v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d:Lake"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(the staircase water multiplication bug was fixed long ago)
 
(14 intermediate revisions by 9 users not shown)
Line 1: Line 1:
In general, there are two types of '''lakes'''.
+
{{quality|Fine|00:28, 22 August 2010 (UTC)}}{{av}}
 +
Freshwater '''lakes''' can be found covering vast areas of land on certain world maps.
  
== Surface Lakes ==
+
These lakes have slopes leading into the [[water]], making them ideal for learning how to [[swimmer|swim]].
  
Freshwater lakes can be found covering vast areas of land on certain world maps.
+
Lakes are similar to [[Ocean|ocean]]s except that they are freshwater, not saltwater.
 
 
These lakes have slopes leading into the [[water]], making them ideal for learning how to [[swim]].
 
 
 
Lakes are similar to [[oceans]] except that they are freshwater, not saltwater.
 
  
 
''(These are not to be confused with the much smaller [[murky pool]]s, which have sheer sides and often evaporate in hot weather.)''
 
''(These are not to be confused with the much smaller [[murky pool]]s, which have sheer sides and often evaporate in hot weather.)''
 
== Underground Lakes ==
 
 
[[Underground]] lakes (also known as underground pools) can be found buried in [[mountain]]s. They are about the size of a [[magma]] chamber but only two or three levels deep.  This is a finite water source.  If the water is drained or pumped out, it will not be replaced.
 
 
Finding an underground lake (or an [[underground river]]) is required for farming [[tower-cap]]s for wood, but that water need not provide the [[irrigation]] for those tower-caps.
 
 
Underground lakes typically provide a habitat for various dangerous [[creatures]], including:
 
 
*[[olmman|Olmmen]]
 
*[[cave_crocodile|Cave Crocodile]]s
 
*[[frogman|Frogmen]]
 
  
 
== Creating A Large Artificial Lake ==
 
== Creating A Large Artificial Lake ==
Line 30: Line 15:
  
  
{{World}}
+
{{World|Biomes}}
 
 
[[Category:World]]
 

Latest revision as of 18:51, 31 July 2012

This article is about an older version of DF.

Freshwater lakes can be found covering vast areas of land on certain world maps.

These lakes have slopes leading into the water, making them ideal for learning how to swim.

Lakes are similar to oceans except that they are freshwater, not saltwater.

(These are not to be confused with the much smaller murky pools, which have sheer sides and often evaporate in hot weather.)

Creating A Large Artificial Lake[edit]

Note: You must have a source of water on your map.

There are two ways of creating an artificial lake. The easiest way to make one is to channel into an aquifer. However, this is dangerous and only one layer deep. The second requires excavating a deep area and filling it from a river or brook, whether by channeling directly or by using screw pumps.


Worlds