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Difference between revisions of "Skull"
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− | {{ | + | {{Quality|Fine}} |
− | '''Skulls''' can be obtained from the [[corpse]]s of dead | + | {{av}} |
+ | [[File:skull_sprite_preview.png|right]]'''Skulls''' are the protective head [[bone]] of most [[creatures]], often containing a brain. They can be obtained from the [[corpse]]s of dead creatures, and as a by-product of [[butcher|butchering]]. Most creatures have one skull, but some have none and others have [[hydra|up to seven]]. | ||
− | Skulls can be processed into [[totem]]s at the [[craftsdwarf's workshop]]. They cannot be used as "bones" in creating bone | + | Skulls can be processed into [[totem]]s at the [[craftsdwarf's workshop]]. They cannot be used as substitute "bones" in creating bone crafts. |
− | Unlike | + | Unlike bones or [[shell]]s, dwarves rarely request skulls for [[strange mood]]s. |
For totems, the [[value]] of the original animal is very important. Like all creature byproducts, the skull value is scaled by the [[creature token#M|modvalue]] of the creature. | For totems, the [[value]] of the original animal is very important. Like all creature byproducts, the skull value is scaled by the [[creature token#M|modvalue]] of the creature. | ||
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{{D for Dwarf}} | {{D for Dwarf}} | ||
− | In the current version of Dwarf Fortress, skulls are somewhat easy to shatter. Lucky head-punches can slay even your greatest | + | In the current version of ''Dwarf Fortress'', skulls are somewhat easy to shatter. Lucky head-punches can slay even your greatest dwarves.There are two main myths regarding the unique, paper-thin structure of a dwarven skull. Logical dwarven philosophers and religious philosophers disagree as to which is valid. |
− | + | The 'rational' group attributes that the reason a dwarf has such a weak skull is also why the beard is so strong; as dwarves cannot physically sit down, kneel or lean, they tend to remain mostly upright their entire life. This caused a gradual change throughout the early generations as gravity brought the skull plating down from their heads into their beards. | |
− | + | The other group theorizes that when the First Mountain King of the dwarves was shot from Armok's womb, he plummeted from the sky many z-levels high. The fetus smashed into the ground, head-first. This also explains the dwarves', ahem... peculiar mental state. | |
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− | The other group theorizes that when the First Mountain King of the dwarves was shot from Armok's womb, he plummeted from the sky many z levels high. The fetus smashed into the ground, head first. This also explains the dwarves', ahem... peculiar mental state. | ||
+ | ==See also== | ||
+ | *[[Meat industry]] | ||
{{Translation | {{Translation | ||
| dwarven = nekol | | dwarven = nekol | ||
Line 30: | Line 25: | ||
| human = sath | | human = sath | ||
}} | }} | ||
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+ | {{Category|Body parts}} | ||
+ | {{Category|Materials}} | ||
[[ru:Skull]] | [[ru:Skull]] |
Latest revision as of 02:33, 19 January 2024
v50.14 · v0.47.05 This article is about the current version of DF.Note that some content may still need to be updated. |
Skulls are the protective head bone of most creatures, often containing a brain. They can be obtained from the corpses of dead creatures, and as a by-product of butchering. Most creatures have one skull, but some have none and others have up to seven.
Skulls can be processed into totems at the craftsdwarf's workshop. They cannot be used as substitute "bones" in creating bone crafts.
Unlike bones or shells, dwarves rarely request skulls for strange moods.
For totems, the value of the original animal is very important. Like all creature byproducts, the skull value is scaled by the modvalue of the creature.
This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable. |
In the current version of Dwarf Fortress, skulls are somewhat easy to shatter. Lucky head-punches can slay even your greatest dwarves.There are two main myths regarding the unique, paper-thin structure of a dwarven skull. Logical dwarven philosophers and religious philosophers disagree as to which is valid.
The 'rational' group attributes that the reason a dwarf has such a weak skull is also why the beard is so strong; as dwarves cannot physically sit down, kneel or lean, they tend to remain mostly upright their entire life. This caused a gradual change throughout the early generations as gravity brought the skull plating down from their heads into their beards.
The other group theorizes that when the First Mountain King of the dwarves was shot from Armok's womb, he plummeted from the sky many z-levels high. The fetus smashed into the ground, head-first. This also explains the dwarves', ahem... peculiar mental state.
See also[edit]
"Skull" in other Languages
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