- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
Difference between revisions of "40d:Vomit"
m |
m |
||
(25 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
− | + | {{Quality|Fine|21:26, 29 April 2013 (UTC)}} | |
+ | {{av}} | ||
+ | [[Image:Vomit_Trail.png|thumb|left|Both vomit and [[useless crap]] are common markers of a dwarf trail on the surface.]] | ||
+ | Under certain conditions, creatures (such as your [[dwarf|dwarves]]) will '''vomit'''. This may occur from an injury to an organ (usually the stomach, pancreas, and such), or from [[cave adaptation]]. Vomit does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation). | ||
− | + | A puddle of vomit is represented by the same character as water (a double tilde: ≈) but is green rather than blue. Another object on top of a puddle of vomit will appear normally but on a green background. If vomit and [[blood]] puddles exist on the same tile, its [[color]] will be brown. Walking through vomit will not affect a dwarf's mood. | |
− | + | Vomit will disappear at the beginning of each season. | |
− | [[ | + | |
+ | It can also be used as a weapon in [[adventurer mode]], much to the dismay of your enemies. | ||
+ | |||
+ | {{Category|Lore}} | ||
+ | {{Category|Materials}} |
Latest revision as of 12:06, 23 July 2013
This article is about an older version of DF. |
Under certain conditions, creatures (such as your dwarves) will vomit. This may occur from an injury to an organ (usually the stomach, pancreas, and such), or from cave adaptation. Vomit does not seem to create an unhappy thought ("nauseated by the sun" is from cave adaptation).
A puddle of vomit is represented by the same character as water (a double tilde: ≈) but is green rather than blue. Another object on top of a puddle of vomit will appear normally but on a green background. If vomit and blood puddles exist on the same tile, its color will be brown. Walking through vomit will not affect a dwarf's mood.
Vomit will disappear at the beginning of each season.
It can also be used as a weapon in adventurer mode, much to the dismay of your enemies.