORSION_YIELD:115000] [TORSION_FRACTURE:130000] [TORSION_STRAIN_AT_YIELD:100] [SHEAR_YIELD:115000] used 'bone (limb)' from wikipedia tensile strength [SHEAR_FRACTURE:130000] [SHEAR_STRAIN_AT_YIELD:100] [BENDING_YIELD:115000] [BENDING_FRACTURE:130000] [BENDING_STRAIN_AT_YIELD:100] [MAX_EDGE:1000] [ABSORPTION:100] [IMPLIES_ANIMAL_KILL] [BONE] [ITEMS_HARD]
[ITEMS_BARRED]